UnicornDemon
Smash Journeyman
- Joined
- Mar 2, 2014
- Messages
- 220
Stage hazards: They exist. And it appears they will continue to exist as long as Smash Bros. But should they?
It's no secret that many of the stages for both the Wii U and 3DS version contain a plethora of rowdy stage hazards. That's all fine and dandy for the occasional FFA romp (although even then they tend to get in the way). But what about for your 1v1 or 2v2 battles? Wouldn't it be nice to turn off stage hazards/transformations for matches? Wouldn't it be absolutely beautiful if you could play on Pokemon Stadium 2 without the stage alterations, or have an intense 1v1 on Wily's Castle without the Yellow Devil stepping in?
Anyways, I am curious - How likely do you think the following are, and how much do you want them:
1. The ability to turn off stage bosses
2. The ability to turn off stage hazards and stage transfromations altogether. Stages that progress would instead remain in one place, e.g. for Rainbow Cruise you would battle on the ship the whole time.
It's no secret that many of the stages for both the Wii U and 3DS version contain a plethora of rowdy stage hazards. That's all fine and dandy for the occasional FFA romp (although even then they tend to get in the way). But what about for your 1v1 or 2v2 battles? Wouldn't it be nice to turn off stage hazards/transformations for matches? Wouldn't it be absolutely beautiful if you could play on Pokemon Stadium 2 without the stage alterations, or have an intense 1v1 on Wily's Castle without the Yellow Devil stepping in?
Anyways, I am curious - How likely do you think the following are, and how much do you want them:
1. The ability to turn off stage bosses
2. The ability to turn off stage hazards and stage transfromations altogether. Stages that progress would instead remain in one place, e.g. for Rainbow Cruise you would battle on the ship the whole time.
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