Achilles,
I almost hate to make suggestions because I know you have a lot on your plate, but I'm just going to throw some things out there anyway.
-Debug option to change action out of hitstun/ more options out of hitstun.
Right now they jump immediately, which has some problems. To give you a scenario, if Falcon tries down throw knee on Marth, it can be avoided by DI away. The thing is Marth will jump into it every time rather than just tech or autocancel an aerial or something. There are a number of things like this where a fair or nair or even nothing is better than jumping. It'd be a really useful to be able to practice against certain options or if they mixed up their options.
-Spotdodge/Shield after techs
This could also be a debug option or just standard, but it'd be awesome if the CPU would spotdodge so I can practice techchasing Sheik and actually tell if I'm getting there in time (right now only Fox/Falco do anything worthwhile after a tech). They could either mix up spotdodge and grab or you could just choose which one. Another alternate thing that could help is that "turn" counts as green colored. The reason for this is that CPUs tend to turn towards you immediately and the turn doesn't register as a color right now so you can't really tell if you are a few frames late because they don't flash green or anything...
-Choose a DI
Much like "repeat an action," if you could do a button combo and then have a chance to input a DI and then P2 will always DI that particularly way. This is useful for practicing against a particular DI or testing to see if a combo is escape-able with certain DI.
-Choose a tech option
I particularly want to practice against no tech get-up options. I tried to set-up a good way to do this, but It'd be pretty cool if maybe teching could be disabled so you can get more isolated practice against the get-up options. It could also be cool if you could set them to always tech a certain way or such so, for example, you can grind out the spacing of stomping tech roll behind. You can do this by hitting the air most of the time, but you know this would be kind of cool.
I think these things could really help us improve our punish game/ option coverage. If I can help you out, let me know.
Edit: Didn't see the update. Great work on 3.02!
Oh and Happy Birthday
Achilles1515
!!