I found a really weird (and annoying) quirk of the replay engine. When I record replays that involve shield interactions, they tend not to play out the same way after the recording.
For instance, I was making a replay where Falco platform-cancel bairs Sheik's hard shield repeatedly on Battlefield. When I played back the replay, Falco missed his L-cancel timing after the first bair and it threw the rest of the replay off. I just had a similar thing happen while trying to record a shield pressure string with Falco, again. I'm guessing loading state might not reset the stale queue? If it's not that it sounds to me like this is a bug.
This is on 4.07, btw
For instance, I was making a replay where Falco platform-cancel bairs Sheik's hard shield repeatedly on Battlefield. When I played back the replay, Falco missed his L-cancel timing after the first bair and it threw the rest of the replay off. I just had a similar thing happen while trying to record a shield pressure string with Falco, again. I'm guessing loading state might not reset the stale queue? If it's not that it sounds to me like this is a bug.
This is on 4.07, btw