(20XX v3.02) - 11/03/14
20XX Melee Hack Pack 3.02 File Replacements (with Instructions).zip
Affected Files:
- Start.dol
- TyWtCat.dat (Termina Great Bay Hack)
- MnSlMap.dat (Hacked Stage Select Screen)
Bug Fixes
- Matches with Items enabled no longer freeze Rainbow & Custom Color Final Destination and Custom Platforms Battlefield.
Additions
- New stages added to the Hacked Stage Select Screen!
- All-Star Heal
- Bonus: Race to the Finish [Classic]
- F-Zero Grand Prix [Adventure Mode]
- Escape from Brinstar [Adventure Mode]
- Termina Great Bay Hacked [Milun]
- Target Test Stages!
- Choose which character's Target Test Stage is to be loaded in the Stage Codes Menu.
- Target Stages Never End
- Enabling causes any Target Stage match to no longer end when all 10 targets have been hit.
- Disable Screen Rumble
- Screen does not shake during matches. This happens during events like dying, throwing, landing a strong attack, etc. It's subtle, but when you disable it, you notice it immediately. In a good/cool/smooth way. It makes you see the game in way you never have before.
(20XX v3.01) - 10/19/14
Bug Fixes
- If Hacked Stages was loaded as being ON from bootup, Brinstar lava and Corneria ships/gun would still be on.
- Deleting a name tag would remove characters from an 8+ character name tag one slot higher.
- Creating a new name tag on the CSS would ignore the Rumble flag for that player and always default the name tag to Rumble off.
Additions
- "Random" is Default Highlighted on the Stage Select Screen
- CSS Hand Cursors Default to the HMN/CPU Button
- Small Bug: After creating a new name tag from the CSS, the player port will be switched to a CPU.
- Tournament Mode now replaces Fixed Camera Mode
- Disable CPU Taunting
- Debug Menu Toggles:
- General Codes --> Custom Shield Color
- Create your own shield colors for all players!
- Character Codes --> DK - Always Full Punch
- Character Codes --> Peach - Always Pull Specific Turnip/Item
- SNES Alternate Costume for normal C. Falcon!
- Cyborg Ninja has been removed.
Removals
- Link/Young Link Super Boomerang Jump
- It did enable the superjump but caused other unwanted side effects as well when the boomerang was caught.
- Cyborg Ninja alt costume, as stated above.
Planning to update this later.
(20XX 3.00) - 9/28/14
20XX 3.00 Download Link
(20XX v2.07)
(20XX v2.06)
Download Link with Instructions
- P2 CPU has an increased chance of hard DI'ing throws left/right.
- P2 CPU get-up attacks after a missed tech less often.
- Added the ability to make 8 character name tags [see the feature list below].
- Flash
red on unsuccessful l-cancel is now a separate toggle in the Debug Menu, termed "FLASH NO L".
- The Debug Menu toggle "COLORS" now makes characters turn
purple in shield stun and
teal in hitstun.
- Teal hitstun overlay does not go into affect if the attack the character was hit with induces a color tint of it's own (e.g. shine, Falcon punch...elemental attacks).
- Default game time limit set to infinite. (This is not the stock game timer, which is still set to 8 minutes)
- In-game code toggles now work when matches are started using d-pad up at the CSS.
- Disable KO star reset upon exiting the CSS is fixed and now works again.
- Load Save State is now D-Pad Left
- This change was made to hopefully avoid accidentally saving/loading a state when you are trying to do the opposite action.
- Infinite Shield toggle is now D-Pad Down
(20XX v2.05)
Download Link with Instructions
- P2 CPU no longer Smash DI's hits.
- P2 CPU has an increased chance of teching.
- Easter Egg button activator is changed to holding A+B instead of just A at the start of a match.
- Unrestricted pause camera.
- New 20XX start screen (compliments of Qual_).
(20XX v2.04)
Download Link with Instructions
- Adds a toggle to the debug menu, termed "COLORS", that will make characters turn white during shield stun and flash red during an unsuccessful L cancel.
1 = Colors OFF (default)
2 = Colors ON
- Pressing d-pad down on the stage select screen no longer causes the game to freeze.
- Loading a save state when one has yet to be stored will no longer cause the game to freeze.
Variations that I have made for others:
20XX 2.04 - Rumble default ON.dol
(20XX v2.03)
Download Link with Instructions
- Adds a toggle to the debug menu, termed "INGAME OFF", for turning in-game button activator codes completely off.
1 = In-game code toggles ON (default)
2 = in-game code toggles OFF
3 = 1
- Fixes a bug that would cause the game to freeze if a P2 action toggle was executed when P2 was not present in the game.
(20XX v2.02)
Download Link with Instructions
- Fixes the bug where the game would not load a stage if P2 wasn't present in the match.
-Fixes 1P mode and force loading the SSS to play by yourself.
- Boot to Character Select Screen removed. Better compatibility with Stage Striking and Random Stage Select.
(20XX v2.00)
Download Link with Instructions