![Bowser :ultbowser: :ultbowser:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- This character is way too fast for how strong he is. It’s really annoying getting speed-blitzed by a superheavy.
![Ice Climbers :ulticeclimbers: :ulticeclimbers:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- I never know which of these ******** is the one I’m supposed to attack, and when I figure it out the other starts smacking me, at which point the first one comes over and they start doing MvC combos on me.
![Ganondorf :ultganondorf: :ultganondorf:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- It’s always fun getting walled out by a seemingly impenetrable wall of neutral airs by a character that can casually kill you at 60%.
![King K. Rool :ultkrool: :ultkrool:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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Super Armor is not a good mechanic to base a character around. It’s an especially bad idea when said character also has two decent projectiles, very strong attacks, and a recovery that’s disproportionally good for his weight class.
![King Dedede :ultkingdedede: :ultkingdedede:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- I don’t actively hate dealing with Dedede, but damn he’s a snoozefest to fight.
![Mega Man :ultmegaman: :ultmegaman:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- I swear after fighting Mega Man I hear “bleep bleep bleep” in my dreams that night.
![Meta Knight :ultmetaknight: :ultmetaknight:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- Or Discount Bayonetta, as I like to call him. I don’t think I’ve ever fought a Meta Knight who didn’t play exactly the same as the one before him. Fish for dash attack or down throw, then go for the flowchart strings.
![Mr. Game & Watch :ultgnw: :ultgnw:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- I have no ****ing clue how to fight this outline. Sure, he dies from a gust of wind, but it feels like his moves have comically huge hitboxes and incredible strength. And let’s talk about Fire, which is pretty much the second coming of Witch Twist.
![Ridley :ultridley: :ultridley:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- I would be completely fine with Ridley if it weren’t for two things: his neutral air and his goddamn command grab.
![Sonic :ultsonic: :ultsonic:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- It’s really quite amazing how this character has consistently remained cancerous since his introduction into Smash.