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TCRhade's Posse: GRAPHICAL EFFECTS GET! Pics coming up!!

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TCRhade

Smash Champion
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TabuuForte
Okay, Hammer. Down B is done. :)

Now you still need less damage on all hits of NAir except for the final one. Again, variable kb on last hit.
 

TCRhade

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TabuuForte
Okay, I'll make this NAir a tiny bit easier for ya. ;)

Total damage under or equal to 80%. Meaning MUCH less damage on all hits except last one, and on last one, more knockback.
 

TCRhade

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TabuuForte
Oh, well all right then.

While you're at it, is it okay to make the last NAir hit weak when opponent is low on %, and stronger as the opponent takes damage? I'm sorry about that, it's just that I'd like Tabuu to be balanced, you know? :c

So, is that what you've been planning?

Hey, did anyone get back to you about SRT0s??
 

TCRhade

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TabuuForte
1.OK!
2.No, For planning on other!
3. Nothing happen!
1. Thanks so much for all your help, really! :) And do that for all attacks from now on, the proportionate/variable knockback, I mean. :)
2. Ooh, surprise?
3. Aw, man. I wish someone would look into that. :c
 

hammerbros.98

Smash Lord
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I don't know do that.
"hit weak when opponent is low on %, and stronger as the opponent takes damage"
 

TCRhade

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TabuuForte
Well, basically like the last hit of the DSmash. When the opponent has low damage, he takes lower knockback. When he's at, say, 100%, he starts taking enough damage to worry about being KOd. You got it right on FAir/UAir/DSmash. ;)
 

TCRhade

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TabuuForte
See? The Dash Attack has varying knockback. :3 And it's almost perfect, just needs a tiny tad more knockback.

And now, since you were able to do that, apply it to the last hit of the Nair. :3
 

TCRhade

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TabuuForte
Well, here's food for thought: if you test it in game, if the attack still can't kill at 100+% damage, it means it's too weak. and if it kills at 100-%, it's too strong. :) Apply that, yes, but change the damage type, of course, and adjust it accordingly. :) It would be easier for you to test it yourself first so you can see. ;)
 

TCRhade

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TabuuForte
Well, more like 150, actually. And change the angle to what you currently have, like slightly upward.
 
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