• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

TAG Monthly XXXIV 10/30/2010 (Sacramento)

Seris

Smash Journeyman
Joined
Aug 2, 2005
Messages
269
Location
Sacramento, CA
Brawl Doubles:

Team entry Fee: $12 for the entire team. (There will be no discount for teams.) Teams will be pot distribution, not a set prize. If there aren't enough entrants to make third place break even, we will take prize money from the higher prizes to make it at least $12.

Sign-ups Start at 11:30
Starts at 12 pm
-----------------------------------------------------------------------
Brawl Singles:

Entry Fee: $10 ($8 If you bring a set of TV + Wii with all stages and characters unlocked + Brawl)

Sign up starts at 12:00
Starts at 12:30

If number of entries is less than 17

1st $50
2nd $25
3rd $15

If number of entries is between 17-21

1rst $70
2nd $40
3rd $20

If number of entries is greater than 22

1st $100
2nd $50
3rd $30

--------------------------------------------------------------------
Melee:

Entry Fee $6 (NO DISCOUNT)

Sign-ups start at 12:30
Starts at 1 pm
Singles first
Doubles (if there is enough interest)
--------------------------------------------------------------------
Brawl+ Singles:

Entry Fee $6 (NO DISCOUNT)

Sign-ups start at 2 :00
Starts at 2:30
--------------------------------------------------------------------
Brawl+ Doubles:

Entry Fee $12 (Per Team)(NO DISCOUNT)

Sign-ups start at 3:00
Starts at 3:30

--------------------------------------------------------------------
Brawl- Singles:

Entry Fee $6 (NO DISCOUNT)

Sign-ups start at 4:30
Starts at 5:00

Late entry on all events will be a $2 charge.

There should also be MvC2, TvC, and SFIV among other games as well.

If you want to use a wii remote control of any kind, please bring your own as they will not be provided for you. However we do have loner GC controllers but i highly suggest you bring your own.

If you are interested in playing Brawl+/Brawl- at home, bring a blank SD (at least 1 GB) card to the tournament and TAG will install it to your card.

Instructions for use:

1. There can be no custom stages on your wii or SD card. Delete them first.
2. Insert the SD card into your wii.
3. Go to the custom stages. Wait for the Gecko screen to load.
4. Select "Launch Game"

Things you need to know:

1. If you play regular brawl, DO NOT have the SD card in the wii while you play. Your game will freeze .

2. If you go to the custom stages to load B+/B- and it looks like its loading stages for longer than 2-3 seconds, turn you wii off because the game will not load. You may have to remove the power cord.

3. Dont hold any buttons down while the game is switching to the victory screen as this may also freeze the game.

4. There is a possibility that it may not work if you already have your wii hacked with the Homebrew channel on it.

Smashmods site
http://www.smashmods.com/

Great Escape Games

1250 Howe Avenue #3A
Sacramento, CA 95825
(916) 927-0810

PLEASE VISIT THE SITE TO GET THE LOCATION IN THE LOT

http://www.greatescapegames.com/
[collapse=Rules]
Brawl Rules:

Neutral Stages:
Battlefield
Final Destination
Smashville

Counter Picks:
Lylat Cruise
Yoshi's Island
Pokemon Stadium
Castle Siege
Frigate Orpheon
Rainbow Cruise
Halberd
Delfino Plaza

Banned:
Everything not listed above.

Basic Rules:
3 stock, 8 min., best of 3
Losers Finals, Winners Finals, and Grand Finals will be best of 5
Strike out rule is in effect.
Double Elimination
Items OFF
Advanced Slob Picks
Dave's Stupid Rule
No Stalling
NO JOHNS

Ties/Timeouts will be decided by:
1. Ledge Grab Limit - 35 (If both players exceed, then move to 2)
2. Stocks Left
3. The player with a 80%+ lead wins
4. Play out 1 stock match.4 min time limit.
In that order. If a winner cant be decided by the first method, we move to the second, if that fails, we move to the 3rd, if that fails, move to the 4th.

Matches ended by Bowsercide and Gannoncide go to those who initiated the death if it is both players last stock.

Banned/Restricted techniques:
DeDeDe's Standing Chain Grab (Where he does not have to move across the stage) is limited to 6 down throws at a time. If you have questions feel free to ask.

Marth's "Ender Grab" is also banned entirely.
-----------------------------------------------------------------------
Melee Rules:

Singles

Neutral Stages:

Final Destination
Dream Land 64
Fountain of Dreams
Battlefield
Yoshi's Story
Pokemon Stadium

Counter picks:

Brinstar
Pokefloats
Rainbow Cruise
Jungle Japes
Kongo Jungle 64
Mute City
Corneria
Green Greens

Doubles

Neutral Stages:

Final Destination
Dream Land 64
Battlefield
Yoshi's Story
Pokemon Stadium
Kongo Jungle 64

Counter Picks:

Pokefloats
Rainbow Cruise
Jungle Japes
Brinstar
Green Greens
Corneria

Basic Rules:
4 stock, 8 min, Best of three
Items OFF
Losers Finals, Winners Finals, and Grand Finals will be best of 5
Double Elimination
First Stage is random with one reset allowed
Advanced Slob picks
Dave's Stupid Rule
No Stalling
NO JOHNS

Ties/Timeouts will be decided by:
1. Stock left
2. Percentage left
3. Sudden Death
-----------------------------------------------------------------------
Brawl+ Rules:

Version 7.0.

Neutral Stages:
Battlefield
Final Destination
Smashville
Wario Ware(Singles)/ Sub Space Emissary Jungle(Doubles)
Pokemon Stadium 2

Counter Picks:
Lylat Cruise
Yoshi's Island (Brawl)
Pokemon Stadium
Castle Siege
Frigate Orpheon
Rainbow Cruise
Halberd
Delfino Plaza
Luigi's Mansion
Rumble Falls
Wario Ware (Doubles)
Sub Space Emissary Jungle (SSE Jungle)(Singles)
Port Town Aero Drive
Skyworld

Banned:
Everything not listed above.

Basic Rules:
4 stock, 8 min., best of 3
Losers Finals, Winners Finals, and Grand Finals will be best of 5 (Please note that this has changed from last time)
Strike out rule is in effect.
Double Elimination
Items OFF
Advanced Slob Picks
Dave's Stupid Rule
No Stalling
NO JOHNS
Seris Sucks

Ties/Timeouts will be decided by:
1. Ledge Grab Limit - 35 (If both players exceed, then move to 2)
2. Stocks Left
3. The player with a 70%+ lead wins
4. Play out 1 stock match. 4 min time limit.
In that order. If a winner cant be decided by the first method, we move to the second, if that fails, we move to the 3rd, if that fails, move to the 4th.

Matches ended by Bowsercide and Gannoncide go to those who initiated the death if it is both players last stock.

Please notice the counter pick stage, Brinstar, has been banned from Brawl singles.

Please notice the counter stages for Brawl+ have changed.

Please notice the procedure for determining timeouts has been changed.[/collapse]
 
Top Bottom