As long as you don't toss it. I'd love to read it someday, so keep working on it on the side. It'd be great to explore an actual ancient Hyrule somewhere down the road.Cool.
I just had an idea. How about I wait to put up most of my ancient hyrule stuff and just simply wait for another project? This one already makes too much sense as it is.
Yeah, dungeon order will probably play out as follows:
- Jungle Temple (Hylia Canyon)
- Frozen Reactor (Death Mountain)
- Deep-Sea Mining Facility (Selepria)
- Labrynna: 3 dungeons
- Destroyed Reactor (Fungal Forest)
- Cliffside Temple (Northern Steppes)
- __________ (Hyrule: Oasidjali Island)
- Holodrum: 3 dungeons
- Glass Chasm (Hyrule: Glass Desert)
- Subterranean Hyrule City Ruins (Hyrule)
- The Past (Hyrule: Hyrule City)
- Final Conflict
NOTES:
- Also, we need to devise several dungeons for both Labrynna and Holodrum (we need to make an equal-size and content write up for it too) and figure out a way to squeeze them in, which means... we need to begin writing a story. Nihal must originate earlier on in the game, but is not faced til the Glass Chasm.
- The Northern Steppes is a "staircase leveled" like area of Snowpeak that has lost most of its snow, revealing a large temple built into the mountain by an ancient civilization never before known in history.
- Oasidjali (wah-see-jah-lee) Island is a massive coral buildup as seen in the background of the landscape portrait of Selepria. Zoras have relocated here, but face a threat of some sort. No idea what the dungeon here is going to be.
EDIT: I have a proposition. How would you guys feel if we opened this project up to Zelda Universe, bridging our community with theirs, and introducing the forums to one another? Members over there could attach themselves to this project, but they would not have the power to change what we've established so far. Nothing would be at harm. Again, this is just a question, and truthfully, I don't swing either way. It's up to you guys.