BluePikmin11
Akko is my dear daughter!
Being an RPG character is hardly relevant to how Sakurai chooses characters anyway.
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Well aside from the fact I can't in the first place. If I did have the ability, then it just isn't interesting to me.i don't get it, people want diversity and innovation in gaming, Indivisible has a very unique gameplay style with a large and colourful character cast yet it doesn't get enough funding despite the exposure. This company has proven they're trustworthy but why? MN9 managed to get millions yet this is struggling to stay alive! What is Lab Zero doing wrong?
With diversity, I meant that there's a **** ton of unique characters, very few seem similar, there's race, origin story, personality, etc.Well aside from the fact I can't in the first place. If I did have the ability, then it just isn't interesting to me.
I don't care about the setting, and the art style is not my cup of tea. Yes, I will not deny it can be beautiful. When it comes to diversity...depends on what you mean. If you are just saying, "different races" and stuff like that, then I don't care who gets represented in the game. The entire game could've been entirely white for all I care.
In terms of diverse play styles, I would need to see more.
I will recognize it is probably will be an amazing game, but it doesn't click with me
You can say the same thing about swords or series reps (I think).Being an RPG character is hardly relevant to how Sakurai chooses characters anyway.
Genres are a completely different matter from play styles and series IMO.You can say the same thing about swords or series reps (I think).
People will find a way to complain.
It ain't about moveset, weapon or genre it comes fromYou can say the same thing about swords or series reps (I think).
People will find a way to complain.
There are literally Mario RPG games, so whatever Straw Man you're trying to conjure up. It's kind of a ridiculous statement.In that case.
Mario is a Role Play Game, you play the role of Mario in an established world of the Mushroom Kingdom.
The Last of Us is a Role Play Game, you play the role of Joel in an established post-apocalyptic world.
Metroid is an RPG, you play the role of Samus.
That's so broad, it can fit literally any game with an established world and protagonist and any level of immersion.
That would never happ...In Mario, you role play as a plumber, fighting the evil turtle to save the princess. Mario confirmed RPG
So is the ban hammer, Gannondorf's final weapon in Hyrule Warriors Legends?So, someone on this very thread had the audacity to call The Legend of Zelda an RPG. Someone's getting Gannon-Banned.
(Yes, Ganon has a ban hammer and he's coming after you.)
No, the Zelda games aren't RPGs. (Except maybe Zelda II.)
First of all, there's no level-up system. Yes, you can get upgrades and items, but without a level-up system, there isn't the same sense of progression and character growth that RPGs always have.
It's not an action RPG either since there aren't any kind of combat skills. Look at a Tales game or Xenoblade and you'll see the combat system in Zelda is nothing like those.
There's no character party: Link is the only playable character. RPGs always have a party of multiple characters that have their own set of unique skills and role in combat (attacker, speedster, healer, tank, ...).
There's not a lot of character customization. No equipping of skills, very few different weapons (of the same type) and so on.
All those elements are important to decision making, an important component of RPGs.
Zelda lacks those and focuses almost exclusively on exploration and combat and therefore is an action-adventure game. Sure, there are some similarities to RPGs, especially as the series became more story-driven, but it lacks the classic elements of an RPG mentioned above.
Here is an article on RPGs and their sub-types: http://tvtropes.org/pmwiki/pmwiki.php/Main/RolePlayingGame
Things only seem that way when you ignore the origins of the genre. The first rpg's were heavily stat based games with story akin to Dungeons and Dragons or Diablo. Ignoring or not knowing the history behind the genre causes a lot of context to be missed."RPG" is such a weirdly-defined term. Half the time I'm not sure what should be considered one and what shouldn't. Like, why is Fire Emblem considered an RPG series but Zelda isn't? Taking the "role-playing game" term literally, you play a much clearer role in Zelda games than you do in (most) Fire Emblem games.
Sometimes it seems like anything with leveling up and stat gains is considered an RPG, even though the term "role-playing game" says absolutely nothing about stats. Why? A first-person shooter is largely agreed to be a game where you shoot in first person. An action game is a game filled with action. An adventure game is one where you explore and adventure. In a puzzle game, you solve puzzles. But for some reason, a clear role is not what defines a role-playing game.
I can understand both sides of the argument for whether Zelda is or is not an RPG. It shares little to nothing in common with other well-known RPGs. However, it very clearly intends to drop you into a world as "you," which sounds to me like it should be the very essence of a role-playing game: a game where you play the main role.
...but all of the dlc (aside from some colors) was free for a few months after their respective releases.$1,087,210
17,025 donators
when I checked. Just saving that number.
I kind of want to redownload Skullgirls now. .but i'm terrible and have no controller. and im missing most of the DLC :/
Such are the woes of a loser.
Then why did you put Mario in the platformers then?There are literally Mario RPG games, so whatever Straw Man you're trying to conjure up. It's kind of a ridiculous statement.
Just tell me what an RPG is. It should be easy.There are literally Mario RPG games, so whatever Straw Man you're trying to conjure up. It's kind of a ridiculous statement.
Now this is an RPG:Just tell me what an RPG is. It should be easy.
Heaven forbid a Japanese game have Japanese-styled characters, am I right?It ain't about moveset, weapon or genre it comes from
It's all about aesthetics, it's all about the look.
East vs West
USA/Europe vs Japan
Cartoons vs Anime
That's what it draws down to, if it ain't atleast western influenced then it's bad. We can go back to that Awkward Zombie strip everytime but it's the truth
It just boils down to:
"I hate anime, these characters look anime, I don't want these characters in MY GAME"
I ain't attacking no one but it's the truth. It doesn't matter if it's realistic or cartoonish but if it looks like this:
View attachment 84414
They don't want it
At the end of the day it depends on your definition of RPG.TheAnvil The classic RPG defintiion is "a game in which each participant assumes the role of a character, generally in a fantasy or science fiction setting, that can interact within the game's imaginary world."
Metroid fits that as well as Zelda. So what makes one an RPG and one NOT an RPG? There must be a reason, right? Give us the guidlines or your list makes no sense.
Why do you think Zelda isn't doing well in Japan?
Well, I think a lot of people who bought the Wii are not necessarily the types of people who are interested in playing that kind of game. And a lot of the people who would want to play it [due to chronic shortages of the console] can't find a Wii! But mostly, I think it's that there are fewer and fewer people who are interested in playing a big role-playing game like Zelda.
Probably because he's known as a platforming icon, and his moveset is primarily based on his appearances in platforming games. That may be why.Then why did you put Mario in the platformers then?
Miyamoto thought story wasn't important in Paper MarioAt the end of the day it depends on your definition of RPG.
Zelda at the very least has character level-building elements such as heart upgrades through defeating bosses (or finding them or whatever), as well as an emphasis on dungeon-crawling and questing.
I guess you could class Zelda as a bit of a mixed bag. But saying it "isn't an RPG" is inherently wrong. Even Miyamoto considers Zelda an RPG.
Probably because he's known as a platforming icon, and his moveset is primarily based on his appearances in platforming games. That may be why.
Metroid has Energy Tank power ups that are inherintly identical in function to Zelda hearts. It also has a progression based power up system, where you become more powerful and can access new areas by upgrading your suit.At the end of the day it depends on your definition of RPG.
Zelda at the very least has character level-building elements such as heart upgrades through defeating bosses (or finding them or whatever), as well as an emphasis on dungeon-crawling and questing.
I guess you could class Zelda as a bit of a mixed bag. But saying it "isn't an RPG" is inherently wrong. Even Miyamoto considers Zelda an RPG.
I was actually going to post this as both came up as Bomberman RPGs.Actually....
Ironic considering how in depth and popular the first 3 games stories are.Miyamoto thought story wasn't important in Paper Mario
Metroid features elements of platforming, shooting, role playing and a whole host of other stuff. Which is why I put it under the debateable section. As far as I remember, it doesn't feature dungeon crawling or questing, so as far as I'm concerned Zelda fits the RPG moniker far more appropriately.Metroid has Energy Tank power ups that are inherintly identical in function to Zelda hearts. It also has a progression based power up system, where you become more powerful and can access new areas by upgrading your suit.
How is Zelda an RPG but not Metroid?
So what? Am I wrong in saying that RPGs aren't defined by RPing? I know the origins of the genre. It doesn't change my point.Things only seem that way when you ignore the origins of the genre. The first rpg's were heavily stat based games with story akin to Dungeons and Dragons or Diablo. Ignoring or not knowing the history behind the genre causes a lot of context to be missed.
It's not the issue of the designs because majority of franchises have so much anime influence but it's because it doesn't represent a western franchise. People want that western feel.Heaven forbid a Japanese game have Japanese-styled characters, am I right?.
Smash has always had anime-styled characters anyway. Link and Pikachu are prime examples. Even more so in the case of Pokémon since the main character designer and the series' art director, Ken Sugimori, is also a manga artist and it shows.
The Zelda series always had anime and manga influence in the character designs. The earlier designs resemble 80's anime as much as the current designs better resemble modern anime.
Not to mention there can be a lot of variety in art styles within manga and anime in the first place.
Fire Emblem doesn't have Dungeon Crawling, and it doesn't really have questing (especially the earlier games in the series).Metroid features elements of platforming, shooting, role playing and a whole host of other stuff. Which is why I put it under the debateable section. As far as I remember, it doesn't feature dungeon crawling or questing, so as far as I'm concerned Zelda fits the RPG moniker far more appropriately.
And on the topic, I think Shantae's outfit from Indivisible would be the perfect one for Smash.Well even if she's not in Smash we got our Half-Genie hero alongside Shovel Knight and the rest of Indivisible's cast.
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Fire Emblem is an RPG? That's news to me.Fire Emblem doesn't have Dungeon Crawling, and it doesn't really have questing (especially the earlier games in the series).
It's ridculous that there isn't an actual definition for this supposed genre.
THANK YOU! It has a leveling system, a weapon system, and anime inspired design and story sensibilities. But it'sFire Emblem is an RPG? That's news to me.
Only 11 days left to contribute? That's a shame. I might drop some of my Xenoblade money onto this and just wait until the next payday to finish my pre-order.So this just happened.
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We need a Hank Hill emote
...Because there are different elements that make up RPGs. Zelda has some of them, Fire Emblem has others. At this point I feel like you're purposely trying to be condescending and I've wasted enough of my time here debating what is pretty ****ing simple logic. So I'm done with this debate.Fire Emblem doesn't have Dungeon Crawling, and it doesn't really have questing (especially the earlier games in the series).
It's ridculous that there isn't an actual definition for this supposed genre.