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Social Swamp's Social Thread 3 - And now, the end is near, and so I face the final curtain...

Should we add a poll to the thread?


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Fenriraga

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Schnee117

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For those of you who are into RWBY or Rooster Teeth in general, I suggest reading this.

https://drive.google.com/file/d/0B-H0KuOwKFYwZTJxbXg0SG5CTEE/view

It's an open letter from one of Monty Oum's best friends (it's very long, jsyk, but very important).
I'll spoiler this for the sake of others with a tl;dr

Shane literally comes across as a bitter ex-employee. Yes he's had a hard time with the divorce, depression and employment issues which sucks but this? The tone and attitude of it reek of bitterness. And I'd know all about that

There's always creative decisions to be made which can conflict with the creator's intent. But a good creator won't have yes-men around them. A good comparison is George Lucas really. Look at the prequels. He had too much power over it and no-one really stepped in to say "Hey bud we don't quite think that'll work." You need people there to hold you back a little. Monty had them but Shane makes it sound like Monty should have had absolute control and been able to do what he wanted. It doesn't work like that.

Monty's work was great, yes but there was little character development and little story in the first two volumes (this more so applies to Volume 1). They were carried by the fight scenes and music. Volume 3 had more emphasis on the plot and characters so there's actually a drive to it and I'm fine for fight scenes to take a dip for other stuff.

And there's no denying his work ethic being astounding but that worked for him and only for him. You can't get a small team to work 36 hour shifts and learn how to use an entirely different animation program to what they're used too without serious repercussions. That sort of thing is heavily taxing.

He says he doesn't want to point fingers but any RT/RWBY fan worth their salt knows exactly who "The Director" and "The Producer" means. I can't take him entirely seriously when he's making people out to be like RvB villains.

The only thing that seems right is the stuff with Sheena, which really does suck, but that seems exaggerated. They let her audition but her being Monty's wife doesn't mean she should have had a leg up on the others that auditioned for Winter not to mention she wasn't an employee as far as I know.

And honestly having a 36 page letter addressing a former employer in a negative light with said letter admitting that you weren't working to standard, that you weren't working well with a team then good luck getting a job.

TL; DR:
Shane kinda has a point with some of it but the tone of it as well as the sheer unprofessionalism makes it hard for me to take his side beyond maybe Sheena getting a bad deal out of it.

This is all I'm gonna say in regards to it.

Inb4 "You're bias!' Posts
 

_Silver_

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Opossum

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While this is from Kotaku, I thought this was pretty interesting. It talks about Disney Infinity's future plans had it not been canceled. Along with other interesting things.
http://kotaku.com/sources-the-ambitious-now-cancelled-plans-for-disney-1776370484
Wow, they were finally going to do it. Toy Box full-on story mode outside the expansion games. That makes me legitimately sad...

Also I was right on the money about the unannounced playsets being Rogue One and Moana, and about Ragnarok, GOTGV2, and Coco being 4.0 properties.

Still can't believe we didn't get Goofy or Doctor Strange, who'd have been shoo ins had the game continued. Or Peter Pan, who was in the works and announced last year...
 

Tree Gelbman

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I'm honestly really surprised Disney Infinity is going under.

Not even sure I understand it. I thought it was a fairly active and loved collector's item/game for kids and adults a like.
 
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Oh yeah I forgot to comment on that. DI getting canned is sad. Was never my thing. Not a fan of the premise of toy to life being who you play as. I AM a fan of lot's of toys of existing characters though. EX amiibo and Infinity. Not to mention it seemed like other people liked it (Especially Opossum who I thought of immediately :()



I intend to order a Stitch figure when I get home from college and maybe a few other figures now.
I'm honestly really surprised Disney Infinity is going under.

Not even sure I understand it. I thought it was a fairly active and loved collector's item/game for kids and adults a like.
From the looks of it, it seems like a combination of overproduction mixed with the fact Disney needed to cut some fat because of weak income in other sectors of Disney that have nothing to do with the game. An absolute shame really.
 
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Opossum

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I'm honestly really surprised Disney Infinity is going under.

Not even sure I understand it. I thought it was a fairly active and loved collector's item/game for kids and adults a like.
Basically what happened can be summed up like this:

- 1.0 comes out, game's a huge success. Figure shortages.
- 2.0 comes out, still successful, but not AS much. LOTS of figures made, flood inventory, leave a lot unsold.
- 3.0 comes out, still successful. Becomes best-selling toys to life game and is making Disney Interactive quite the profit despite unsold stock. Bob Iger pulls the plug because it isn't successful enough and because "mobile gaming is the future, so no more in-house publishing," leaving promises unfulfilled and the fans and team devastated.
- I am Peter Pan-less.


It goes into a bit more than that but basically that's why. It made a profit, but not enough of one to please the geriatric suits.
I mean I still love Iger more than I did Eisner, but man did he **** up with this.
 

Tree Gelbman

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Basically what happened can be summed up like this:

- 1.0 comes out, game's a huge success. Figure shortages.
- 2.0 comes out, still successful, but not AS much. LOTS of figures made, flood inventory, leave a lot unsold.
- 3.0 comes out, still successful. Becomes best-selling toys to life game and is making Disney Interactive quite the profit despite unsold stock. Bob Iger pulls the plug because it isn't successful enough and because "mobile gaming is the future, so no more in-house publishing," leaving promises unfulfilled and the fans and team devastated.
- I am Peter Pan-less.


It goes into a bit more than that but basically that's why. It made a profit, but not enough of one to please the geriatric suits.
I mean I still love Iger more than I did Eisner, but man did he **** up with this.
I see. I do have to admit that most of the times I just kept myself from getting into it, because I perceived it to be mostly for the children. Despite not doing that with other facets of Disney. Weird, I know.
 

Robert of Normandy

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Basically what happened can be summed up like this:

- 1.0 comes out, game's a huge success. Figure shortages.
- 2.0 comes out, still successful, but not AS much. LOTS of figures made, flood inventory, leave a lot unsold.
- 3.0 comes out, still successful. Becomes best-selling toys to life game and is making Disney Interactive quite the profit despite unsold stock. Bob Iger pulls the plug because it isn't successful enough and because "mobile gaming is the future, so no more in-house publishing," leaving promises unfulfilled and the fans and team devastated.
- I am Peter Pan-less.


It goes into a bit more than that but basically that's why. It made a profit, but not enough of one to please the geriatric suits.
I mean I still love Iger more than I did Eisner, but man did he **** up with this.
Dude, that sucks. I never had much interest in DI, it sucks to see series cancelled, especially for dumb reasons like this.

This whole "not successful enough" mentality seems to be unfortunately prevalent in the games industry in particular...
 

CyberHyperPhoenix

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- 3.0 comes out, still successful. Becomes best-selling toys to life game and is making Disney Interactive quite the profit despite unsold stock. Bob Iger pulls the plug because it isn't successful enough and because "mobile gaming is the future, so no more in-house publishing," leaving promises unfulfilled and the fans and team devastated.
Rip muh chances of MvC4.
 

Opossum

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I see. I do have to admit that most of the times I just kept myself from getting into it, because I perceived it to be mostly for the children. Despite not doing that with other facets of Disney. Weird, I know.
I hear this a lot and can't fault people honestly.

It's interesting, though, because the core of the actual gameplay (the toy box, a wide open sandbox-style level creator) is incredibly complex and often difficult for a young player to understand. :p Like, it was seriously some intricate stuff. Logic connections, setting different set pieces to interact in a specific way based on user input, complex chain reactions that could lead to animated blockart...neat stuff, really.
 

ChikoLad

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I'm honestly really surprised Disney Infinity is going under.

Not even sure I understand it. I thought it was a fairly active and loved collector's item/game for kids and adults a like.
You're right, it is a well loved and successful game. In fact they likely were still making a profit off of it.

However, they stated in their press release that they are pulling the plug because of a "lack of growth" in recent times. Essentially, it was doing fine for itself and making a profit, but it wasn't beating the likes of Skylanders and amiibo anyway.

This is where the law of diminishing returns (economics term) comes into play. The law of diminishing returns basically entails that marginal output of the entire production process decreases, as the output of a single factor increases.

In lay man's terms, it basically means too many eggs are going into one hanging basket, weighing all of the other hanging baskets down.

In the case of Disney Infinity, they clearly had way too many figures produced, too many versions of each game (some of which weren't being properly supported, like the PC version), and likely too many employees working on the entire Disney Infinity initiative. When you are operating under the law of diminishing returns, while a lot of cases immediately spell bad news for the company in question, this isn't always the case. Disney Infinity was doing fine under this situation.

However, that's the problem. Why pour so many resources into something that's just doing fine, when you can just cut it and focus your efforts on other areas, like the next Force Awakens or Civil War, and then simply outsource your IPs for video games (Kingdom Hearts being a perfect example for Disney to know that this strategy works)? Essentially, Disney don't want to pour so much manpower and money into this initiative that's just sort of "doing well". Especially since it's obviously eating into the resources they can pour into other projects. It's also clear that, while Disney Infinity has never been unsuccessful, it has been doing worse and worse as time goes on, never reaching the same success as it's debut. Compare that to amiibo, which has actually been doing better and better as time goes on (except for the Animal Crossing figures which don't seem to be as popular as Nintendo had hoped - however, that's partly because the cards exist), and Skylanders, which continues to expand, especially now having crossover content with Nintendo and upcoming TV shows, a long running and successful comic book series, and all that.

There's also the fact that Disney Infinity would need a serious re-think how it handles the Toys to Life aspect. While I won't knock the game itself (I think it looks very good actually), it EASILY has the worst model for distributing it's content. I remember doing a report for college on the Toys to Life genre, comparing amiibo (which was just out at the time), Skylanders, and Infinity. And in my research I learned that, while Infinity has the IP strength, it squanders that due to a content distribution system that boggles the mind of the average consumer, and more importantly asks them to spend more than it's competitors for what's ultimately a very comparable experience. You don't just buy a figure to play as a character and upgrade them just with that like in Skylanders. You have to buy Power Discs to power up your characters, which are sold in booster packs, so they're random. You have to buy playsets with a bunch of figures to play the different stories like the Star Wars one and what not. You need to ****ing attend D23 Anaheim to get the King Mickey outfit for Mickey (yes it's a special case, I mean it mostly jokingly). The distribution of content for Disney Infinity is ALL over the place, the average kid isn't going to have the money to spend on it, and the average parent isn't going to understand it and have confidence in purchasing it for their kid.

I kinda went on a tangent, so TL;DR is that they are killing DI not because it's doing poorly, but because it's not competing with other brands and it's using up more resources than it's proven to be worth, so law of diminishing returns. In general, Disney have struggled to make a splash with their own video games that they develop and publish (even though many are actually quite good a lot of the time), and don't see a reason to bother continuing to do so, when they can just outsource stuff like with Kingdom Hearts and Star Wars: Battlefront. Those franchises have a much better cost-revenue ratio than DI for Disney since all they do is license them for the most part. Meanwhile, while established and high profile developers and publishers look after doing the busy work in the game industry, Disney can focus on making the next Zootopia or Civil War.
 
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Aetheri

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Was never really interested in Disney Infinity despite Disney actually being a big part of my childhood...I feel like part of Infinity's downfall was due to competition with amiibo and Skylanders and now Lego Dimensions that's out...i dunno it's tough to say...

I do have to say though if I find a Venom figure I'm buying it...
 
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powerprotoman

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so apparantly icons for ground and fighting were found in the pokemon sun and moon website(japanese icons) so either litten will be fire ground and popplio will be water fighting, were getting a fighting ground type OR theres 2 more pokemon to be revealed soon
 

Ura

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Funny to see all the games that got teased here.

- Legend of Zelda Wii U
- Star Fox Zero
- Mario Maker
- Mother 3 potentially being localized
- Wario and Ganondorf returning in Smash 4

Also a shame to see how Nintendo's presence at E3 has been degraded since then. First with the horrendous Digital Even last year and now this year no games other than LoZ being shown off.
 

ChikoLad

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There was a problem fetching the tweet

DAMN IT

I WAS JUST THINKING ON DOING THIS MYSELF THIS WEEK

I guess that's just the price of freedom...
 

Ivander

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so apparantly icons for ground and fighting were found in the pokemon sun and moon website(japanese icons) so either litten will be fire ground and popplio will be water fighting, were getting a fighting ground type OR theres 2 more pokemon to be revealed soon
-If it does turn out to be for the starters, that would mean Rowlet's secondary typing has an advantage over the other 2 secondary typings. That is, IF Rowlet stays Flying.
-If it's for a Ground/Fighting type, I'm all for new unused type combinations. Although I wonder what they have in mind for a Ground/Fighting type.
-If it's for 2 new Pokemon, can't wait to see them.
 
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Substitution

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Regarding E3, I think it's reasonable they're only showing Zelda.
After all what else is there to show? The only reason E3 2014 was great was because they had a lot more cards under their plate. Numerous games were revealed for the first time, it has the Smash tournament when that was still a hyped thing, such and such.

E3 2015 rolled around and at this point there wasn't much left to bring up apart from Smash and a couple new pieces of info. Granted I do feel a crapton of that had to do with Roy, Ryu and Lucas being leaked that year, and there wasn't as many cards to pull out of the hat.

If anything E3 2016 is the only logical step. Regardless of how you see it Zelda U is going to be the only game people are going to care about. The Wii U is going to be out soon and there isn't much going on with the 3DS unless Federation Force has gotten off the hate list. And let's be honest anything else would simply be viewed as filler for the main event.


Look, it happens. Not every E3 is going to be some mind blowing event that will change your life forever (and what can be considered "hype" is subjective at best). Sometimes you're not going to have everything and then some.
 

ChikoLad

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Regarding E3, I think it's reasonable they're only showing Zelda.
After all what else is there to show?
There's a lot scheduled for 3DS this year so they could show that.

And I fully expect there to be more amiibo on the way this year.

And despite what may be thought about Colour Splash and Federation Force, presenting them at E3 would instill confidence that they might be worth picking up. Literally dropping them when we know they exist is like admitting we shouldn't have an interest. Paper Mario SHOULD be E3 hype worthy.

And at the end of the day, while I understand not wanting to go all-in with NX news at E3, I still think they should have shown SOMETHING. The fact they aren't is worrying because it casts doubt on the potential quality of the NX.
 
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AwesomeAussie27

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That Disco Room is a complete riot. Azure getting grossed out over the secret of Rocky Mountain oysters easily made my night.

Plus two people are interested in trying our notoriously hot Peri Peri Burgers. :laugh:
 
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Substitution

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Oh right the NX.
I'll admit there is that. And yeah the lack of info is very worrying especially if it ends up a glorified gimmick in the form of a console.

As of right now I'd say Zelda U is the next best thing. Though I would love if they said at least something about the NX in the near future.
 
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Aetheri

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Oh right the NX.
I'll admit there is that. And yeah the lack of info is very worrying especially if it ends up a glorified gimmick in the form of a console.

As of right now I'd say Zelda U is the next best thing. Though I would love if they said at least something about the NX in the near future.
I'm sure they will, they can't keep us in the dark forever, especially since the system's set to release within ten months from now...Either a Direct in the late Summer in August or during the fall in November will be used to reveal the goods, I'm thinking...
 

Fenriraga

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There was a problem fetching the tweet

DAMN IT

I WAS JUST THINKING ON DOING THIS MYSELF THIS WEEK

I guess that's just the price of freedom...
AHHHHHHH!

MOVE ASIDE BLONDE ZACK, THE REAL MVP IS COMING

Installing mods is now officially the best decision I made.
 
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