People still think Roy is a bad idea?
You guys are just as bad as the Toon Link/Lucario/Ike/Falco haters.
Good thing most people like Roy.
Add Paper Mario here too
I didn't see any post bashing on Roy.
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And speaking of Yoko Shimomura, she's my favourite VGM composer, barring ZUN and Koji Kondo. Her work on Kingdom Hearts and Mario & Luigi is phenomenal. Just listen to any battle theme. They're insanely catchy.
It's really polar opposite to me, I tend to not like the music tbh. not only i just don;t feel carried by a lot of music (only some music so partially), but if I compare to other style of music IO heard, they get me a lot more. I mean I could write an essay to why I just tend to like more style like Paper Mario and kinda not like the m&l style.
What i don;t get is when she says she tried something that I don;t see how she succeeded to do it. That kinda makes me like the music less because it means I don't see them how she intended that I see them....aka it sounds a bit more messed up as what the music should do to me.
The gist of why i dont; like her style is that a lot of the music she does is very complicated orchestra and tbh, the feel they have int he music just isn;t as prominent as the complexity is. Of course there';s exceptions like in DT, a lot of simple music has strong feel, but the main theme she does like battle themes, they mostly are like that. The complexity doesn;t worth the feel to it and it;s honestly what i care the most in music.
i can give tons of examples, the superstar saga battle theme, very simple, but VERY prominent in how catchy it is, that;s the music I tend to like a lot.
Pokemon x/y ost, VERY complex to the point where I need my open back headphones to enjoy them, but they feel so good and innovative it;s worth it.
The extreme that I tend to really like is 8bit inspired music, the lavender town original music from pokemon is REALLY simple, you can';t get more simple than beeps and noise, but the feel to it is like......it makes you react a lot which is genius.
It's like, my philosophy with complexity in music is if you make it complex, make the feel also complex to compensate because if a music is complex for not much reasons then it feels it drags on a bit.
And how it happens with Paper jam is jsut that, the battle theme is jsut too complex for a very little bit of catchy. Either make the feel more present or simplify the track would've fixed it for me, but as is, i don;t tend to like it and actually forget it in minutes.....
I don't know, but if she really tried to have a more happier or paper mario feel to it, she failed because I still think dt was better in what i just described and we are far away from how Paper Mario has that thing that it;s very very simple, but works so well.