Fortress | Sveet
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Sheik's >100% options on the ledge are probably the best in the game.
First, the animations before the movement happens are identical except for ledge jump.
Second, the invincibility is incredible. Percentage wise, her options cover her better than below 100%. Both ledge stands only leave 4 frames between the last invincible frame and the end of the animation. The ledge roll is actually better over 100%, leaving only 8 frames while the under 100% leaves you open 10 frames.
Third, the ledge attack is a viable option. It is only 10 frames longer than its ledge stand counter part, but lets look at the frames.
Ledge attack 100%>
Total: 69
Invulnerable: 1-53
Hit: 57-59
Ledge stand 100%>
Total: 59
Invincible: 1-55
Ledge attack gives a small jab right in the exact spot where the opponent would need to attack to punish the stand up. This is incredibly useful in clutch situations where the opponent will be trying to either predict your stand up or is trying to cover both roll and stand up options.
First, the animations before the movement happens are identical except for ledge jump.
Second, the invincibility is incredible. Percentage wise, her options cover her better than below 100%. Both ledge stands only leave 4 frames between the last invincible frame and the end of the animation. The ledge roll is actually better over 100%, leaving only 8 frames while the under 100% leaves you open 10 frames.
Third, the ledge attack is a viable option. It is only 10 frames longer than its ledge stand counter part, but lets look at the frames.
Ledge attack 100%>
Total: 69
Invulnerable: 1-53
Hit: 57-59
Ledge stand 100%>
Total: 59
Invincible: 1-55
Ledge attack gives a small jab right in the exact spot where the opponent would need to attack to punish the stand up. This is incredibly useful in clutch situations where the opponent will be trying to either predict your stand up or is trying to cover both roll and stand up options.