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i.e. you can have as many characters as you'd like, the game would simply get bigger and not look much like a gameboy game anymore, lol@Shortie
Jaklub is right, there is no restriction, but to keep it a believable gameboy game, i am restricting the roster to 6 characters.
I may misunderstand what you're asking, but it's not a fighting game engine - he's making it from scratch, so it's infinite.I'm just curious, with this engine how many characters are POSSIBLE? (Not saying you should make more or anything)
I didn't even know! Brb crouch cancelling aerials@Luxor
crouch cancelling
Current meta-game, Mario is most likely the strongest in all match-ups. He has 3 individual moves that can be spammed in succession, 2 of which can lock certain characters depending on the stage.And that statement of "Mario is a force to be reckoned with" boggles my mind... But it might be because I can't control Mario all that well? Do try to record some footage of a good Mario, please.
Fireball-->Dash attack is good, but not super amazing or anything.Current meta-game, Mario is most likely the strongest in all match-ups. He has 3 individual moves that can be spammed in succession, 2 of which can lock certain characters depending on the stage.
2-hit combo doesn't really need escape.I suppose the only character that can easily break out of any of Mario's ridiculous combo locks is Pikachu.
Tornado spam works well on computers, but it's such low range and knockback that any c-c-c-c-combo breaker move gets you out. Kirby/Link Dair is good. Tornado's good when used right, but not as good as you say. Not at all.Tornado spam quickly turns any game. I've successfully locked opponents to catch up in damage up to 50%+
Bair spam is Kirby's thing, since Kirby can actually Wall of Pain for the kill (which is sick, I might add.)Bair spam wrecks any character if done correctly.
Fair starts up waaaay to slow to approach with. Easy to punish or avoid, definitely not one of Mario's better options. For spacing/zoning/approaching, Bair is still better.Fair spam is tricky, but will pretty much bounce characters around and allows you to do a quick fireball stun in the air and Fair for the kill.
Fair enough.Fireball followed by down ground is pretty much standard close up combo and fireball dash is good for closing the distance.
This is completely untrue. Spamming fireballs is a major part of his game, but everything else you said is silly. Not to mention that you say Mario is OP without even comparing him to anyone else- his kit is good, but what's to say the others' kits aren't better? Link's bombs are far worse than any spam Mario has, and Kirby's Bair is as well. I could argue that Pika's Usmash is a better character than Mario. Half of your points also ignore the fact thatBasically, Mario is just a bunch of annoying spam moves. If you break it up however, he'll pretty much destroy any other character.
It's not a 2-hit combo. It's a lock. I.E. Tornado locking. Fair can be more than a 2 hit combo, the bounce you get when you're in high percentages allows you to set up for 1 or 2 more Fairs. Bair locks Link and Mario pretty well up to the end of the stage, of course depending on what stage.2-hit combo doesn't really need escape.