This is to unclutter the discussion in the Miiverse Thread.
Everyone I'm sur eis now adhere of the KI Uprising upheaval this game is getting.
Lets quote some statistics:
Let that sink in. Just let it sink in.
Thoughts?
...
I don't understand.
You compared 2 series out of like more than 30 with trophies maybe?
How's that clear?
Might as well compare this to..the GENERAL repping?
I'm just going to rant what I said in unpopular opinion thread with more details because I can't understand the salt here.
ssb64 was low budget so repping wasn't broad.
Melee had excellent repping for its time. 300 trophies, 29 characters and several stages which are so diverse that it's a pretty good repping of Nintendo. No complains here (even if Sakurai restrained from overeping by not including dedede, I think that he got that in reality, it doesn't matter that much).
Brawl, bad even if it has some diversity. It's an improvement over melee, but not really enough to be justified as acceptable. The whole game has SSE stamps all over it it's crazy. It began to be a point where you could consider this as the main mode, and yet, such a thing shouldn't exists. Several underepresentations (one which you're aware I was even upset), overepresentation by Sakurai too apparent (I bet it's a majority for SSE enemy), overcentralisation caused by the implementation (not the mode itself) of SSE and it's not even the worse: OVERPRIORITISING!!!
I can give you a tons of evidences, it's too obvious that priorities was messed up to the point of being rushed. Here's a few examples of what happened because too much time was put in this SSE:
- Stickers as new way of repping that is mostly useful...in SSE. I consider it as waste of dev time to have to gather 700 images for those/
- 2 characters were cut with the intent of being finished because time constraints. Yet, it's so apparent that too much time was put into SSE that it would be an indirect cause.
- Bad programming. Copy pasting was found all over the place making loading tedious because almost nothing was shared. So much memories that it needed a dual layer disc which should be more expensive to make especially when it could have been avoided.
- Some music were chosen because SSE. That means no Paper Mario, no lower norfair or probably other tracks that are better in overall quality.
- Ridley as a boss. I can't accept how it was all because dyna blade like in SSE. Really shows how far it got.
- WAY too much absence of nintendo enemies NOT made by Sakurai. Also, they all have trophies because of the stand...THAT is what I call too much for an outstanding majority.
- You unlock everyone there. No issues in itself, but it shows how it changed the method to get the most satisfying rewards...beat the same mode that made mewtwo cut...YAY!!!
- Also less quality elsewhere. Online is awful, gameplay has some questionable decision (can we agree on random tripping?), recording limits (it's buttons inputs not an 1080p mov file), limited stage builder (I wonder what will happen for this one, but they better remove it instead of doing the same), long loading times, etc... I don't say that SSE was the only cause, but did play a part in thinking too much about it while the whole game should have that attention.
- One time enjoyment, forever done. Was doing that much time for a ONE time enjoyment and not THAT memorable a good idea anyway?
Reminder: this is literally a kirby game mode. The whole repping being overcentralized on the needs of a Sakurai creation is not something I would call "good". Not even "ok" but "bad". I guess he may have overhyped his anniversary when he announced it (did he got a promotion or anything in his life?). I'm ok for referencing himself as I see this as something he would kinda deserve, but not the whole game. He left Kirby...that alone explains it all as he had no reasons to overcentralise the game.
And today, I see so much carefulness in this game that saying that Sakurai is overreping makes me so mad. You even got the wrong comparison and I did the accurate one: smash run enemies: count every enemies, check proportions between Sakurai's creation and everything else combined that inclides original kid icarus. Result, Sakurai is repping big....MINORITY. I may agree that it's close, but a minority? He had to either restrain himself which I think he did NOT do OR, rep everything else broader than before. He likely did the latter while I see people complaining about NOT doing it!!!
Let me, again, fill you:
- likely to get more than 50 characters, so far, I expect 3 kid ciarus rep and 3 kirby rep. It's +2 compared to brawl while at the same time, 4 ge rep, 5 mario rep +1 (another I speculate to be under teasing and it would be +2 or +1 if whole entity), 6th zelda rep teased +1 (no matter who this theory teases, it's zelda related), Ridley under the biggest tease ever +1 if truth, Mewtwo getting acknowledged publicly by Sakurai while Greninja is newcomer would be +1, 2 new third parties one of them being considered to be one of the most well known character in video games +0 if snake cut (it's even general culture) and 2 new series rep so +2. at least 4 characters are confirmed to improve their series repping while 4 are speculated to be under teasing which would be underway to be confirmed. The Sakurai repping would made +2 AT THE BEST I EXPECT while the repping elsewhere made +4 in worst case and +8 in best case. To get a majority on the improvements, he would need to add from 5 to 9 characters from his series pushing the roster at 60 to be likely. If you claim it's a problem, to have 6 rep anyway, pokemon would equalize that with jigglypuff only and get better if you include mewtwo. You're basically saying that pokemon is overeped...doesn't make sense as it was going to be the same number in brawl.
- Only 2 stages and likely to get 2 kirby one. That's normal if one series has 2 stages, one for each version. There's just too much improvements elsewhere that really, it's almost UNDEREPING his series. I think it should be obvious why I freaked out on July 29 and why some did for the gameboy stage. I at this point don't even care of those proportions, it's too diverse to compare.
- Music is unknown, but nothing seems suspicious. Again, we don't know that much to compare, but I see improvements elsewhere.
- Some assist, but numbers are too obvious that says very small minority (c'mon there's freaking prince sable as assist, how is that Sakurai overreping?).
- You can include Pokemons in assist category, but I seem to see a big increase anyway.
- Items? Zelda has 8, go tell Aonuma that his series is overeped now. I'm serious if items could be THAT much detrimental to the game, zelda repping would take over the game. Calm down and just be happy that they don't make the whole game bad with the way they are repped.
- That post was Tuesday (the day after prince sable as assist that is too ironic) and 2 days after, Sakurai confirmed that the 3ds version ALONE has broader repping on the lowest levels of repping compared to brawl: trophies. That complain not only is way too ironic to be relevant 2 days before that, but if Sakurai wanted to have a majority, he would need to confirms hundreds of trophies from his series. Not gonna happen.
And if you're still saying "but compared to x series, it's injustice", well, let's see. There's likely going to have more diverse and broader repping on characters and stages which are the highest levels of repping. We got a confirmation last Thursday that the same goes for trophies which is the lowest level of repping.
Getting improvement on both extreme side implies an OVERALL improvement GENERALLY.
If you found Sakurai repping to be bad for the rest of the game, then you found something bad in this statement. It's pessimism.
So, I;m going to end this by saying
Can we just be happy and move along to have a repping that is that promising GENERALLY instead of saying that 2 series would make the whole repping bad?
If I'm very upset, it;s because it's the thing I care the most and I already got better with way more coming. That would be like me complaining about the Paper Mario stage while I asked a music...very hypocrite if I did that.
Imagine him working every day while we literally are typing on keyboards so much because of his working. Not getting credits right and still be that much motivated is impossible.
Just
Let His Series
Be His Credits
For Making
The Game
IN THE FIRST PLACE.
He deserves it.
I probably was never so expressive and rude in any posts I made, but that was too far in complaining imo.
I apologize if I offended anyone, but I can't let this go.
aldelaro5 - sincerely.
Now, I'm done talking about it, won't debate because I really don't want to here.