Mega Bidoof
Smash Hero
Well, we've come across a few problems. So I will try to give some info quickly.
First off, the name has been changed from Smash Bros. Affinity to Smash Bros. Unity. We've decided to change it to reference the program we're using, Unity. The main reason I'm posting this, though, is to say the demo has been delayed. Our coders are having some serious troubles in real life and need to take a break. I'm not sure when they're coming back, but we do know that they're simply waiting for one or two spritesheets to begin a demo for beta testers. Once we can fix any bugs, we'll add in a few more stages/characters and have it available to the public. We hope they'll return before August ends, or worse-case scenario before SSB4 releases in Japan.
We do, however have some W.I.P. pictures to show. These come straight from our spriters.
This stage is a W.I.P. called Unity.EXE. It's very similar to Final Destination from past games, but takes place within a maze of coding. Fighters arrive here to duke it out. Who knows what surprises are in store!
Here's a stage I'm currently working on, but the background is unfinished and in need of some fixes. As to what it is, I can't reveal yet. But you'll find out soon enough...
It's gonna be hard not hinting to what this stage is.
Eh, whatever. It shouldn't be long before an official announcement. I'll make it through until then.
Come on team members. Follow me back to HQ so we can work on this.
Eh, whatever. It shouldn't be long before an official announcement. I'll make it through until then.
Come on team members. Follow me back to HQ so we can work on this.
Oh, and one other thing: Those of you who want to playtest for Unity, I'm going to make a list. If you're interested, PM me with this information:
1. Smashboards Username/Preferred Name
2. Smash 64 Main
3. Melee Main
4. Brawl Main
5. Project M Main
6. Have you played any other Smash fan games? (Crusade, Smash Flash 2, Smash Land, etc.)
7. Why do you want to playtest for us?
I'm accepting anywhere from 50-100, so make sure to contact me or any of our lovely team members ASAP! Thank you all for being patient! Don't forget to also check out SSF2's v.09b release tomorrow! The Unity Team is as excited as most of you guys are!