Glubbfubb
Smash Master
- Joined
- Mar 16, 2021
- Messages
- 3,152
I like it when people give there reasons for what they voteVotes:
1. Rayman (I think it's just the most logical pick, even if not my personal favourite)
2. Bubsy (The sheer amount of anger to this reveal warrants his inclusion IMO)
3. Toejam & Earl (Cool SEGA rep is cool)
1. Sonic (Completely reasonable choice to be honest)
2. Pac-Man (Another logical pick given his place in the arcade Mario Kart titles)
3. Hornet (Weird SEGA rep... yeah I like SEGA reps LMAO)
Job 6
Boss Battle!
Based loosely on the bosses seen in the Mission Mode of Mario Kart DS, the idea is that up to a set number of racers (let's say 4 as an example, but this can be changed,) are all trying to defeat the bosses in question (all of whom would come from various games represented here.) The "battle" comes from wanting to be the one to actually claim victory - given that the winner is defined as the one to land the finishing blow, and that items can be used both against the boss and the other players on the field, it creates a competition in itself to defeat the boss. As for which bosses... well, I'd generally just say big ones - think like Mario Kart DS, where they used bosses like Eyerok, Bully and King Bob-Omb.
Job 7
1. The Halberd (Kirby)
Set on the deck of the Halberd - Meta Knight's colossal airship - I imagine that this takes the form of an almost labyrinthine structure below deck and inside the ship itself, having various smaller corridors and the like, that lead to a large internal room - as well as various means of getting to the top above deck, which is mostly open-ended - but you can fall off the edges. (Essentially, it's similar in premise to the Luigi's Mansion Battle stage in MK8.) You could even have hazards in the form of the large cannons on the top deck and potentially the Heavy Lobster boss in the lower level as more of a hazard overall. The idea is that this, being a quite large area with lots of variation, could overall be good for larger battles overall.
2. Macbeth (StarFox)
A very weird battle mode stage, Macbeth is centred around movement in what is essentially, in practice, a "loop." With the focus of it being the train in the centre (which I imagine would be scaled up so you can get onto it in a kart,) the stage has you following the train around whilst trying to avoid buildings and such in the way - whilst enemies will be flying around from above and laying explosions on the ground. Whilst this is a much weirder battle mode location, the idea is that it's similar to the original game - incredibly hazardous to all people there, but your task is to somehow be better than the opponents you're facing off against, or "die" trying.
Voting is over
Rayman by Glubbfubb
And Pacman by Tankman from Newgrounds
Win the first third party jobs
Congratulations