The Golden Earth-Shaking adept! Isaac of Golden Sun!
Overview
Overview
Isaac, the Earth-shaking adept from Camelot’s acclaimed RPG series Golden Sun could possibly join the Smash in the next titles. Wielding both swords and axes, as well as commanding a wide array of Earth psynergy (magic), the potential of Isaac’s moveset is almost endless, as well as much different than anything seen before in Smash. From creating earthquakes, to creating Earth-spires, to causing eruptions, to shooting vines, to summoning huge swords to devastate the battlefield, Isaac has possibilities to create one of the most varied characters yet, and this is really just the tip of Isaac’s power.
First appearing in the 2001 GBA title Golden Sun as the main protagonist, and then reappearing in the 2003 and 2010 sequels, as well as appearing in Brawl as an Assist Trophy, Isaac has already had significant exposure, and represents a critically-marveled and commercially successful RPG series that to date has unjustly received relatively little acknowledgement when compared to other RPG or Nintendo series.
Relatively popular and requested, and one of the frontrunners for currently unrepresented series in Smash, Isaac could very well appear in the next Smash as a playable character. It is certainly inarguable that no matter Isaac’s chances, he would offer a wholly unique magic-and-swordplay combo of a moveset, which wouldn’t be possible with any other character.
Will the sun shine on Isaac again? Will he be able to devastate the field with an onslaught of Earth psynergy? Only time will tell.
Who Is He?
*slight spoilers for Golden Sun series*
Isaac is a Venus psynergy adept, which means he is an earth-related magic user. Beginning his journey at the mysterious and powerful Sol Sanctum, located inside the volcano Mt. Aleph, Isaac and his party travel across the land of Weyard to thwart the evil-doers Saturos and Menardi, and reclaim the elemental jewels which could be used to destroy Weyard. In his travels, he is joined by the Mars (fire) adept Garet, the Jupiter (wind) adept Ivan, and the Mercury (water) adept Mia, as well as many djinn, elemental creatures that in battle boost stats, can be used to attack or defend, and allow for summons (more on that below), among other abilities.
In Golden Sun: The Lost Age, a continuation of the first game, Isaac and his party meet up with the main party of the game, which includes Felix, Jenna (Isaac's childhood friend and future wife), Sheba, and Piers. Isaac is no longer the main protagonist of this game, but is still playable later on when the two parties combine to create an 8-person party. Isaac, Felix and their parties manage to light four elemental lighthouse beacons (a quest that started in the original game), and unleash a mighty power, known as the Golden Sun, which saves, but ravages, the land of Weyard. It also fills the eight party members with significant power and energy and slows their aging.
In Golden Sun: Dark Dawn, a game that takes place 30 years after the events of The Lost Age, Isaac is no longer the main protagonist, although he does show up in the game (with an epic beard ) and is a NPC in the playable party briefly. Although he is nearly 50, due to the Golden Sun he appears to be only in his thirties.
The only other appearance Isaac has had was in Super Smash Bros. Brawl, where he was one of 27 Assist Trophies. He uses the psynergy "Move" to damagelessly push opponents away from him. His trophy reads:
More detailed summary courtesy of @ Swamp Sensei .A strong-willed Psynergy adept of the bloodline of an ancient race thought to have been lost with the downfall of civilization. He can manipulate earth-based forces and is also a highly skilled swordsman. He sets out to protect a lighthouse that can release the sealed powers of alchemy. In Smash Bros., he uses "Move" Psynergy, which creates an energy field that pushes foes away.
Isaac was born in the small mountain village of Vale which rests at the base of Mt. Aleph. At first he lived in peace with his parents and friends. Like his parents, Isaac is an Venus adept. One day, a great storm happens to knock a boulder loose from the mountain and the town is in panic. This is where Golden Sun starts. During the panic, Isaac and his best friend Garet met two mysterious individuals. They are defeated by the individuals and tossed aside.
Yeah... owned almost instantly.
Isaac grew up to be a Venus Adept while Garet and Jenna became Mars adepts. They became students of the wise old man Kraden. While going about their business, the two mysterious figures return to Vale and are spotted by Isaac, Garet, Jenna and Kraden. The group overhears some mysterious information about the Sol Sanctum and decide to see if it is true.. Once there, the group of heroes realize that they beat the strangers there. Out of curiosity, Kraden orders Isaac and Garet to take the elemental stars off of their pedestals (for scientific purposes of course). The boys gather three of the four stars but before they can grab the last one. The strangers appear and take Kraden and Jenna hostage. The two introduce themselves as Saturos and Menardi and reveal the other two members of their group: a mercury adept named Alex and Felix! Isaac and Garet decide to give the three stars to the villains and move on the grab the fourth one. Before they can get it back to the villains they are interrupted by the volcano erupting which is interrupted by the Wise One. The villains escape and take Kraden and Jenna as hostages, just in case. The Wise One then rescues Isaac and Garet and tells them about the elemental stars. There Isaac learns that the villain's plan is to light all of the elemental lighthouses which would cause the restoration of Alchemy to the world ( a bad thing, as alchemy can easily be abused). Isaac and Garet are tasked by The Wise One to get them back and so they go on your standard JRPG adventure to stop them.
Complete with heartwarming send-off.
On the way to the first lighthouse, they meet a boy named Ivan (a Jupiter adept) who joins their party and some Djinn
Once the group reaches the first lighthouse they meet Mia (a mercury adept) who joins the party as well. They venture into the Mercury Lighthouse and discover that they are too late. The beacon has been lit. The group of heroes find the villains with Kraden and Jenna. Saturos tells the others to go on ahead and he fights the heroes atop the lighthouse. Fortunately he is defeated but escapes with Alex's help. Isaac then ventures to the next lighthouse to stop them.
After a long adventure (most of the game) the group finally reaches the next lighthouse. They scale the Venus lighthouse and find the villains yet again. They lighthouse has not been lit yet and the villains also have a new hostage. A girl named Sheba. Saturos and Mernardi decide that Isaac's group has lived enough and attack! They are defeated and Isaac tries to reason with Felix but he refuses. Suddenly Saturos and Mernadi jump back up, light the lighthouse and fuse together to form a giant dragon in a last ditch effort to defeat the heroes.
Uh-oh is right.
Felix and his hostages watch the fight. Isaac and friends defeat the dragon, but the Lighthouse splits in two separating Felix's group from our heroes. After searching for Felix and finding nothing, the heroes head off to the next lighthouse. This is where Golden Sun ends.
Regardless, Isaac's group makes its way to the Jupiter Lighthouse where they are ambushed by Karst and Agatio (Hey Gak, it’s you!). These two want revenge for the murder of Saturos and Mernardi. They separate Isaac's group and ambush Isaac and Ivan.
Garet and Mia are somewhere else.
Felix with his own party (made up of Jenna, Sheba, new recruit Piers and NPC Kraden) save Isaac and light the lighthouse. Isaac demands an explanation of Felix's action and Felix tells some incredible new information. Lighting the lighthouses isn't evil. It's good actually as alchemy will ultimately save the world from destruction. Felix has also been working with Saturos and Mernardi because they saved and captured his parents. He was working with them to earn their freedom.
After some consideration, The two groups join together and decide to light the final lighthouse. They reach it and once they make it to the top of Mars Lighthouse, they are confronted by The Wise One. The Wise One is angry that Isaac betrayed him and asks why he did so. Isaac tells The Wise One that the world will perish if the lighthouses are not lit. The Wise One counters by saying that people will destroy the world if given that much power and revealed that Alex had played them for fools. Alex was waiting on top of Mt. Aleph (where the restoration of Alchemy would start) so that he would receive power and immortality.
For justice!!
Isaac and his friends decide to go through with it, but the Wise One summons a giant three headed dragon. After a long battle, it is revealed that the dragon was a fusion of Felix's parents and Isaac's father. Everyone is horrified but they light the lighthouse anyways.
From here, we get a heart warming ending. Felix's parents and Isaac's father recover from there injuries due to the power of the lighthouse. One more thing! Turns out after all four lighthouses were lit, Mt. Aleph sunk into the ground. Completely destroying Vale!
Oops...
But everyone made it out okay. The Wise One actually warned the people of Vale and they managed a complete evacuation. Kraden guesses the the Wise One actually knew this would happen and simply used the dragon to test Isaac's heart. In the end, Isaac's family is restored and everything seems right in the world.
I'm gonna cry... *sniff*
Unfortunately, Alex still got more power and immortality but not all of it. The Wise One, being wise, set things up so that while some power went to Alex, the other part went to Isaac. This is where the second Golden Sun game ends.
In Golden Sun: Dark Dawn, Isaac's son, Matthew takes the center stage.
In this game Isaac (along with Garet) live in a cottage on the Goma Plateau with their sons. Here Isaac and Garet are computer contolled allies and will help Matthew and Karis (Ivan's daughter) rescue Tyrell (Garet's son) after crashing a Soarwing. After the rescue, he sends the kids to gather materials needed to repair the Soarwing. After the kids leave however, he and Garet disappear. It is currently unknown what happened to them.
Yeah... owned almost instantly.
Complete with heartwarming send-off.
On the way to the first lighthouse, they meet a boy named Ivan (a Jupiter adept) who joins their party and some Djinn
Once the group reaches the first lighthouse they meet Mia (a mercury adept) who joins the party as well. They venture into the Mercury Lighthouse and discover that they are too late. The beacon has been lit. The group of heroes find the villains with Kraden and Jenna. Saturos tells the others to go on ahead and he fights the heroes atop the lighthouse. Fortunately he is defeated but escapes with Alex's help. Isaac then ventures to the next lighthouse to stop them.
After a long adventure (most of the game) the group finally reaches the next lighthouse. They scale the Venus lighthouse and find the villains yet again. They lighthouse has not been lit yet and the villains also have a new hostage. A girl named Sheba. Saturos and Mernardi decide that Isaac's group has lived enough and attack! They are defeated and Isaac tries to reason with Felix but he refuses. Suddenly Saturos and Mernadi jump back up, light the lighthouse and fuse together to form a giant dragon in a last ditch effort to defeat the heroes.
Uh-oh is right.
----------------------------
In Golden Sun: The Lost Age, Isaac is not seen for much of the game, as the story is told from Felix's perspective.
Regardless, Isaac's group makes its way to the Jupiter Lighthouse where they are ambushed by Karst and Agatio (Hey Gak, it’s you!). These two want revenge for the murder of Saturos and Mernardi. They separate Isaac's group and ambush Isaac and Ivan.
Garet and Mia are somewhere else.
Felix with his own party (made up of Jenna, Sheba, new recruit Piers and NPC Kraden) save Isaac and light the lighthouse. Isaac demands an explanation of Felix's action and Felix tells some incredible new information. Lighting the lighthouses isn't evil. It's good actually as alchemy will ultimately save the world from destruction. Felix has also been working with Saturos and Mernardi because they saved and captured his parents. He was working with them to earn their freedom.
After some consideration, The two groups join together and decide to light the final lighthouse. They reach it and once they make it to the top of Mars Lighthouse, they are confronted by The Wise One. The Wise One is angry that Isaac betrayed him and asks why he did so. Isaac tells The Wise One that the world will perish if the lighthouses are not lit. The Wise One counters by saying that people will destroy the world if given that much power and revealed that Alex had played them for fools. Alex was waiting on top of Mt. Aleph (where the restoration of Alchemy would start) so that he would receive power and immortality.
For justice!!
Isaac and his friends decide to go through with it, but the Wise One summons a giant three headed dragon. After a long battle, it is revealed that the dragon was a fusion of Felix's parents and Isaac's father. Everyone is horrified but they light the lighthouse anyways.
From here, we get a heart warming ending. Felix's parents and Isaac's father recover from there injuries due to the power of the lighthouse. One more thing! Turns out after all four lighthouses were lit, Mt. Aleph sunk into the ground. Completely destroying Vale!
Oops...
But everyone made it out okay. The Wise One actually warned the people of Vale and they managed a complete evacuation. Kraden guesses the the Wise One actually knew this would happen and simply used the dragon to test Isaac's heart. In the end, Isaac's family is restored and everything seems right in the world.
I'm gonna cry... *sniff*
Unfortunately, Alex still got more power and immortality but not all of it. The Wise One, being wise, set things up so that while some power went to Alex, the other part went to Isaac. This is where the second Golden Sun game ends.
----------------------------
In Golden Sun: Dark Dawn, Isaac's son, Matthew takes the center stage.
In this game Isaac (along with Garet) live in a cottage on the Goma Plateau with their sons. Here Isaac and Garet are computer contolled allies and will help Matthew and Karis (Ivan's daughter) rescue Tyrell (Garet's son) after crashing a Soarwing. After the rescue, he sends the kids to gather materials needed to repair the Soarwing. After the kids leave however, he and Garet disappear. It is currently unknown what happened to them.
How Would He Play?
In the Golden Sun series, Isaac uses multiple ways to attack, whether it be with weapons (usually a sword), psynergy attack (usually earth magic), djinn, or summons, which are huge and powerful attacks that can only be used when djinn that have previously been activated in the battle are in standby mode.
To create the best and most varied possible moveset for Isaac, all different methods of attack could be used in the moveset. Although most movesets usually use psynergy as the specials, swords attacks as the A moves, and a summon as the FS (which would make a fine moveset) the amount of different types of psynergy attacks and djinn effects could potentially downplay the amount of sword-based attacks, which would differentiate Isaac further from currently playable Smash characters. There are many characters that primarily use a sword, but none so far that have their moveset revolve around Earth or ground-based magic.
Summary of Isaac's potential, courtesy of @Sabrewulf238:
Isaac can:
* Create earthquakes (or "Quakes"). Quake Sphere is the strongest version of this attack. Three columns appear under the enemies and they are thrown up and down by the quake.
* Make vines and plants grow (using a psynergy called "Growth") He also has a stronger version called "Wild Growth". Think "male poison ivy".
* Can cause a barrage of rocks to fall on the enemy. (The strongest version of this is called "Avalanche")
* Somewhat similarly to Growth, Isaac can cause thorns to grow up from the ground. The strongest version of this is called "Nettle".
* Create earth spires to launch at the enemy. "Stone Spire" is the most lethal version of this attack.
* Can "attack with the earths might" using a move called "Gaia". The strongest version of this move is called "Grand Gaia".
* Isaac can "attack with a bamboo weapon. From the image it appears that he can summon bamboo shoots out of the ground. This move is called "Punji". The strongest variant of this is called "Punji Strike". I think this is an interesting option that doesn't get mentioned very often.
* Isaac can summon demons (yes, you heard that!) using the move "Demon Night". There is a stronger variant of this called "Thorny Grave". Generally I wouldn't think this would suit Isaac in smash but on the other hand it might be kinda cool to have a curveball like this being part of his moveset.
* Isaac can "crush a foes skull" (yep, he's hardcore) by using one of the "Splitter" attacks. "Helm Splitter" or "Skull Splitter". The latter being the stronger of the two.
* Isaac can use his psynergy to summon a sword. Ragnarok is the one people are most familiar with but there's a stronger variant called "Odyssey". A vote for Isaac is a vote not just for one sword but also a giant freaking spectral sword. It's two for the price of one.
* Isaac can summon a giant psynergy hand (These next few abilities are known as "Utility Psynergy") which he can use in various ways. "Catch" is among the most well known and he uses it to grab various objects in the overworld. It doesn't take much imagination to know where this could factor into his Smash moveset.
* Isaac can use the psynergy "Move" in order to push various objects. This was the ability he used in his Brawl appearance as an assist.
* Isaac can summon two giant psynergy hands in order to lift and carry light objects. This is significant for a few reasons. It shows that Isaac is not just limited to summoning one of these hands at a time like he does in his appearance in Brawl as an assist trophy. We could also assume that Isaac could potentially use these hands to lift him up short distances or throw enemies off the stage.
* Isaac can use the "Scoop" psynergy to dig in soft ground. He could potentially use it as a sand attack in Smash Bros. Although I don't think it's one of his more interesting abilities.
* Isaac can use the "Pound" psynergy to summon a giant hand to pound an object into the ground. Think about how satisfying it would be to be able to summon a giant fist in Smash Bros to slam down on your opponents head.
* Really Isaac's hand based psynergy has a lot of potential. On one hand there's what we know he can do with them in the games, but on the other hand there's what we know hands can do in general. He could use them to slap, punch, poke, give the finger or do any manner of fun stuff if Sakurai was feeling extra creative. For example he could summon a giant hand to give a thumbs up as part of a taunt or victory screen. How about if he loses a battle he summons two giant hands to clap for him?
* Isaac can use the "Halt" psynergy to cause moving objects to stop moving instantly. This could be a paralyzing attack although this wouldn't be something unique to Isaac. It is an option however.
* Isaac can also "Hover" short distances and "Teleport", although these aren't particularly unique to Isaac. However he is capable of doing it.
* Isaac can use Djinn to attack (each have a different effect in battle) or when set change his class and allow him to use powerful Summons. There are four kinds of Djinn based off the four psynergy types. Clockwise in the above picture: Venus, Mars, Jupiter and Mercury. Look at those cute faces.
* If Isaac is wielding the Sol Blade there is a chance that using his default attack will cause a weapon unleash called "Meggido" to occur. It's pretty much slamming a giant flaming meteor into your opponents face. Take that Mario! This could be an option for his Final Smash or they could create a more toned down version as part of his regular moveset.
* Isaac can, as mentioned above summon powerful summons. This would likely be where Isaac would get his Final Smash. "Judgement" in the above picture is the most well known summon and would be a prime candidate for Isaac's Final Smash. "Judgement" flies high up into the sky and shoots a beam of energy out of a Lion head cannon (Hello? Can I get an "Awesome!"?) towards the ground which then explodes into a ball of energy wiping out everything in it's path.
====Beyond this point is where I think the attacks become less appropriate for Isaac's moveset in Smash====
* If Isaac has the tamer class he can actually summon various animals and monsters to help him fight. He can summon a Wild Wolf, an Orc, a Dinox (it's like a dinosaur), a , an Emu, a Harpy, a Gryphon, a Minotaur, a Roc, a Grand Golem, a Living Armor and a Ghost Soldier. Personally I don't feel this move would be significant enough to add to his moveset, but he can certainly do it. I feel like something like this would eat too much into the earth side of his moveset. There's enough here for an entire moveset in and of itself!
* I'm not too sure about this one but if Isaac has the "Pierrot" class in The Lose Age he gains a deck of cards that he can use to attack. Can somebody else clarify on this? However most of the attacks used through the deck are Fire and Wind based. So it wouldn't really be appropriate for Isaac. There are some Earth aligned moves such as "Sabre Dance" though, which is an attack of multiple dancing blades. Even MORE swords!
* Isaac can use an attack called "Annihilation" although it is a one hit KO move and would not really be appropriate. However Isaac CAN do it. It would probably make Isaac a great counter to Diddy Kong though. (and everyone else in the game)
* Isaac is capable of healing himself. It probably won't end up being part of his Smash moveset, but he can still do it if necessary. "Cure" is the weakest up to "Potent Cure" which is the strongest. He can also "Revive" allies, which isn't appropriate for Smash so I'm just slipping it in here.
* Isaac can also call upon the undead using a group of psynergy called....."Call" (so I suppose you could say with the right class he can be a necromancer) He can call a Zombie, a Demon and the Dullahan. Again I'm not sure if these attacks would really suit Isaac, but he can do it.
* He can also use Mars (Fire), Jupiter (Wind) and Mercury (Water) psynergy too but that's not what really makes him unique. (although there are definitely some really cool unique moves among the other elements.
* Lastly this is something only Felix is capable of but if Sakurai felt like pulling a Ness with Isaac he could give Isaac the ability to use "Sand". It's an earth psynergy that allowed Felix to turn into sand and use it to navigate the overworld. We could have a Smash fighter capable of actually turning into sand and moving around the stage. Think about that for a second.
* Really Isaac's hand based psynergy has a lot of potential. On one hand there's what we know he can do with them in the games, but on the other hand there's what we know hands can do in general. He could use them to slap, punch, poke, give the finger or do any manner of fun stuff if Sakurai was feeling extra creative. For example he could summon a giant hand to give a thumbs up as part of a taunt or victory screen. How about if he loses a battle he summons two giant hands to clap for him?
* Isaac can use the "Halt" psynergy to cause moving objects to stop moving instantly. This could be a paralyzing attack although this wouldn't be something unique to Isaac. It is an option however.
* Isaac can also "Hover" short distances and "Teleport", although these aren't particularly unique to Isaac. However he is capable of doing it.
====Beyond this point is where I think the attacks become less appropriate for Isaac's moveset in Smash====
* He can also use Mars (Fire), Jupiter (Wind) and Mercury (Water) psynergy too but that's not what really makes him unique. (although there are definitely some really cool unique moves among the other elements.
More on Isaac and Golden Sun
Amazing Golden Sun Icon made by @Onyx OblivianIsaac for SSBB thread
http://www.smashboards.com/showthread.php?t=73511
Isaac for SSB4 thread
http://smashboards.com/threads/isaac-for-dlc-one-day-some-day-golden-sunday.324274/
Isaac at SmashWiki
http://super-smash-bros.wikia.com/wiki/Isaac
So feel free to discuss Isaac, Matthew, and anything related to Golden Sun in Smash Bros. below. Share your movesets, stage or AT ideas, discuss his pros and cons, rate his chances, and don't hesitate to correct or criticize what I've written. List of Supporters
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- millsfans
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- spoilerowl
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- Squirtle/Mario guy
- SSBFan
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- Tiymako
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- topspin1617
- Tornado_Man
- Travix Man
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- True Blue Warrior
- Turmalinium
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- UltimateWario
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- walph
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- winterofsilver
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- Xelion
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- ZestyÑ
- zferolie
- zmero_
- Zulyar
- Zuppo
If you would like to be added to the list, please tag True Blue Warrior with your request.
Isaac for Smash!! ^_^
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