The Jive Professor
Smash Apprentice
- Joined
- Jun 19, 2006
- Messages
- 94
New though I am to this board, I'm ashamed there's no thread in this forum for Street Fighter. You chitlins need to learn some respect.
Here's a thread to discuss upcoming releases, character discussions, strategies, tournament info, etc. for Street Fighter and all its offspring. This thread will primarily be for games such as Street Fighter II, Street Fighter III, Street Fighter Alpha, Capcom vs. SNK, etc. since there's already a thread for Marvel vs Capcom 2, but that's not to say MvC2 talk isn't welcome (Mags would rush me down if I didn't let it happen). Though sites like Shoryuken are your best bet for all this, I realize many Smash players would be overwhelmed at the sheer volume of information and would have a difficult time sifting through for specifics (much as if someone were to come here without any guidance, only multiply it a couple of times considering how many more Street Fighter games there are). So if the guide sounds n00b friendly, that's because it's meant to be.
Some resources:
www.shoryuken.com - The single greatest Street Fighter resource on the net. I should know, I use it quite often.
www.combovideos.com - An excellent site for combo videos for most 'traditional' 2D fighters.
http://www.evo2k.com - Main site for Evolution 2006, THE fighting game tournament stateside.
If you don't own any Street Fighter games and want to know what all the fuss is about ("Why do all those old guys play fighting games without Space Animals?") then here are some suggestions (Note: For close to arcade perfect all games should be purchased for PS2, unless noted otherwise, as tournaments use PS2's and XBox tends to be a bit off but seeing as how I own both copies in some instances I can attest that the XBox versions are in no way unplayable and, unlike their PS2 counterparts, have online play. Dreamcast versions, unless otherwise noted, are also very close to arcade perfect except for a few rare circumstances, but are harder to find and don't tend to come with as many games on them as some fo the later PS2 releases, so for now just stick with PS2):
Street Fighter Anniversary Collection http://www.mobygames.com/images/covers/large/1101843269-00.jpg - Celebrating the 15th Anniversary of the franchise, this is one of your best bets to get a good collection of both old and new. It contains Hyper Street Fighter II and Street Fighter III: Third Strike. Capcom is quite fond of releasing a fighting game and then releasing multiple followups and tweaks in hopes of refining the game to its utmost of balance and quality. Hyper Street Fighter II contains all five versions of Street Fighter II: World Warrior, Champion Edition, Turbo: Hyper Fighting, New Challengers, and Turbo. Not only does it include these five games, it allows you to play characters from each game against one another (playing World Warrior Chun Li against Turbo Ken, for example). More on that later. Also included (and the primary reason many people purchase SFAC) is Street Fighter III: Third Strike, the third version of the game. One of the best fighting game purchases money can buy.
Street Fighter Alpha Anthology http://img.gamespot.com/gamespot/images/2003/all/boxshots2/931620_73077.jpg - Recently released on PS2 only, this collects five games: Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 2 Gold, Street Fighter Alpha 3, and Pocket Fighter (knows as Gem Fighter on the stateside PS1 release). A superb release, as the Alpha games were wildly popular and with good reason. Very much in the vein of SNK fighters, the Alpha series was very technical and precise, and is not a game you can just pick up and button mash your way to victory.
Capcom Versus SNK 2 http://img.gamespot.com/gamespot/images/2002/news/00boxshots/562243.jpg - A fighting game based on the premise of Capcom characters (Street Fighter, Project Justice [or Rival Schools as it was known Stateside], etc.) facing off against SNK characters (Fatal Fury, King of Fighters, Samurai Showdown, etc.). SNK and Capcom were always the two largest competitors for the fighting game crown, so for many this was a dream matchup, and while the first one wasn't quite the delivery one could have hoped for, CvS2 is an excellent game. Though it does have SNK characters and is not strictly a 'Street Fighter' game, except for the use of 3 fighters in a 'team' format (but without a tag mode like Marvel vs. Capcom 2) and the ratio system (each team is given four 'points' to spend and a max of 3 characters per team, i.e. if you had 3 characters two of them would be 1 point and one of them would be 2 points. The more points in a fighter the higher their attack/defense/health recovery.) it is structured after Capcom games more than SNK games, so it is not much of a stretch to consider it a 'Street Fighter' game.
Now, with those suggestions out of the way, I'll post a few videos for you all to enjoy and whet your appetite to go check out these games. In later posts I can get into some of the more technical aspects of these games (if there's a demand, if not don't post here and I'll just cry myself to sleep tonight). So here are some cool vids:
Evolution 2k4 - SFIII:3s Justin Wong(Chun) vs. Daigo(Ken) - Before I post the link, you need to read these next few sentences to truly get a feel for how monumental and epic this is. This is the quintessential Street Fighter III: Third Strike clip and one of the most talked about matches in current fighting game history. As many of you know, in 'traditional' fighting games, to block you simply hold the joystick away from your opponent. Well, SFIII employed a new system called 'parrying', in which at the moment an attack (any attack, be it punch, kick, fireball, etc. so long as it was not a throw) is going to hit you, you tap towards your opponent with the joystick (or directly down if it is a low attack) and 'parry' instead of blocking. While risky (if you screw it up you eat the hit) it can momentarily pause your opponent and open up a hole in their attack, but it also allows you to ignore 'chip' damage (chip damage being the minor pixel of damage from your lifebar you lose when you block a special attack like a hadouken or hurricane kick). I say all that to say this: pause the video at exactly 26 seconds in. Let me set up the scene:
This is Evolution 2k4, the largest American tournament, and this is the Finals for Street Fighter III: Third Strike, and this video is the Final Round of that match (matches are best two out of three rounds). Justin Wong is American (MvC2 players will know that name quite well) and one of the best the States has to offer in any fighting game, and Daigo is Japanese and both have won one round each. This round decides it. Now, if you paused at 26 seconds in, you will notice Daigo(Ken) has literally ONE PIXEL of health left, and JWong has almost half his bar left. JWong, hoping to chip out Daigo and take the win, activates Chun's SAII (her special move) to seal the deal. This move is something like 15 hits from Chun Li, one of the best supers in the game, and one of the fastest (it has a 2 frame startup I think, it's lightning fast). Daigo cannot, I repeat, CANNOT block this attack. Remember what I said about parrying? Daigo has to parry 15 times (with exact timing on each hit, he has to hit forward for each kick she throws) to escape this. What you will witness is one of the most spectacular displays of skill in Third Strike. This is all under tournament pressure, and is the final round of the final match of the biggest US Fighting game tournament. Without further ado, I present to you, the video:
http://www.youtube.com/watch?v=ElsA0rSGqjc&search=daigo
Beautiful, isn't it?
Here are some other great videos that don't get two-paragraphs of personal attention:
Trailer for Super Battle Opera 4 West Coast Qualifiers http://www.youtube.com/watch?v=sVs9ytn3WZ0&search=SBO - Trailer for the US West Coast qualifiers for SBO, one of the largest Japanese fighting game tournaments, for SFIII: Third Strike.
Random Street Fighter Alpha 3 Match Video http://www.youtube.com/watch?v=bXp9A939NVk&search=zangief - Nothing spectacular, but does showcase how technical the Alpha games are.
If there's a response, more discussion/videos to come.
Here's a thread to discuss upcoming releases, character discussions, strategies, tournament info, etc. for Street Fighter and all its offspring. This thread will primarily be for games such as Street Fighter II, Street Fighter III, Street Fighter Alpha, Capcom vs. SNK, etc. since there's already a thread for Marvel vs Capcom 2, but that's not to say MvC2 talk isn't welcome (Mags would rush me down if I didn't let it happen). Though sites like Shoryuken are your best bet for all this, I realize many Smash players would be overwhelmed at the sheer volume of information and would have a difficult time sifting through for specifics (much as if someone were to come here without any guidance, only multiply it a couple of times considering how many more Street Fighter games there are). So if the guide sounds n00b friendly, that's because it's meant to be.
Some resources:
www.shoryuken.com - The single greatest Street Fighter resource on the net. I should know, I use it quite often.
www.combovideos.com - An excellent site for combo videos for most 'traditional' 2D fighters.
http://www.evo2k.com - Main site for Evolution 2006, THE fighting game tournament stateside.
If you don't own any Street Fighter games and want to know what all the fuss is about ("Why do all those old guys play fighting games without Space Animals?") then here are some suggestions (Note: For close to arcade perfect all games should be purchased for PS2, unless noted otherwise, as tournaments use PS2's and XBox tends to be a bit off but seeing as how I own both copies in some instances I can attest that the XBox versions are in no way unplayable and, unlike their PS2 counterparts, have online play. Dreamcast versions, unless otherwise noted, are also very close to arcade perfect except for a few rare circumstances, but are harder to find and don't tend to come with as many games on them as some fo the later PS2 releases, so for now just stick with PS2):
Street Fighter Anniversary Collection http://www.mobygames.com/images/covers/large/1101843269-00.jpg - Celebrating the 15th Anniversary of the franchise, this is one of your best bets to get a good collection of both old and new. It contains Hyper Street Fighter II and Street Fighter III: Third Strike. Capcom is quite fond of releasing a fighting game and then releasing multiple followups and tweaks in hopes of refining the game to its utmost of balance and quality. Hyper Street Fighter II contains all five versions of Street Fighter II: World Warrior, Champion Edition, Turbo: Hyper Fighting, New Challengers, and Turbo. Not only does it include these five games, it allows you to play characters from each game against one another (playing World Warrior Chun Li against Turbo Ken, for example). More on that later. Also included (and the primary reason many people purchase SFAC) is Street Fighter III: Third Strike, the third version of the game. One of the best fighting game purchases money can buy.
Street Fighter Alpha Anthology http://img.gamespot.com/gamespot/images/2003/all/boxshots2/931620_73077.jpg - Recently released on PS2 only, this collects five games: Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 2 Gold, Street Fighter Alpha 3, and Pocket Fighter (knows as Gem Fighter on the stateside PS1 release). A superb release, as the Alpha games were wildly popular and with good reason. Very much in the vein of SNK fighters, the Alpha series was very technical and precise, and is not a game you can just pick up and button mash your way to victory.
Capcom Versus SNK 2 http://img.gamespot.com/gamespot/images/2002/news/00boxshots/562243.jpg - A fighting game based on the premise of Capcom characters (Street Fighter, Project Justice [or Rival Schools as it was known Stateside], etc.) facing off against SNK characters (Fatal Fury, King of Fighters, Samurai Showdown, etc.). SNK and Capcom were always the two largest competitors for the fighting game crown, so for many this was a dream matchup, and while the first one wasn't quite the delivery one could have hoped for, CvS2 is an excellent game. Though it does have SNK characters and is not strictly a 'Street Fighter' game, except for the use of 3 fighters in a 'team' format (but without a tag mode like Marvel vs. Capcom 2) and the ratio system (each team is given four 'points' to spend and a max of 3 characters per team, i.e. if you had 3 characters two of them would be 1 point and one of them would be 2 points. The more points in a fighter the higher their attack/defense/health recovery.) it is structured after Capcom games more than SNK games, so it is not much of a stretch to consider it a 'Street Fighter' game.
Now, with those suggestions out of the way, I'll post a few videos for you all to enjoy and whet your appetite to go check out these games. In later posts I can get into some of the more technical aspects of these games (if there's a demand, if not don't post here and I'll just cry myself to sleep tonight). So here are some cool vids:
Evolution 2k4 - SFIII:3s Justin Wong(Chun) vs. Daigo(Ken) - Before I post the link, you need to read these next few sentences to truly get a feel for how monumental and epic this is. This is the quintessential Street Fighter III: Third Strike clip and one of the most talked about matches in current fighting game history. As many of you know, in 'traditional' fighting games, to block you simply hold the joystick away from your opponent. Well, SFIII employed a new system called 'parrying', in which at the moment an attack (any attack, be it punch, kick, fireball, etc. so long as it was not a throw) is going to hit you, you tap towards your opponent with the joystick (or directly down if it is a low attack) and 'parry' instead of blocking. While risky (if you screw it up you eat the hit) it can momentarily pause your opponent and open up a hole in their attack, but it also allows you to ignore 'chip' damage (chip damage being the minor pixel of damage from your lifebar you lose when you block a special attack like a hadouken or hurricane kick). I say all that to say this: pause the video at exactly 26 seconds in. Let me set up the scene:
This is Evolution 2k4, the largest American tournament, and this is the Finals for Street Fighter III: Third Strike, and this video is the Final Round of that match (matches are best two out of three rounds). Justin Wong is American (MvC2 players will know that name quite well) and one of the best the States has to offer in any fighting game, and Daigo is Japanese and both have won one round each. This round decides it. Now, if you paused at 26 seconds in, you will notice Daigo(Ken) has literally ONE PIXEL of health left, and JWong has almost half his bar left. JWong, hoping to chip out Daigo and take the win, activates Chun's SAII (her special move) to seal the deal. This move is something like 15 hits from Chun Li, one of the best supers in the game, and one of the fastest (it has a 2 frame startup I think, it's lightning fast). Daigo cannot, I repeat, CANNOT block this attack. Remember what I said about parrying? Daigo has to parry 15 times (with exact timing on each hit, he has to hit forward for each kick she throws) to escape this. What you will witness is one of the most spectacular displays of skill in Third Strike. This is all under tournament pressure, and is the final round of the final match of the biggest US Fighting game tournament. Without further ado, I present to you, the video:
http://www.youtube.com/watch?v=ElsA0rSGqjc&search=daigo
Beautiful, isn't it?
Here are some other great videos that don't get two-paragraphs of personal attention:
Trailer for Super Battle Opera 4 West Coast Qualifiers http://www.youtube.com/watch?v=sVs9ytn3WZ0&search=SBO - Trailer for the US West Coast qualifiers for SBO, one of the largest Japanese fighting game tournaments, for SFIII: Third Strike.
Random Street Fighter Alpha 3 Match Video http://www.youtube.com/watch?v=bXp9A939NVk&search=zangief - Nothing spectacular, but does showcase how technical the Alpha games are.
If there's a response, more discussion/videos to come.