First off, idc if they are friendlies, you should always be trying your hardest. You can be trying new things, but you shouldn't sandbag, so i'm gonna be critiquing these like they would be tournament matches
Match 1 Link
:42 - F-smash at 26%? Use better and faster options like d-tilt or f-tilt
:45 - You could've CG'd him off the level. Link has a horrible recovery so his worst position is off the level. Abuse it.
:53 - Another F-smash, they won't do much at this %, respond with faster options or ones that you can capitalize on
:56 - Straight up trajectory from your D-smash and no thunder attempt? Try to follow up with something even if its not thunder
1:01 - You sidestepped behind him while he was attacking. Try to respond by grabbing or throwing off the level instead
1:08 - Nice skull bash. I know it was supposed to be a QAC, but you shouldn't be making these kinds of careless mistakes.
1:21 - Finally a thunder jolt. T-jolt should be one ofyour most used moves, so having your first one a minute into the match is pretty bad. Incorporate them more, even against a character that can camp you.
1:29 - Don't pre-emptively taunt, even in friendlies. Wait till you are 100% sure they are dead, then taunt away
1:34 - You had much better punishing options than an f-tilt after his missed dair. Try U-tilt/U-smash to thunder, or SH nair.
1:38 - Nice momentum cancel
1:52 - After his missed D-smash, you definitely had enough time to drop your shield and hyphen smash him. React quicker OOS.
1:59 - You have other kill moves besides F-smash. When you want a kill, you don't need to spam it. You have nair, dair, u-tilt, and u-smash. Use them.
2:14 - Again, could've CG'd off the level and attempted an edgeguard.
2:27 - At low %s, you should try to punish with things that might combo him instead of wasting your kill move
2:33 - Again, what are you trying to accomplish my F-smashing him at low %s?
2:35 - Okay really? Use other things besides F-smash to punish
3:03 - Nice boomerang assisted thunder kill
3:17 - Throw him off the level...
3:31 - Why did you drop your shield after the sidestep if he was still charging? Be more aware of the circumstances
3:50 - He hit your shield with a D-smash. You should've punished or at least full hopped a T-jolt to pressure him
3:57 - Again, you shouldn't be making these kinds of careless mistakes
4:11 - You shouldn't have tried an F-smash there. If you are right next to him, d-tilt, f-tilt, SH nair, SH dair, or grab him instead. If he is at killing %s, you don't have to spam those moves.
Overall - More thunderjolt is definitely needed. Even if his projectiles or other moves beat it out, you should use them anyway. It makes him do one of the things that cancels it out, while you have free reign to do anything. Also, you didn't use d-tilt once that entire match. It's quick and it can start comboes, and you should incorporate it into your game more.
I don't wanna do the other link video (i hate watching link) so im gonna do 2 of the olimar ones
2nd Olimar vid:
:36 - F-smash will do nothing at that %. It would barely even send him off the cliff. I know you are trying to space him, but wasting a kill move isn't necessary!
:48 - Why would you F-smash. He was above you, and he could've fallen to the left of you and punished you. Find better options of punishment and pressuring
:55 - Again with the F-smash. You seem to love this move even when it shouldn't be used.
1:00 - Bad DI, but amazing momentum cancel
1:06 - Why do you keep F-smashing?!?!?!?!
1:38 - Another F-smash....
1:42 - Skull bash? Everybody, besides muhznit, knows this is a bad attack. I don't know what you are trying to do, but it failed
1:51 - After he up-b'd, you knew he was gonna be on the ledge. You need to react and punish him quicker.
1:55 - Nice thunder lol
1:57 - Please stop F-smashing when the opponent is a decent height above you, or you will get punished like you did at 1:58. This is a horrible habit, and i would hate to see you lose a tournament match because of your carelessness.
2:04 - No punishment at all? He up-b'd right in front of you and you had plenty of time to react and hit him off the level
2:08-2:13 - When he is just pivot grabbing, shoot a T-jolt. He might throw pikmin, but it's still putting some sort of pressure on him
2:48 - Ty for grabbing the ledge
2:55 - You can't CG oli, so don't go for a second grab. Instead, hyphen smash him. You will refresh your kill move by the time he will be at kill %s
3:17-19 - Lol nice
3:30-33 - Nothing after a U-smash? Even if you can't thunder, you should still jump up and try to bait a down-b or airdodge and then punish it. Don't just sit there unless you plan on running the timer out
3:50 - Run past him and...shield? You could've SH dair or nair, or pivot grabbed instead of randomly shielding
3:59 - There we go, getting him off the cliff when he recovers back on
4:05 - This was a perfect time to SH nair or u-tilt him for the kill. He could've done nothing
4:11 - Huzzah for u-tilt thunder! (Huzzah!)
5:06 - Wow, very nice momentum cancel, i thought it was match right then and there
5:09 - If QAing on the level hadn't worked basically the whole match, why would you keep doing it?
Overall - You still F-smash way too much. Save it for kill %s. Also, i still didn't see one d-tilt. It's your best spacing move and it can still set up for comboes
Match 4 (Olimar. OMG YOU WIN!!)
:40 - Stop weakening your nair for pikmin that aren't even latched to you
:51 - Lol mindgames?
1:14 - Again, don't F-smash in these types of positions. He had a Double jump left and there is no way, unless fino is ********, that you are going to hit like that. Only try to punish air-dodges with F-smash if they are A LOT closer to the ground.
1:15 - Stop trying to f-smash so much. Olimar's moves are faster than your F-smash.
1:30 - QAing onto the stage isn't working for you, so you should stop. If something doesn't work, you don't keep doing it until it works, you find something that does work
1:42 - Desperate much? STOP F-SMASHING LIKE AN IDIOT! He wasn't even CLOSE to you
2:06 - I don't see how that thunder would've hit him...
2:29 - U-throw at 0%? F-throw U-smash would've been much better
3:10 - All that F-smashing finally payed off. Hitting with 2 out of 10 isn't worth it...use them smarter and so that it will catch your opponent off guard.
3:17 - You could've ledgehogged and ended the match right there. Don't freeze on the level unless you intend to camp and run out the clock
3:24 - Fino was dangerously close there. He could've punished that skull bash easily
3:56 - Now THAT is how you use F-smash. He was close to the ground and you had the momentum. He felt pressured and airdodged and you let lose.
4:00 - Yay ledgehog
Overall - You did better this match, but still F-smashed too much when it wasn't gonna hit him. Lack of T-jolt is okay because of the level, but you should still throw out some. Still no d-tilt...