As I begin to write this lengthy OP, I want to remind you of this past generation. The Seventh Generation of Consoles.
Nintendo promised a Revolution, and appropriately named their project console just that; The Revolution. Microsoft got the jump on everyone with their XBox 360, cutting the ribbon at Texas in 2005. Sony promised a new format and their PS3 being the cheapest device to play the new format on the market for 599 US DOLLARS.
Years of E3 Jokes abound.
Microsoft took an unexpected portion of the market share well through into 2008. The console saw stunning 1st party support with top selling games such as Halo, and Gears of war. Yes. Only two to name? It seemed to be enough as the 360 soared through sales, leaving the PS3 behind. It offered probably the best online service, even though Microsoft has been criticized for charging for it. But as we sit on this slowly ending ride, we see Microsoft losing a grip on their position above Sony. With so few exclusives between the two, what will set them apart and who will come out ahead?
Sony stepped in extremely confident charging a nasty price for a console and suggesting people are just about required to purchase it. Sporting what seems to be the best visuals of the three consoles and a superior format for their games and movies, what kept them staggering for so long? It could have been the drought of games that was offered. If that wasn't the case, the NO GAEMS meme would never have come to be. But now, in 2011, more exclusives have released for the PS3 and the console is selling like hotcakes. Sony is closing the gap to only a few million and as holiday 2011 comes near, will they push beyond, or fall behind?
Nintendo - the "kiddie" company. The family oriented company. When the announcement of the Revolution's name, Wii, came about, folks were enraged. The style was reminiscent of Apple products. The name was crazy. Everyone thought Nintendo didn't learn from their last two generations. What would occur the next five years would shock folks. Marketing was directed at the elderly, as well as women. The console was a success like no other on the market at the time. A number of successive holiday seasons came and gone with Nintendo topping charts. Limited supply? Psssh. Everyone HAD to have it. But for what reason? What did it offer after that initial excitement? Soon, people noticed. With the lowest attach rate of any console on the market, people found little to play on it as there was too much to choose from and there was very few good fish in that sea. Folks had little faith in the software and games such as Boom Blox, Klonoa, Muramasa, and No More Heroes got overlooked due to the ocean of BAD. Nintendo hasn't seen a decent game released since Holiday 2010, and it's taken its toll. Sales of the Wii have dropped off. The obvious support is lacking, and NoA's recent dismissal of games like Xenoblade has shown an obvious disinterest in the console's final days. Reggie Fils-Aime has expressed disappointment in the people he works for due to this.
And now we stand here today, with the last holiday to hit us before the introduction of the Eighth Generation. A good number of games are being offered for all three consoles. Pockets are going to be emptied. Uncharted 3, Skyward Sword, Gears of War 3, Halo: REMAKE. Multiplatform games like Battlefield 3, Modern Warfare 3, and Assassin's Creed Revelation.
But, let me ask you - How do you feel of the state of the industry, and how to do you see the future? According to NPD, July (just last month) experienced the lowest sales of the industry since 2006.
As we have taken notice, games are taking longer to develop, require more money to dip into these developments, and many developers do not see profits for these games. For what games look pretty, they sacrifice in other aspects. And as such, they get rated poorly and sales aren't ever what are expected. And for those who do not push the visuals are criticized for not taking advantage of the hardware. We see less in new IPs because those are unfamiliar to the masses, and more of the same. Our actions encourage exploration and innovation remain stagnant. Developers are afraid to branch out. And much like an Artist - if there's no room to try something new, he may never find his true self.
As we reach the Eighth Generation, development costs will only rise. What will developers do? Visuals will Plateau in the coming years, as there's only so much the Human Eye can differentiate, take in, and focus on. There are other aspects to expand on, but what would be the use of it if it all isn't fully appreciated?
I've been gaming since I was Four. That's a good twenty one years. And while I haven't played as much as some, I have kept a good eye out on the industry as I've posted on a board that keeps up on it actively. I'd like to say I know what I'm talking about. But I'm always open-minded when called out for being wrong and will adjust.
I'd like, rather than have an argument, but to have a discussion, as what I've stated here may not all be fact, but I will do research in the coming weeks and add to the OP.
Nintendo promised a Revolution, and appropriately named their project console just that; The Revolution. Microsoft got the jump on everyone with their XBox 360, cutting the ribbon at Texas in 2005. Sony promised a new format and their PS3 being the cheapest device to play the new format on the market for 599 US DOLLARS.
Years of E3 Jokes abound.
Microsoft took an unexpected portion of the market share well through into 2008. The console saw stunning 1st party support with top selling games such as Halo, and Gears of war. Yes. Only two to name? It seemed to be enough as the 360 soared through sales, leaving the PS3 behind. It offered probably the best online service, even though Microsoft has been criticized for charging for it. But as we sit on this slowly ending ride, we see Microsoft losing a grip on their position above Sony. With so few exclusives between the two, what will set them apart and who will come out ahead?
Sony stepped in extremely confident charging a nasty price for a console and suggesting people are just about required to purchase it. Sporting what seems to be the best visuals of the three consoles and a superior format for their games and movies, what kept them staggering for so long? It could have been the drought of games that was offered. If that wasn't the case, the NO GAEMS meme would never have come to be. But now, in 2011, more exclusives have released for the PS3 and the console is selling like hotcakes. Sony is closing the gap to only a few million and as holiday 2011 comes near, will they push beyond, or fall behind?
Nintendo - the "kiddie" company. The family oriented company. When the announcement of the Revolution's name, Wii, came about, folks were enraged. The style was reminiscent of Apple products. The name was crazy. Everyone thought Nintendo didn't learn from their last two generations. What would occur the next five years would shock folks. Marketing was directed at the elderly, as well as women. The console was a success like no other on the market at the time. A number of successive holiday seasons came and gone with Nintendo topping charts. Limited supply? Psssh. Everyone HAD to have it. But for what reason? What did it offer after that initial excitement? Soon, people noticed. With the lowest attach rate of any console on the market, people found little to play on it as there was too much to choose from and there was very few good fish in that sea. Folks had little faith in the software and games such as Boom Blox, Klonoa, Muramasa, and No More Heroes got overlooked due to the ocean of BAD. Nintendo hasn't seen a decent game released since Holiday 2010, and it's taken its toll. Sales of the Wii have dropped off. The obvious support is lacking, and NoA's recent dismissal of games like Xenoblade has shown an obvious disinterest in the console's final days. Reggie Fils-Aime has expressed disappointment in the people he works for due to this.
And now we stand here today, with the last holiday to hit us before the introduction of the Eighth Generation. A good number of games are being offered for all three consoles. Pockets are going to be emptied. Uncharted 3, Skyward Sword, Gears of War 3, Halo: REMAKE. Multiplatform games like Battlefield 3, Modern Warfare 3, and Assassin's Creed Revelation.
But, let me ask you - How do you feel of the state of the industry, and how to do you see the future? According to NPD, July (just last month) experienced the lowest sales of the industry since 2006.
As we have taken notice, games are taking longer to develop, require more money to dip into these developments, and many developers do not see profits for these games. For what games look pretty, they sacrifice in other aspects. And as such, they get rated poorly and sales aren't ever what are expected. And for those who do not push the visuals are criticized for not taking advantage of the hardware. We see less in new IPs because those are unfamiliar to the masses, and more of the same. Our actions encourage exploration and innovation remain stagnant. Developers are afraid to branch out. And much like an Artist - if there's no room to try something new, he may never find his true self.
As we reach the Eighth Generation, development costs will only rise. What will developers do? Visuals will Plateau in the coming years, as there's only so much the Human Eye can differentiate, take in, and focus on. There are other aspects to expand on, but what would be the use of it if it all isn't fully appreciated?
I've been gaming since I was Four. That's a good twenty one years. And while I haven't played as much as some, I have kept a good eye out on the industry as I've posted on a board that keeps up on it actively. I'd like to say I know what I'm talking about. But I'm always open-minded when called out for being wrong and will adjust.
I'd like, rather than have an argument, but to have a discussion, as what I've stated here may not all be fact, but I will do research in the coming weeks and add to the OP.