Hey there Brawl Modders, I have a question. When designing a customized moveset are new characters (e.g. Lloyd, Waluigi, Thor, etc.) balanced around standard no mods Brawl? I'd like to start taking advantage of all the hard (and amazing) work you guys have done over the years (I've lurked on and off since Wisp was revealed). But I'm worried if I start grabbing up all these files that they'll all adhere to a different stand of balance.
For instance, I'm a good Ganondorf player. I recognize he's slow and almost helpless against projectiles, but to me the difference between Ganondorf and a top tier doesn't seem that large (certainly not when compared to Mewtwo and Marth of melee). I've heard first hand reviews of Brawl+ and oddly enough the only thing that bugs me is the speed increase (I love the idea of never tripping again). That said, it'd be more than a little saddening to put some of these characters in game only to find that they're unstoppable.
Rock on Smashboarders. Let's hope that Wii U Smash leaves another great unfixable back door like like Brawl has!
For instance, I'm a good Ganondorf player. I recognize he's slow and almost helpless against projectiles, but to me the difference between Ganondorf and a top tier doesn't seem that large (certainly not when compared to Mewtwo and Marth of melee). I've heard first hand reviews of Brawl+ and oddly enough the only thing that bugs me is the speed increase (I love the idea of never tripping again). That said, it'd be more than a little saddening to put some of these characters in game only to find that they're unstoppable.
Rock on Smashboarders. Let's hope that Wii U Smash leaves another great unfixable back door like like Brawl has!