Sanity's_Theif
Smash Ace
Even with the edited stage to reduce lag, I still get some lag, it's not much but it's terrible for playing Project M
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What's the latest version. Could i have a link?I can't wait to see this stage completed.
The one in the front page is the "official" final version, but it has a lot of lag.What's the latest version. Could i have a link?
This time around, though, I decided to do something completely different. Instead of going for some sort of high definition version of a normally pixelled environiment, I'm opting for something simpler, more cartoony and true to the WarioLand series. The main stage is pretty much a square, like the platforms in the original Rice Beach stages, which are covered by wooden boardwalks that are accentuated by a thick, active border (which is a nod to both the WarioLand games and the upcoming Smash 3DS game).It's supposed to be Rice Beach, a proper Wario Land stage, referencing how Project M's Wario is more in tune with Wario Land than with WarioWare. The back part (where I envision a couple of Barrels, like in the original Rice Beach) is still a bit wonky, I'm struggling a bit to make the elevated part seen natural.
(also, Pikachu is in the main stage because I haven't changed spawning points yet)):
Keep the stage small! its something different that we don't really have right now. (tiny stage battles)
Pikachu, where have you gone to this time?Oh, you cheeky little mouse. You aren't even allowed to go there!WIP, obviously.
Good to hear, I hope I can release them in due time. The Rice Beach stage, though, will receive a bunch of changes. I've been speaking with Nausicaa, who explained why the current layout wouldn't work in the P:M environment.I cant wait for the two latest preview stages you just posted!
The stage will not get any bit bigger. If any, it'll shrink in size a bit, but I think it's a pretty decent size now.Keep the stage small! its something different that we don't really have right now. (tiny stage battles)
Yes make lil cup even a lil smaller! and dude that preview u just posted is sick as well! stop teasing everyone with these!Good to hear, I hope I can release them in due time. The Rice Beach stage, though, will receive a bunch of changes. I've been speaking with Nausicaa, who explained why the current layout wouldn't work in the P:M environment.
But if you enjoyed the latest two previews, you might also the following screenshot:
I know I should've made a screen with Donkey & Diddy as opposed to Toon Link, but I can't resist making shots of my custom (also unfinished) Toon Link.
Now, it may look like it's fairly far along, there's still a heap to be done before I can release it:
And then there's the usual camera, lights and shadows to be done.
The stage will not get any bit bigger. If any, it'll shrink in size a bit, but I think it's a pretty decent size now.
It's called Pokémon Stadium: Little Cup, so a small size is pretty necessary from a concept point-of-view.
Yes make lil cup even a lil smaller! and dude that preview u just posted is sick as well! stop teasing everyone with these!
Good point about the smallness, and ya i was just kidding around about the teasing stuff. Those stages all look great man i cant wait to play them.I don't think I'll make it any smaller. As it stands, I think it's even a tad smaller than Metal Cavern, which can feel pretty cramped already.
Also, thanks!
As for the teasers: I'd rather show people what I'm doing every now and then, so they can give me feedback; it's easier to change things early on than having to change them when you think you've got everything done.
So you're still going to put in the platform that moves up and down on both ends and travels horizontally above the median like you said previously right?
You mentally willed the Wii to freeze up because you were about to lose.My game froze on Bowser's Castle 1.0 (The one currently in the opening post)
It was my Wolf vs level 9 Lucario, both the unedited PM original colors. No idea what caused it, as it happened after we had both lost several Stock already.
I have no idea what causes your game to freeze - it's the first time I've heard of something like it.My game froze on Bowser's Castle 1.0 (The one currently in the opening post)
It was my Wolf vs level 9 Lucario, both the unedited PM original colors. No idea what caused it, as it happened after we had both lost several Stock already.
So you're still going to put in the platform that moves up and down on both ends and travels horizontally above the median like you said previously right?
Raise the platforms to be snug against the bottom of the palm trees, and it should be fine.
If that's too ascetically unappealing, move the platforms up and away from each other at the angle they already are (no change in position/angle, just moved away at that angle and they'll naturally rise a bit to give room).
In other words, make the lowest part of the platforms where they're touching the tree stumps, that should give them more height without changing their design/playfulness.
Looks really good man, this made me splat my pants.How's this for the platforms, guys? I moved both platforms outwards by 10, eh.. whatever unit BrawlBox uses, and up by 5 (also back by 2 - so that the characters are standing in the middle of the rock part, instead of almost touching the Rare Orbs - but that's not really relevant). Moving them up more so they're at the palm top height just didn't look right to me. What do you think?
Looks super-duper slick, to me. How close were the side blast lines, again? The stage struck me as one that would have blast lines slightly closer than Battlefield's for some reason.How's this for the platforms, guys? I moved both platforms outwards by 10, eh.. whatever unit BrawlBox uses, and up by 5 (also back by 2 - so that the characters are standing in the middle of the rock part, instead of almost touching the Rare Orbs - but that's not really relevant). Moving them up more so they're at the palm top height just didn't look right to me. What do you think?
Yes, I am. Just been playing the hell out of Pokemon X, so I haven't had that much time to work on stages.so splat are u still alive?
You make it sound like you know something we don't. Are they really working on Professor E. Gadd? Pianta? Vigoroth? Masked Man?GET YOUR STUFF DONE SPLAT, or you fave character will be released by surprise and you won't have time even when you're hyped. :D
I heard you can't get bidoofs mega evolution unless you finish your stages though, uh oh huh?Yes, I am. Just been playing the hell out of Pokemon X, so I haven't had that much time to work on stages.
You make it sound like you know something we don't. Are they really working on Professor E. Gadd? Pianta? Vigoroth? Masked Man?