-BigSharkZ-
Smash Lord
- Joined
- Jan 19, 2009
- Messages
- 1,071
But, I don't want transparency, not at all.
Well, for now, I think I'm done. I'm glad of the result.
One thing, though. Is it possible to make the bullets behind the characters? It's a bit annoying since you always see them in front of you.
Well, for now, I think I'm done. I'm glad of the result.
One thing, though. Is it possible to make the bullets behind the characters? It's a bit annoying since you always see them in front of you.
You're smart..haha. How come I didn't think of this? I'll give you the results. I still need to find how to move the snow, because it's annoying when it's in front of you. Also, why did you make the collision higher when the platform is lower? To make an illusion that you're on the platform? Did you do that because you can't properly edit the camera without the animation to not work, so you made the collisions higher with a lower platform, that way we can also see the animated background? I..think? Lol.I think having two instances of the same snow object should make the snow more opaque. So, just export and import the same model in the same modeldata, without changing the name of the bones.