Me and my brother have discussed this some time ago, after seeing the Stage Builder and created stages in action. Make no mistake, we both love Super Smash Bros. and we both love the addition of a Stage Builder, but we feel that the stage builder is a last minute addition.
Lately stage building and stage creating has been the craze. Most of it was implemented in first person shooters, most noticably Time Splitters. However, for the past few years we've seen a trend in games, which could be THE future of gaming. I mean, take a look at Spore and LittleBigPlanet (HELL YEAH!) Both have full built-in customization. How boring both games might sound, both are highly anticipated.
So, a logical step for Sakurai would be to jump on this customization trend, also partially due to the large demand of a stage builder. However, how awesome the stage builder is, it IS quite lacking. Eventually you will always end up with a limited amount of stage items. There are only three backgrounds, and
. Eventually we won't have enough tools to keep us busy for "eternity".
To add to that, the stage builder is also limited on the events that could happen. The players always start at given points. If your stage is four tiles wide, all characters will be spread over the four tiles, and always on top of the most upper tile. If even that could be changed, it would make a huge difference.
Of course we don't really need the flexibility the Time Splitter level builder has, but some more customization could be nice too. Even if we were given the ability to add special event stages, like Break the Target or other basic events, it would make a bigger difference.
It's not that I'm not grateful, it's something I've already anticipated on so it didn't come as a disappointment, but I do need to say that I won't expect to use it that often.
Lately stage building and stage creating has been the craze. Most of it was implemented in first person shooters, most noticably Time Splitters. However, for the past few years we've seen a trend in games, which could be THE future of gaming. I mean, take a look at Spore and LittleBigPlanet (HELL YEAH!) Both have full built-in customization. How boring both games might sound, both are highly anticipated.
So, a logical step for Sakurai would be to jump on this customization trend, also partially due to the large demand of a stage builder. However, how awesome the stage builder is, it IS quite lacking. Eventually you will always end up with a limited amount of stage items. There are only three backgrounds, and
three add-on parts that are unlockable
To add to that, the stage builder is also limited on the events that could happen. The players always start at given points. If your stage is four tiles wide, all characters will be spread over the four tiles, and always on top of the most upper tile. If even that could be changed, it would make a huge difference.
Of course we don't really need the flexibility the Time Splitter level builder has, but some more customization could be nice too. Even if we were given the ability to add special event stages, like Break the Target or other basic events, it would make a bigger difference.
It's not that I'm not grateful, it's something I've already anticipated on so it didn't come as a disappointment, but I do need to say that I won't expect to use it that often.