The_Jiggernaut
Smash Ace
- Joined
- Jul 7, 2008
- Messages
- 649
If they don't mind playing on stages already played on during the set, sure. If a player enjoys playing on stages they've already lost on in a set, I guess they do have 3 stage choices... out of 13.
Just because having 4 bans each creates this nice little symmetry doesn't mean it's the correct way to go about things. It certainly doesn't mean it's better competitively. You seem to be missing the point of Stage bans. They're a way to reduce the amount of polarizing stages in every single matchup without having to shrink the stage list at all. Stage bans are a way to lower the variance of the game a little bit.
By having 4 stage bans per player, you are stating that there exist matchups that have FOUR stages on which the matchup would be skewed, one-sided, or very unpleasant to the point that it would be a mistake to allow the stage to be used as a counterpick. This is clearly not the case, 2 stage bans is MORE than enough to account for these polarizing situations. Instead you are nullifying the point of counterpicks in the first place, allowing each player enough bans to completely remove any stage that would give their opponent a net advantage.
Just because having 4 bans each creates this nice little symmetry doesn't mean it's the correct way to go about things. It certainly doesn't mean it's better competitively. You seem to be missing the point of Stage bans. They're a way to reduce the amount of polarizing stages in every single matchup without having to shrink the stage list at all. Stage bans are a way to lower the variance of the game a little bit.
By having 4 stage bans per player, you are stating that there exist matchups that have FOUR stages on which the matchup would be skewed, one-sided, or very unpleasant to the point that it would be a mistake to allow the stage to be used as a counterpick. This is clearly not the case, 2 stage bans is MORE than enough to account for these polarizing situations. Instead you are nullifying the point of counterpicks in the first place, allowing each player enough bans to completely remove any stage that would give their opponent a net advantage.
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