Weak Attacks:
A Combo
Two to three strikes with his laser swords, followed by a continuous flow of laser beams for as long as you keep mashing A. They will function basically the same as Fox's lasers, in that they only deal 1-2% and do not flinch.
Forward Tilt
Similar to Wolf's forward tilt, just with his two laser beam swords.
Up Tilt
Falco has a nice looking one. Again, just add his laser swords.
Down Tilt
A clone of Xemnas shoots out of him, performing Mario's running attack animation.
Running A
Very similar to Sheik's running attack just using his laser swords.
Smash Attacks:
Forward Smash
Xemnas travels forward with a backwards somersault, attacking with his laser swords. Could use anyone's back-jumping animation for the somersault (or Metaknifgt's Aerial Neutral A, if his animations are usable).
Up Smash
Xemnas holds a blue energy sphere above his head that looks kinda like Lucario's Aura Sphere. The longer you charge it, the larger the sphere gets, and the longer it lasts. When fully charged, it could encompass his entire body. When it is fully charged it also slightly pulls the opponent into it. A good animation for this could be what Sheik does as she charges for her Up Smash.
Down Smash
Xemnas does a double spin-kick thing, kind of a cross between Sheik's and Samus' Down Smashes (maybe have the animation for Sheik's lead into that of Samus') with white slashes around him.
Specials:
Neutral B
Very similar to Pit's Arrow attack, but shoots out black and white lightning bolts that he can aim and control in the same way as Pit. Opponent's hit with this are stunned like with ZSS's laser beam, but for a shorter amount of time. The lightning remains on screen for a second or two even after it hits (it doesn't cause any damage after a certain period of time, so this is purely cosmetic).
Forward B
Xemnas dashes in a direction leaving behind a trail of small red laser beams, which after a second, fire in the direction of the opponent. This would control exactly like Lucario's Up B, meaning you can change direction mid-flight.
Up B
Pretty much exactly Link's Up B where Xemnas does a spinning attack, but he attacks with his two laser swords instead of just one sword. When on the ground, it could behave similarly to Luigi's Down B, allowing him to travel in different directions, but it could still have a charge up like with Link's attack.
In the air:
On the ground:
Down B
Xemnas creates a wall in front of him. It is capable of reflecting projectiles and bouncing the opponent backwards (like a weaker bumper). This remains in the same place for about two seconds before it dissapears. While it is up, Xemnas can still move around and perform attacks. For balancing issues, maybe only one or two of these should be able to be put up at a time.
Grabs:
Grab
Xemnas grabs his opponent with energy. This should be a ranged grab like Samus', but after he grabs the opponent they will stay at that same distance, meaning he won't pull the opponent toward him.
also includes his pummel
Pummel
Xemnas electrocutes his enemy, draining the opponent's health. You gain 1% health each pummel.
Forward Throw
Zelda's Forward Throw could work fine.
Back Throw
Fox's Back Throw works really well for this I think. Xemnas can Throw the opponent backwards, and then shoot some of his lasers at them.
Up Throw
Xemnas spins his opponent around and throws him opponent upwards. Ness' Up Throw, basically, maybe using Mario's Back Throw animation.
Down Throw
Xemnas can throw his opponent into the ground and then shoot one of his laser beams at him. Basically Falco's Down Throw.
Aerial Attacks:
Neutral A
Metaknight's Aerial Neutral A could work. If it's possible to use his very same animation, that would work too.
Forward A
Link's Aerial Forward A should suffice.
Back A
Link's Aerial Back A could also suffice.
Up A
Basically the same as Zelda's aerial Up A, only instead of the fire/explosion, it would be a black/white sphere thing with that lightning stuff coming out of it. Since this lightning goes all over the place, it could either be purely cosmetic, or do extremely minimal damage. The main damaging area of this attack would be the sphere part anyways.
Down A
Xemnas fires a few laser beams downward at an angle maybe halfway between directly down and where Sheik throws her needles. This might behave similarly to Lucario's Aerial Down A, where he pauses in the air for a bit. It could use Sheik's aerial needle-throwing animation. Is it possible for an aerial move to be aimed? Because it would also be nice to be able to aim this attack in any direction ranging from straight down to 45 degrees.
Final Smash:
Xemnas clasps his hands with blue energy then creates a field of small red lasers that home in on the opponent. It would play similar to Pit's final smash, but there would be a lot more beams than angels and they would be weaker.
Special Traits / Other:
His running animation could be like Metaknight's, where he kind of flies forward, rather than runs.
For his roll, he can encompass himself in a black energy sphere, and move similar to Mewtwo's.
For his air dodge, a teleportation thing could be cool, like Mewtwo's.