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Sonic Generations 2 ideas Thread

Terry Bogard

Smash Apprentice
Joined
Nov 27, 2019
Messages
95
Like many of you (probably), I got Sonic X Shadow for Christmas, and I love it! While it's not enough to knock Frontiers off of my "favorite Sonic game" pedestal, it comes very close. Playing the OG Generations again is a hoot, and Shadow's side of the game is a very welcome addition. It also reminded me that, when I got the OG back in 2011, I told myself that I'd write down ideas for a sequel. I never did back then, but I'm doing it now! I don't have every idea, but that's why I need help! I'll be adding my own ideas (of course), but I also want YOU to contribute! Whatever idea you have, say it here!

Also, this is my last/first thread of the year (depending on when you read it), so happy new year!
 

Wario Wario Wario

Smash Legend
Joined
Sep 3, 2017
Messages
12,106
Location
Cheese Wheels of Doom
This is more "Mania 2" material than Generations 2, but Blue Marine Zone and Amazing Arena


In terms of a modern zone... hmm, Desert Ruins. I'm a sucker for a good "random 3D objects floating in a void" level, and I think Sonic is better when he embraces the kiddie show vibe
 
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Janx_uwu

Smash Master
Writing Team
Joined
May 17, 2020
Messages
3,041
Location
your mother's sleeping quarters
It boggles me that the OG Generations skipped out an ice level. Ice Cap is one of the few zones where you can please both modern and classic fans by including just one level.

Another weird exclusion is a Shadow '05 level - even in Shadow's own Generations. There's a lot of options here that are visually cool, I personally would go with Death Ruins. It is another green stage but I think it does it in a way that's kind of its own thing and very cool, reminds me a lot of Toxic Caves from Sonic Spinball in that way.

I also really want a Sonic CD level that's not Stardust Speedway. A lot of the levels in that game look very cool and abstract, I want them to be given the Sonic Generations treatment so they look like actual places and not like they were made to be platforming levels.
 

Terry Bogard

Smash Apprentice
Joined
Nov 27, 2019
Messages
95
Oh hey, responses!

Alright, here's the levels I would like to see, in order (with games listed)

Green Hill (Sonic 1)
Casino Night (Sonic 2)
Hidden Palace (Sonic 3)
Twinkle Park (Adventure)
Metal Harbor (Adventure 2)
Egg Fleet (Heroes)
White Acropolis (2006)
Dragon Road (Unleashed)
Sweet Mountain (Colors)
Windy Hill (Lost World)
Kronos Island (Frontiers)
Null Space (Forces)
 
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Terry Bogard

Smash Apprentice
Joined
Nov 27, 2019
Messages
95
Bosses I'd like to see (in order)

Fang the Weasel (Superstars)
Hard Boiled Heavies (Mania)
Jet the Hawk (Riders)
Gemerl (Advance)
Blaze the Cat (Rush)
Iblis (2006)
Zavok (Lost World)
Giganto (Frontiers)

Final Boss
Infinite
 
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Terry Bogard

Smash Apprentice
Joined
Nov 27, 2019
Messages
95
Here's a possible story!

After the events of Sonic Forces, Infinite is left defeated, angry, and wanting revenge. He trains himself to make more powerful illusions, eventually becoming strong enough to create his magnum opus. Infinite creates a maze designed to torture the Sonic of the past and present, using Sonic's past to mock our hero. It's up to both Sonics to stop Infinite, destroy his maze, and save their friends!
 
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