Letting all fellow Sonic mains know, I got to mess around with 3.0 a little yesterday at jcaesars place and they actually buffed quite a few things on Sonic.
-As Wizzrobe said, Nair is definitely stronger and a much better kill move.
-As Wizzrobe also said, down b combos into things better once again.
-Fair was actually buffed and the meteor is stronger now as well as its sour spot kill zone.
-Side B can can canceled into a jump at any point during the animation and it has flashing invincibility right before he uncurls out of the ball at the end.
-And last, homing attack was the only nerf I noticed with it's homing range getting lowered but that doesn't surprise me.
You can check jcaesars stream for actual footage of Sonic if you'd like. All in all, Sonic is once again a lot more fun to play and feels perfect to me, kudos to the project m team for making him a little more viable again lol.
Mapmark here!
But yeah, all of the point's Wizzrobe noted down were true. Thanks for the tip too as well Wizz, I never really bothered to use Up throw as much as I did compared to down throw. I just liked the idea of tech-chasing someone instead of going for guaranteed damage, but that didn't always work out on my part.
Also, there is a bit of invincibility towards the end of Side B which I noticed off stream and towards the later part while on stream. I think I noted it to you before you asked Cmart or JC 2fast xD.
But on the most important part, Sanic can now Kill! From Neutral Air, to three hit boxes on his F-air (Correct me if i'm wrong). Is this the 3.0 sonic that we wanted to have? In my opinion, coming from never playing melee, but brawl in it's entirety, I for one, like it.