FredTHAreD
Smash Cadet
You know, I've notice it kinda makes Kirby float with jumps a bit. So while playing around in the practice stage waiting for people to join a With Anyone, I did consecutive Fairs followed quickly by jumps, and to me it seems like it makes his jumps slightly further.
After playing with it some more, I wanted to see how I could apply it to a fight, if at all.
I learned its great for mindgames when approaching, since Kirby has pretty good DI.
Later I've learned you can actually combo people with this up to about 3 times before they get wise to it. Follow it with a hammer, and it has high KO potential.
It also makes people think twice about jumping off the ledge after you if you use it to recover.
I've looked around for a video of other people using it, and this is the closest I've seen.
http://www.youtube.com/watch?v=RwpqyxUWfCA
I call it the Fair Walk, since it doesn't seem to have a name.
Discuss, and try it out, who knows, you guys might turn it into something really useful.
After playing with it some more, I wanted to see how I could apply it to a fight, if at all.
I learned its great for mindgames when approaching, since Kirby has pretty good DI.
Later I've learned you can actually combo people with this up to about 3 times before they get wise to it. Follow it with a hammer, and it has high KO potential.
It also makes people think twice about jumping off the ledge after you if you use it to recover.
I've looked around for a video of other people using it, and this is the closest I've seen.
http://www.youtube.com/watch?v=RwpqyxUWfCA
I call it the Fair Walk, since it doesn't seem to have a name.
Discuss, and try it out, who knows, you guys might turn it into something really useful.