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The director who was a Miyamoto fanboy took his advice a bit too seriously and didn’t care that he was gonna upset classic PM fans cause he and I quote “made a game for 7-10 year olds.”
At least they are improving Paper Mario.
It seems like the games that take the largest risks tend to be more liked or more successful. That is an interesting lesson for all of us.Everything was AlphaDreams fault tbh. They didn't want to go all out with the crossover, so they played it extremely safe, and as a result, every single thing suffered.
Whatever they did, they ****ed up pretty hard in Sticker Star, but at least Color Splash was somewhat of an improvement, even if it had flaws.In beta images they seemed to have planned partners like the original 2 games, though this time generic judging by the generic Chain Chomp partner but still cool; Miyamoto told them to do something different from TTYD and either 1. they went too far in that direction or 2. the rumored Mario Quality Assurance committee or whoever higherups at Nintendo (backed up by Tanabe's statements about it being "impossible" to use age/gender and stuff) got paranoid about unique versions of their character species and other unique stuff so they went hard against that stuff while being hypocrites in their mainline games, and only letting up somewhat since that game so thankfully it at least got better.