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Social Social Thread - Please Read Last Post

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Knight Dude

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The legend has returned!
*Video was here*
I'm sure the guy who get's paid everytime they use a whip-crack sound effect is really happy right now.

EDIT: Deleted the other vid to make loading faster.
 
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SnakeFighter64

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Seems a little hypocritical. Someone could say playing DMC3 or Bayonetta on Easy isn't the actual experience because the enemies are easier to deal with. And while some might agree with that, I don't exactly. Everyone has a different jumping on point. So why is a different jumping on point so taboo for a platformer like Mario?

I don't like playing too many games on Easy mode myself. Usually I play games on Normal mode since that feels the most balanced out while Harder modes are for repeat playthroughs. But I understand why others might go for an Easier or Harder mode. Mega Man 2's a game I play on Hard mode instead of Normal. So there's no need to get picky about how people enjoy a genre. That's like saying all games need to be 2D or 3D. That's dumb because both mechanical and visual styles benefit from variety.

Not to mention Easy mode is there to get people's feet wet, which applies to platformers just like any other genre.

If there's an Easy mode I DO have a problem with it's DKC Returns and Mario 3D Land. It doesn't make the game's challenges more forgiving for someone having issues, but instead has the game play itself/turn the player invincible. I think Mega Man 10 had a decent difficulty selection. Jumps would be less precise depending on the level you chose.
For Platformers, it's a double edge sword. Increasing your health points and removing lives counters are fine, but as was pointed out in the Cuphead era, when your goal is just jumping from platform to platform, there isn't much of a way to make it easier without changing the actual level design. Unlike games like DMC where combat is the whole point and adjusting the enemies health and aggressiveness doesn't actually change much of the game design.
 

Knight Dude

Keeping it going.
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For Platformers, it's a double edge sword. Increasing your health points and removing lives counters are fine, but as was pointed out in the Cuphead era, when your goal is just jumping from platform to platform, there isn't much of a way to make it easier without changing the actual level design. Unlike games like DMC where combat is the whole point and adjusting the enemies health and aggressiveness doesn't actually change much of the game design.
And I don't see an issue with that. It makes it easier for newer players, yet the general mechanics and gimmicks of the level still persist. Mega Man 10 is a decent example because the certain gaps are made thinner for newer players, while more experienced players will have to thread the needle with tighter jumps. But it's not like you can run right through enemies. And enemy health certainly matter in games like Mega Man or Metroid.

While DMC games encourage pulling off stylish combos and handling hordes of foes. When the enemies are less aggressive, that can take the challenge out of the fight for some. On top of difficulties changing the which enemies show up and in what combination, is still changing level design. Level design doesn't just alter what you walk and jump on, but also what you interact with. As well as bosses altering their moveset between these difficulties.

All I'm saying is that options for every genre is fine. And for someone who says they are proud of playing easy modes, shouldn't look down on people who might need that for another genre.
 
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Guh-Huzzah!

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The legend has returned!
-snip-
I must say, I... do not like this. The animation looks quite strange, the pacing is really awkward, the voice over feels very... okay. On top of that I just don't like this storytelling. Maybe I'd like it better if I was a fan of Johny Test? I dunno.
 

Wario Bros.

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Watched a bit of that Johnny Test vid.

The voices are off, the good 'ol whip crack, the animation quality is worse than before, AND WHY DOES JOHNNY HAVE A CRUSH ON HIS GENDER-SWAPPED SELF??

Too scared to watch the rest.
 

Guh-Huzzah!

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I have been kind of seeing some videos talking about Butch, but, I still don't get...what happened with him that he seems to be embarrassing himself left and right?
Frankly I don't have all the energy to explain it right now, but in summary, he is not a pleasant fella.
 

TheMightyP

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I have been kind of seeing some videos talking about Butch, but, I still don't get...what happened with him that he seems to be embarrassing himself left and right?
His whole Oaxis scam and his very... interesting comments on certain issues kinda outted him to the whole animation community, many of which loved his work.

It's mostly just how intriguing on how someone, once so highly respected, suddenly fell from grace, for something that was all his fault and his fault alone. Now everyone's just kicking back and watching the show.
 

AndreaAC

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Frankly I don't have all the energy to explain it right now, but in summary, he is not a pleasant fella.
O-O Goddamn. It's okay, I get ya! Again, I have seen some videos about him myself, but it still confused me why he "fell from grace". I am at least glad I stopped watching a lot of the shows he created.
 
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