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Wademan94

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Yeah his contract with Square is what I meant, if they ever include Cloud in the next Smash, Cloud's remake VA would be good to add. What did you mean by "unionized", though?
I’m referring to voice actor labor and trade unions, actors who are part of organizations and are more expensive for quality reasons. Most western media is union while most anime dubs and Japanese video games nowadays are non-union with some exceptions.
 

CannonStreak

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I’m referring to voice actor labor and trade unions, actors who are part of organizations and are more expensive for quality reasons. Most western media is union while most anime dubs and Japanese video games nowadays are non-union with some exceptions.
I see what you mean. I wonder what happened in Japan that lead to it being non-union mostly, anyway?
 
D

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Honestly this whole leaker drama is not worth the info we get from it. Its depressing if anything.
 

Scoliosis Jones

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Time for a spicy Scoliosis Jones opinion (or two), instead of just putting more thought into my writing piece. May be playing a bit Devil's Advocate here:

1) When people say, "But look at their popularity in polls!", I cringe. Why?
  1. Those polls, in the grand scheme of things, represent a minor group of people
  2. The people who take those polls are usually a part of the Smash bubble, and therefore represent the desires of the hardcore fans, not the general audience that plays the game
  3. Characters that have heavier ties to Nintendo will do well, considering it's polling mainly Nintendo fans
Now, that's not a bad thing. But I think sometimes we overrate the likelihood or overall desires for characters who get a certain amount of votes. Like for example, if the sample size is 500, and the top pick gets 360 votes, that certainly looks good. However, when you compare that to the fact that it's a rather small sample size compared to the millions of Smash fans that didn't take it, as well as the fact that it's typically only on Twitter or select sites, it heavily skews the data. That often makes 1st party picks (Ex. Bandanna Waddle Dee, Waluigi) and 3rd party picks (Ex. Phoenix Wright over characters like Dante and Leon) stand out in popularity.

2) There's still no reason to expect Spirit or AT Upgrades. The main argument I've seen consistently is that "the development team will take note of the feedback and popularity of certain characters". But:
  1. That popularity, for certain characters, was already there. Isaac was reintroduced, and received a Mii Costume, going from practically 0 presence to having quite the non-playable part, mainly because of fan demand. Sakurai specifically cited Geno's popularity in the past, yet made him a spirit. He could have made him into a Fighter, but chose not to. The popularity is still there, and was a factor prior to the DLC being decided on. Why would that move the needle now if it already hasn't? What has changed?
  2. If the goal has become to "expand the crossover as much as possible", why would they not simply continue to add characters and series entirely new to Smash? If the answer is fan demand, that was already addressed in the first point. We all know fan demand isn't the only factor that goes into the decision-making, so there would have to be some sort of outlying logic, from my point of view.
I'm honestly just curious, and the responses might help me actually add to my piece (though...I kinda need to trim it down).

Thoughts?
 
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Wademan94

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I see what you mean. I wonder what happened in Japan that lead to it being non-union mostly, anyway?
Dubbing in general (not just Japan) is usually a lower budget kind of field, but it depends on the company and projects. Nintendo is mostly non-union but has some union projects like Uprising and Brawl, whereas companies like Square, Capcom and Konami have various mostly union like FF, Metal Gear and such but some non-union projects as well.
 
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CannonStreak

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Dubbing in general (not just Japan) is usually a lower budget kind of field, but it depends on the company and projects. Nintendo is mostly non-union but has some union projects like Uprising and Brawl, whereas companies like Square, Capcom and Konami have various mostly union like FF, Metal Gear and such but some non-union projects as well.
Interesting. Thanks for telling me all this.
 
D

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Time for a spicy Scoliosis Jones opinion (or two), instead of just putting more thought into my writing piece. May be playing a bit Devil's Advocate here:

1) When people say, "But look at their popularity in polls!", I cringe. Why?
  1. Those polls, in the grand scheme of things, represent a minor group of people
  2. The people who take those polls are usually a part of the Smash bubble, and therefore represent the desires of the hardcore fans, not the general audience that plays the game
  3. Characters that have heavier ties to Nintendo will do well, considering it's polling mainly Nintendo fans
Now, that's not a bad thing. But I think sometimes we overrate the likelihood or overall desires for characters who get a certain amount of votes. Like for example, if the sample size is 500, and the top pick gets 360 votes, that certainly looks good. However, when you compare that to the fact that it's a rather small sample size compared to the millions of Smash fans that didn't take it, as well as the fact that it's typically only on Twitter or select sites, it heavily skews the data. That often makes 1st party picks (Ex. Bandanna Waddle Dee, Waluigi) and 3rd party picks (Ex. Phoenix Wright over characters like Dante and Leon) stand out in popularity.

2) There's still no reason to expect Spirit or AT Upgrades. The main argument I've seen consistently is that "the development team will take note of the feedback and popularity of certain characters". But:
  1. That popularity, for certain characters, was already there. Isaac was reintroduced, and received a Mii Costume, going from practically 0 presence to having quite the non-playable part, mainly because of fan demand. Sakurai specifically cited Geno's popularity in the past, yet made him a spirit. He could have made him into a Fighter, but chose not to. The popularity is still there, and was a factor prior to the DLC being decided on. Why would that move the needle now if it already hasn't? What has changed?
  2. If the goal has become to "expand the crossover as much as possible", why would they not simply continue to add characters and series entirely new to Smash? If the answer is fan demand, that was already addressed in the first point. We all know fan demand isn't the only factor that goes into the decision-making, so there would have to be some sort of outlying logic, from my point of view.
I'm honestly just curious, and the responses might help me actually add to my piece (though...I kinda need to trim it down).

Thoughts.
Main issue with the fanpolls is the sampling, they can be useful to determine popular characters in the specific fandom but using them to gauge overall popularity for all Smash players is faulty. An actual poll would be difficult to do.

Nor Simon nor any other CV CV character appeared near the top 10 and Sakurai confirmed on the DQ XI S interview that it was a long standing request and it also barely appeared on the Japanese polls.
 

Lamperouge

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Huh.

Byleth with glasses already gives the season pass for TH some worth.

Beres.(Fire.Emblem).full.2663443.jpg
 

Diem

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A note about unions: if a movie production wants to employ anyone who's part of a union, e.g. if they want to cast an actor who's part of SAG-AFTRA, then the entire production needs to hire people who are part of a union where possible. That means even the production's car drivers need to be union, who are then paid to drive people/equipment to the set, sit there and do nothing for the entire day, and then drive back. This is why almost no small-budget, independent films are union, because the costs just go way up. If someone who's part of a union works on a project that doesn't follow that rule, they can get in big trouble and possibly get kicked out of the union and lose their benefits.

I'm not sure how much the "all union" rule applies to other mediums like dubbing and video games, but that's a major reason why you see a lot of things not use union talent. It's not necessarily because they're cheap or have some sort of grudge, but it has greater ramifications than most people know and can be a budgeting nightmare.
 

TheCJBrine

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Time for a spicy Scoliosis Jones opinion (or two), instead of just putting more thought into my writing piece. May be playing a bit Devil's Advocate here:

1) When people say, "But look at their popularity in polls!", I cringe. Why?
  1. Those polls, in the grand scheme of things, represent a minor group of people
  2. The people who take those polls are usually a part of the Smash bubble, and therefore represent the desires of the hardcore fans, not the general audience that plays the game
  3. Characters that have heavier ties to Nintendo will do well, considering it's polling mainly Nintendo fans
Now, that's not a bad thing. But I think sometimes we overrate the likelihood or overall desires for characters who get a certain amount of votes. Like for example, if the sample size is 500, and the top pick gets 360 votes, that certainly looks good. However, when you compare that to the fact that it's a rather small sample size compared to the millions of Smash fans that didn't take it, as well as the fact that it's typically only on Twitter or select sites, it heavily skews the data. That often makes 1st party picks (Ex. Bandanna Waddle Dee, Waluigi) and 3rd party picks (Ex. Phoenix Wright over characters like Dante and Leon) stand out in popularity.

2) There's still no reason to expect Spirit or AT Upgrades. The main argument I've seen consistently is that "the development team will take note of the feedback and popularity of certain characters". But:
  1. That popularity, for certain characters, was already there. Isaac was reintroduced, and received a Mii Costume, going from practically 0 presence to having quite the non-playable part, mainly because of fan demand. Sakurai specifically cited Geno's popularity in the past, yet made him a spirit. He could have made him into a Fighter, but chose not to. The popularity is still there, and was a factor prior to the DLC being decided on. Why would that move the needle now if it already hasn't? What has changed?
  2. If the goal has become to "expand the crossover as much as possible", why would they not simply continue to add characters and series entirely new to Smash? If the answer is fan demand, that was already addressed in the first point. We all know fan demand isn't the only factor that goes into the decision-making, so there would have to be some sort of outlying logic, from my point of view.
I'm honestly just curious, and the responses might help me actually add to my piece (though...I kinda need to trim it down).

Thoughts.
Regarding polls:

I find this annoying too, sometimes. Some people seem to act like other characters are unpopular, even if evidence shows otherwise for a much larger portion of people. And while some characters are certainly popular (with some of said characters having got in already with everybody freaking out over them), some of the people pushing them can tend to be annoying to anyone who's favorite character scored lower, sometimes; though it's mainly only a character whom the other person has a bias against, sometimes with a stupid amount of hatred :S

Regarding Spirits:

When it comes to characters like Shantae, they didn't really expand the crossover much. They just took a few characters from the series, and turned them into glorified stickers.

And when it comes to Geno and Mallow; SMRPG's world, while still based in Mario's world, has a lot of unique characters, music, and locations that Smash is missing out on.

otherwise:

I just don’t think Season 2 was decided when Spirits were decided. I think it was more-likely after the game was released or they wrapped up the Fighters’ Pass in November. Doesn’t make sense in a timeline to be any farther back imo, especially with some things Sakurai has said.

Heck, Way Forward was probably silent about Shantae in Smash/Smash itself since before I came back to this website in August last year, I was interested in Shantae a bit and definitely saw the discussion way before Sakurai said DLC for the pass was finished being chosen. And they’d have to do some negotiation for these third-party spirits, too, and I doubt they’d just drop them.

I know Sakurai talked about expanding the crossover, but he’s essentially still doing that by actually bringing the world of SMRPG instead of just two spirits of characters Nintendo doesn’t own.

I’m basically just going all-in for fun, though, but I do think Geno has a high chance. I’m not gonna rage or anything if he’s not in, just be disappointed, which I’d be even if I didn’t expect him.

edit: The Mii costume would definitely be better than nothing, though, but it’d still suck in comparison. Either you get the original one, or a Sans-styled one that doesn’t work as well because of the lack of emotions (he does emote in SMRPG). Would rather he be his own fighter in general, too, complete with his own moves, etc.
-Sakurai may just revisit characters, too, or just be like "I just think they're neat!" like he seems to do sometimes.

But really, they probably have an unlikely chance, anyway. It's just, it's no fun to assume they're dead in the water, and I'd rather be disappointed after being happy supporting them positively than be "meh" all the time. I'm not one of the fans who rage about it, so ¯\_(ツ)_/¯ I guess I just think back to the Lucas and Mewtwo trophies from Smash 4 and what happened there.

As for Assist Trophies...yeah, their future ain't lookin' good at all, even if Sakurai and co. could technically disable one if the fighter is on-stage.
 
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Aurane

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Try as I might to switch (ba dum tss) my playstyle/the heroes I usually play, I can't escape being one hoppy frog boi in spirit.
Idk, you're getting in some really nice heals. I'm glad about that.

That's why I swapped to damage, because you needed a better tank to support. Lol
 

Scoliosis Jones

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We already know you cringe at the idea of Smash DLC earning Nintendo $99,999,999 instead of $100 million, so I'm not surprised.
I don't even know what you mean by this, but aight.

You kinda took my post out of context if this is the only thing you quoted. The way you quoted it made it seem like one thing would earn quantifiably less, which we don’t know, and that I’m only about Nintendo making money, which is not necessarily true.

The polls making me cringe doesn’t have to do with who is popular in them. It makes me cringe because people use it as backup for their own picks, when in the grand scheme of things it’s not an overall accurate portrayal at this point.
 
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Raxxel

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Teach me mommy

instruct me mother

take my eager young mind and mold it with knowledge and wisdom maternal figure

Bad Noi, stop being horny on main
 

IsmaR

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Idk, you're getting in some really nice heals. I'm glad about that.

That's why I swapped to damage, because you needed a better tank to support. Lol
I don't mind so much, everyone is still kinda breaking into the new mold (with gyro controls being thrown in the mix, plus a lot of new players that never played before, etc.). Still getting used to precision heroes like Ana, they feel good with gyro but man its stressful, lol

Honestly I just picked support the second time because I noticed it said "get a free lootbox" :drshrug:
 
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