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- Dec 16, 2012
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Make it your avatar or signature.Also, hi everybody. Here's a random image :
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Make it your avatar or signature.Also, hi everybody. Here's a random image :
View attachment 37146
Can do something till grabbed. Due to lucario's weight he is heavy enough to have no chance to DI out of the up air chains and dies to them at 90% I may as well be instant KO'd once thrown upward at 80%.Hey, at least you play a character that can do something against him.
can't do a lot to this monkey. He's so mobile that Doc can't really compete, even with his good spacing game. The only thing Doc can do is to read the Diddy perfectly and actually K.O him with the kill power of Doc. But if the Diddy is really strong, Doc can't do a lot to him.
Also, hi everybody. Here's a random image :
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Well, you know, even if we nerf this monkey, someone will take his place. In that case,Diddy's cheap, simple as that. After dying at 77% in midair from that accursed U-air on the Duck Hunt stage (which has a high ceiling) during a wifi tourney, I personally am convinced to avoid him at all times, as in I will avoid playing against the character until he gets patched, if there will be one, and I my dream nerfs against him would be drastically weaken U-air, make it laggier, and make D-throw lag enough so he can't combo off of it. As for the other top tiers, I'm gladly willing to avoid them too. The strange thing is that I haven't fought a Sheik outside of FG yet, and I'm just gonna keep it that way.
Nah, still prefer my Chaplin.Make it your avatar or signature.![]()
Well at least with the power of the aura, you can actually profit of your high percentages to counter Diddy. Diddy is pretty light, so he's not hard to K.O . However, he can K.O you before you can kill him.Can do something till grabbed. Due to lucario's weight he is heavy enough to have no chance to DI out of the up air chains and dies to them at 90% I may as well be instant KO'd once thrown upward at 80%.
Tier sellouts are just gonna pick the next best thing, and we know the cycle. Ban Diddy, that's all I'm gonna say. Even if his game around the edge is iffy, it isn't enough. Just ban him, that's what I wanna see. If they won't patch him, just ban him, that's my standpoint. Honestly, the people are too scared to do any bans because they hate to hear the complaints, even though it's those characters that make the game not fun. I could go on and rant about each character to the best of my ability, some being mean, some passive, and I'm curious to know which ones you want to hear about. I gotta do some ranting, and I hope you wouldn't mind if you name the characters, your call.Well, you know, even if we nerf this monkey, someone will take his place. In that case,will take it with arms wide open. Diddy is still balanced enough to actually have counters and can actually be edge guarded easily. The only thing problematic is his "Hoo Hah". It's too strong for being actually being balanced in a game that calls itself "Balanced". And since the definition of combos in the dev' team of Smash is to throw or Dash Attack and then do aerial moves, it makes Diddy the first dude to profit of the system.
This is off topic of this series, and I'm only gonna talking about fnaf at rare times but:
Do you agree what this person is saying, do you agree what she's seeing. I sure don't.
It won't change anything to just ban him.Tier sellouts are just gonna pick the next best thing, and we know the cycle. Ban Diddy, that's all I'm gonna say. Even if his game around the edge is iffy, it isn't enough. Just ban him, that's what I wanna see. If they won't patch him, just ban him, that's my standpoint. Honestly, the people are too scared to do any bans because they hate to hear the complaints, even though it's those characters that make the game not fun. I could go on and rant about each character to the best of my ability, some being mean, some passive, and I'm curious to know which ones you want to hear about. I gotta do some ranting, and I hope you wouldn't mind if you name the characters, your call.
At least have customs on too. That's what is lacking as well. Customs can make things more fun and interesting, yet the majority of tourneys just blow em off. Sigh. Sadness it is.
I would gladly take Sheik over Diddy as Sheik does not negate every projectile in the game. Against Diddy I can't use aura sphere since any attack negates it and force palm is too slow and to land a force palm grab he pretty much has to be asleep.Well, you know, even if we nerf this monkey, someone will take his place. In that case,will take it with arms wide open. Diddy is still balanced enough to actually have counters and can actually be edge guarded easily. The only thing problematic is his "Hoo Hah". It's too strong for being actually being balanced in a game that calls itself "Balanced". And since the definition of combos in the dev' team of Smash is to throw or Dash Attack and then do aerial moves, it makes Diddy the first dude to profit of the system.
He's been nerfed since Brawl, but he profits so much of the engine that he's been more buffed than anything else.
Nah, still prefer my Chaplin.
Well at least with the power of the aura, you can actually profit of your high percentages to counter Diddy. Diddy is pretty light, so he's not hard to K.O . However, he can K.O you before you can kill him.
Lurking for conversations to jump into.I am so booooooored, social thread! What are you up too?
I agree, but when I meet Sheik, I whip out either G-dorf or Samus. I find that Sheik has a really good matchup against Jigglypuff.I would gladly take Sheik over Diddy as Sheik does not negate every projectile in the game. Against Diddy I can't use aura sphere since any attack negates it and force palm is too slow and to land a force palm grab he pretty much has to be asleep.
I got like 2 safe moves to use against Diddy: Shield grab and Up tilt. Everything else gets beat by Diddy's infinite priority or has a bad trade.
Well the reasons why I havent been on smashboards for a while is really simple. 1: I have had a lot of work. 2: I got a third child.Lurking for conversations to jump into.
Haven't seen you much, what's new?
I really just prefer Sheik because the Lucario vs Sheik match up favors lucario since its just watch out for bouncing fish and you pretty much have a guarantee to surviving to 190%I agree, but when I meet Sheik, I whip out either G-dorf or Samus. I find that Sheik has a really good matchup against Jigglypuff.
I would gladly take Sheik over Diddy as Sheik does not negate every projectile in the game. Against Diddy I can't use aura sphere since any attack negates it and force palm is too slow and to land a force palm grab he pretty much has to be asleep.
I got like 2 safe moves to use against Diddy: Shield grab and Up tilt. Everything else gets beat by Diddy's infinite priority or has a bad trade.
Sheik isn't that badWell, you know, even if we nerf this monkey, someone will take his place. In that case,will take it with arms wide open. Diddy is still balanced enough to actually have counters and can actually be edge guarded easily. The only thing problematic is his "Hoo Hah". It's too strong for being actually being balanced in a game that calls itself "Balanced". And since the definition of combos in the dev' team of Smash is to throw or Dash Attack and then do aerial moves, it makes Diddy the first dude to profit of the system.
He's been nerfed since Brawl, but he profits so much of the engine that he's been more buffed than anything else.
Nah, still prefer my Chaplin.
Well at least with the power of the aura, you can actually profit of your high percentages to counter Diddy. Diddy is pretty light, so he's not hard to K.O . However, he can K.O you before you can kill him.
I'd still do it. To keep banning til it is more balanced.It won't change anything to just ban him.
It will be like Brawl : people banned,
became the next OP thing.
It won't change anything to ban one character, an other one will appear to take his place and be the new hated character.
On the discussion of custom moves, while I'm not against them, there's still the problem of unlocking each and every one of them on every Wii U copy for tourneys. Besides, for a lot of players, custom moves are pretty obscure andp ut them in a weird situation. I remember fighting Rysir, allowing custom moves and being lost like an idiot because of one of his custom auraspheres. There's also this that counts.
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remember fighting Rysir, allowing custom moves and being lost like an idiot because of one of his custom auraspheres. There's also this that counts.
his custom auraspheres.
custom auraspheres
Not really. CoD is reusing the same stuff over and over, but FNAF at least has some new ideas every game so far. If you look at it like that, Mario Party is almost as bad as an offender as CoD, but you don;t notice as much flak.This is off topic of this series, and I'm only gonna talking about fnaf at rare times but:
Do you agree what this person is saying, do you agree what she's seeing. I sure don't.
In all fairness COD does bring new bits to every iteration, but they stretch the FPS genre as much as they can while staying true to that category.Not really. CoD is reusing the same stuff over and over, but FNAF at least has some new ideas every game so far. If you look at it like that, Mario Party is almost as bad as an offender as CoD, but you don;t notice as much flak.
Psst...guess what
Mario Party actually deviates quite a bit. Not that I like it, but it's given quite a few unique goals in boards now, has a very huge variety of characters, and it's had a different final boss each game. A lot of the mini-games goals have changed or has variation. Mario Party 1 concentrates on spinning the control stick, while 4 is just button mashing. 4's actual Mega/Mini Mushroom gimmick(which made its way later on into New Super Mario Bros.) is a pretty big change to the series. Just like the saved item change in Mario Party 2, and capsules in other games. It feels rather varied overall. The only real thing that's common is every character plays the same. And boards used to be mostly the same in goal, but having unique differences overall. It is true they "recolor" items to make them different. There's more than one item that brings you straight to the Star, for example.Not really. CoD is reusing the same stuff over and over, but FNAF at least has some new ideas every game so far. If you look at it like that, Mario Party is almost as bad as an offender as CoD, but you don;t notice as much flak.
Would be a worthy retort if you landed more than 3 or so silver arrows on me!Psst...guess what
Siblah arrahs!
Also, CoD is a game and not a pizza place baby-sitting simulator.In all fairness COD does bring new bits to every iteration, but they stretch the FPS genre as much as they can while staying true to that category.
Both FNAF and COD pretty bad offenders, but it's been like what, 6 months since the last FNAFs ?
You misunderstand.
You misunderstand.
The point is that there's nothing there.
I took into account the different colors when I did it.
I just want it to look like nothing on MY screen.
As I learned in my matches with @This Guy. , Oil Panic just DESTROYS snaring Aurasphere
I'll play a couple, just give me a bit of timeAnyone wants to Smash ? I'm up for some, both on the 3DS and Wii U.
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On Wii U or 3DS ?I'll play a couple, just give me a bit of time
Thats why when I face characters like Game and watch or reflector characters that I fully charge my aurasphere and then proceed to NEVER use it. Having a full charged aura sphere at the ready scares the daylights out of everyone who can punish projectiles which leads to them always panic reflecting/bucket/PSI magnet. Always makes me smile!As I learned in my matches with @This Guy. , Oil Panic just DESTROYS snaring Aurasphere
WiiUOn Wii U or 3DS ?
Heh, I didn't know the author of Psyren had other works![]()
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Truer words had never been said Mojo. Now people will no longer be tortured with the terrible writing or ugly art style of that Sporting Salt manga. As for the best part, the author of Psyren will replace this trash and hopefully give us something worth reading.