• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Social Social Thread 4.1™-Rockets, Spiders, Drums, Arms, Wings, Lightning, Marsupials and OP form a circle

Status
Not open for further replies.

ZeldaFan01

Cassie Shore/Shelby Goodkind (Netflix)
Joined
Sep 2, 2014
Messages
1,255
Location
Yeah?
NNID
?
I didn't know Crusade was a thing until about a month ago :ohwell:
I see waaaay more things about crusade for some reason. SSF2 was really popular the first few years it came out I think. I get a little bored of it after a while. But..anyway i can't even play crusade because they can't "get theryre hands on a mac" for some reason :ohwell:
 

MewtwoMaster2002

ミュウツーマスター2002
Joined
Dec 19, 2002
Messages
6,148
Location
Japan
3DS FC
2922-0496-2962
Just finished the 700 trophy challenge, so I have four challenges left. Since there's a total of 716 trophies in the game and I have 701, three of them will be from the challenges where I have to collect all custom moves, custom headgears, and CDs. I also have 9 "alt" trophies for characters left that would require luck in the Trophy Shop, and Iggy might be trophy shop eclusive as well. That leaves two more random drop trophies for me to collect or buy from the shop.

Still no luck on beating Classic on 9.0 without losing a life...I wonder how many CD's I still need to collect...
 
D

Deleted member

Guest
Does she fit in a Dedede Costume?
Yes.

You worked on it? How?
You :079:! Let me tell you a little story;

There once was a kid named "BluePsychic." He tried to make sprites for Crusade because he wanted to play as Phoenix Wright. They weren't very good, but the developers said, eh whatever, or something, I don't really know, and used them anyway. BluePsychic kept making sprites until one day when he leaked a demo, and got kicked out.

This is the extreme tl;dr version, many other things happened.
 

ZeldaFan01

Cassie Shore/Shelby Goodkind (Netflix)
Joined
Sep 2, 2014
Messages
1,255
Location
Yeah?
NNID
?
They're direct rivals to each other. (Even though the devs are on friendly terms, the fans hate each other, but eh...)

Anyway, I prefer SSF2 to Crusade at least in part because the art style is actually consistent and doesn't scream "they just didn't care" like Crusade's graphics.
The only reason I want to play Crusade is because they actually have an under appreciated character like Saki, but I can't play as him:colorful:
Having worked on Crusade, I can safely say that Crusade is not as popular as Flash 2.
Really?? I guess Im in the minority i suppose
 

Saikyoshi

Smash Master
Joined
Jun 26, 2014
Messages
3,921
Location
Being petty
NNID
KarmaPilcrow
3DS FC
0344-9771-0514
Anybody heard of Super Smash Land? It's Smash Bros for the Game Boy. It's pretty fun.
For a few minutes. Then it gets pretty boring. I mean, only a few attacks, only a few characters...

The devs are currently working on another project, though, called Rivals of Aether, that promises to be a bit deeper.
 
Last edited:

Saikyoshi

Smash Master
Joined
Jun 26, 2014
Messages
3,921
Location
Being petty
NNID
KarmaPilcrow
3DS FC
0344-9771-0514
So...

SSF1? :troll:
With even less characters, yes. :p

Even though SSF1 is an old shame, though, I do still enjoy it sometimes because it's such a ridiculous mess. It was only meant to be a personal time waster for one guy and his college buddies at first, anyway.

tl;dr: If SSL is Waterworld bad, then SSF1 is Plan 9 from Outer Space bad.
 
Last edited:

Kingslime301

Smash Journeyman
Joined
May 3, 2014
Messages
435
Did anyone relize that both Snips, and snails were a little chaotic in equestria girls, like they both were fine of turning into demons, seeing destruction from their eyes, and seeing people become controlled by their leader. I think their human counterparts did some Crazy **** before.
 
D

Deleted member

Guest
With even less characters, yes. :p

Even though SSF1 is an old shame, though, I do still enjoy it sometimes because it's such a ridiculous mess. It was only meant to be a personal time waster for one guy and his college buddies at first, anyway.
Any Smash game that is ridiculous enough to include Mr. Incredible gets a pass in my book.
 

Soul.

 
Joined
Jul 7, 2014
Messages
19,659
But Pokémon has the most characters in the game, though. :p
Not lying, Pokémon has two, while Mario, Kirby, Zelda and Mega Man all have one.
Ehh, that's something I guess? Vaporeon is a weird choice (if that thing is in anyway).
I usually don't pay attention to fan-made Smash games.
 
D

Deleted member

Guest
Anybody heard of Super Smash Land? It's Smash Bros for the Game Boy. It's pretty fun.
I heard about it, but it'd probably set the Game Boy on fire because it can only handle so much and Smash is intensive for a handheld, if you know what I mean.

Jokes aside, I never tried it out but based on looks, it's alright.
 

PLATINUM7

Star Platinum
Joined
Nov 15, 2013
Messages
12,351
NNID
PLATINUM7
3DS FC
1246-8735-0293
Switch FC
2465-5306-3806
But Pokémon has the most characters in the game, though. :p
Not lying, Pokémon has two, while Mario, Kirby, Zelda and Mega Man all have one.
And Rebecca Black got cut :glare:
 

Frostwraith

The Demon King
Joined
Jun 26, 2012
Messages
16,679
Location
Portugal
NNID
Frostwraith357
What's up? Been a while since I last posted here. Reduced activity and all that. Life keeps me busy.

Speaking of Smash fangames, an idea I had recently was about making a Smash Bros. fangame solely with content from anime/manga/light novel franchises.

I am aware that there are games with a similar premise, but I mean the exact same gameplay as Smash, but switching the Nintendo theme with a general manga/anime theme.

I've even made possible choices for characters and stages.

[collapse="Some ideas"]Characters, ordered by franchise:
Dragon Ball - Goku, Vegeta, Frieza, Cell
Naruto - Naruto, Sasuke, Kakashi
One Piece - Luffy, Roronoa Zoro, Nami
Assassination Classroom - Koro-sensei
Blue Exorcist - Rin Okumura
Durarara!! - Celty Sturluson, Shizuo Heiwajima
Magi - Aladdin, Ali Baba
Soul Eater - Maka Albarn, Black Star, Death the Kid
Sword Art Online - Kirito, Asuna
Attack on Titan - Eren Yaeger
Fullmetal Alchemist - Edward Elric, Alphonse Elric, Roy Mustang
Fairy Tail - Natsu Dragneel, Gray Fullbuster, Erza Scarlet
Nanatsu no Taizai - Meliodas
Rave Master - Haru Glory
Other series that could be represented: Kill la Kill, Code Geass, Madoka Magica, ...
And more. There's a lot to choose from, after all. I picked those characters out of series I know best or at least heard about enough. 30 isn't a bad number, though...

Gameplay notes and ideas:
- Goku and Naruto would be the jack-of-all-stats characters. Both would have chargeable projectiles and a wide variety of close combat abilities. Given they're very well known characters, I feel they would be best for them to be easy to learn, kind of like Mario in Smash. Naruto would be a bit faster, but weaker, whereas Goku would be heavier and stronger.
- Koro-sensei would be the fastest character, kind of like Sonic in Smash.
- Erza and Haru would be stance fighters, involving switching weaponry and armors (Erza) or sword abilities (Haru). Think Shulk, except more fancy.
- Alphonse Elric would be the heaviest fighter. Him and Edward have a lot of potential for unique movesets.
- Eren's Final Smash shouldn't be too hard to guess: his Titan form would be a transformation type Final Smash. Perhaps, he would have to be shrunken a little bit, though.
- Death the Kid would have a lot of projectile moves, given he wields two guns.
- Both SAO characters would, unsurprisingly, wield swords. Kirito has two swords and each would have its own proprieties, but overall, he would be a middleweight, mid-speed character. Asuna, having a rapier-like sword, would be akin to Marth in Smash.

Stages would be mostly based on the characters' series. Like Smash Bros., some would feature interactive elements:
- The stage from Attack on Titan would be generically called "City Inside the Walls". Players fight on top of some rooftops with differing heights, having some scattered platforms as well. The walls could be seen in the background and the Colossal Titan could show up at any moment. Once the wall is broken, Titans start to roam around in the background, sometimes attacking the players by crushing them with their huge hands. From time to time, Armin, Mikasa or Levi could appear and slice the Titans down and stop their attack for a while. Broken stage elements would regenerate after some time.
- The Durarara!! stage would be called "Ikebukuro Crossroad" and, as the name implies, would take place in the middle of a crossroad. Several characters from the series would appear in the background. A walk-off stage in which cars could come from the background or from the sides, depending on the traffic lights. Kinda similar to Onett.
- The stage from Assassination Classroom would be named just like the series. Taking place in a classroom, the Class E students would quietly sit in the background. Sometimes, they may try to assassinate one of the players. A lock-on marker would indicate their target before and during the attack.
- Death Note stage: the Shinigami World. A simple stage with no obstacles besides moving or fading platforms. The stage would have a dark atmosphere with several Shinigami seen floating in the background, including Ryuk. Sometimes, some of the dark clouds would open and reveal important scenes from the series (such as Light picking up the Death Note for the first time). This idea is mostly inspired by the Magicant stage in Smash Bros. 3DS.

Items and Assist Trophies would be present as well. Items could range from weapons to pivotal objects in the original stories. Assist characters could include:
- Shinigami-sama (Soul Eater) - Would appear and target a random foe with a Shinigami Chop before leaving. A obscenely powerful meteor smash if it manages to hit a airborne foe.
- Light Yagami (Death Note) - A very rare assist and for a good reason. Should he write a victim's name in the Death Note and it's an instant KO. He would say the target's name out loud while writing the name. He would then maniacally laugh before leaving.
- Lucy (Fairy Tail) - Summons a random Celestial Spirit. Each would have differing effects. For example, Aquarius could spawn a huge torrent of water, whereas Gemini would make a doppelganger of a random foe that lasted for a short amount of time.
- Scar (Fullmetal Alchemist) - Assists the summoner by grabbing a nearby foe and blasting him/her with powerful alchemical powers.
- Envy (Fullmetal Alchemist) - Can either transform in one of the foes, mirroring their moves, or unleash his true form and cause utter destruction. The latter has a rarer chance to happen.
- Excalibur (Soul Eater) - Would give utterly long and nonsensical speeches, sometimes singing his signature song in the process. Rarely, though, he could unleash his weapon form and send both summoner and foes to oblivion. Wouldn't be really helpful, would he?[/collapse]

That's enough rambling for a while, I guess. Well, I'll be off. See ya.
 
Last edited:

ZeldaFan01

Cassie Shore/Shelby Goodkind (Netflix)
Joined
Sep 2, 2014
Messages
1,255
Location
Yeah?
NNID
?
Just finished the 700 trophy challenge, so I have four challenges left. Since there's a total of 716 trophies in the game and I have 701, three of them will be from the challenges where I have to collect all custom moves, custom headgears, and CDs. I also have 9 "alt" trophies for characters left that would require luck in the Trophy Shop, and Iggy might be trophy shop eclusive as well. That leaves two more random drop trophies for me to collect or buy from the shop.

Still no luck on beating Classic on 9.0 without losing a life...I wonder how many CD's I still need to collect...
Is there any Golden Sun content? :lol::urg: I don't have the Wii U version
 

Mythra

Photon Edge
Joined
Aug 22, 2014
Messages
27,626
Location
Hel
Switch FC
SW-3407-0751-9511
As long as you have every Senshi and Spider-Man in, you're good in my book.
Of course, but I need to download Spiderman again, I did a mess with my files and I lost some of them.
Playing with Venus is fun tho
IsThisCastlevania.PNG

But I still prefer Mars of course
 

Professor Pumpkaboo

Lady Layton| Trap Queen♥
Joined
Sep 10, 2014
Messages
81,679
Location
IDOLM@STER Side M Hell, Virginia Beach
Switch FC
SW: 5586-2837-4585
What's up? Been a while since I last posted here. Reduced activity and all that. Life keeps me busy.

Speaking of Smash fangames, an idea I had recently was about making a Smash Bros. fangame solely with content from anime/manga/light novel franchises.

I am aware that there are games with a similar premise, but I mean the exact same gameplay as Smash, but switching the Nintendo theme with a general manga/anime theme.

I've even made possible choices for characters and stages.

[collapse="Some ideas"]Characters, ordered by franchise:
Dragon Ball - Goku, Vegeta, Frieza, Cell
Naruto - Naruto, Sasuke, Kakashi
One Piece - Luffy, Roronoa Zoro, Nami
Assassination Classroom - Koro-sensei
Blue Exorcist - Rin Okumura
Durarara!! - Celty Sturluson, Shizuo Heiwajima
Magi - Aladdin, Ali Baba
Soul Eater - Maka Albarn, Black Star, Death the Kid
Sword Art Online - Kirito, Asuna
Attack on Titan - Eren Yaeger
Fullmetal Alchemist - Edward Elric, Alphonse Elric, Roy Mustang
Fairy Tail - Natsu Dragneel, Gray Fullbuster, Erza Scarlet
Nanatsu no Taizai - Meliodas
Rave Master - Haru Glory
Other series that could be represented: Kill la Kill, Code Geass, Madoka Magica, ...
And more. There's a lot to choose from, after all. I picked those characters out of series I know best or at least heard about enough. 30 isn't a bad number, though...

Gameplay notes and ideas:
- Goku and Naruto would be the jack-of-all-stats characters. Both would have chargeable projectiles and a wide variety of close combat abilities. Given they're very well known characters, I feel they would be best for them to be easy to learn, kind of like Mario in Smash. Naruto would be a bit faster, but weaker, whereas Goku would be heavier and stronger.
- Koro-sensei would be the fastest character, kind of like Sonic in Smash.
- Erza and Haru would be stance fighters, involving switching weaponry and armors (Erza) or sword abilities (Haru). Think Shulk, except more fancy.
- Alphonse Elric would be the heaviest fighter. Him and Edward have a lot of potential for unique movesets.
- Eren's Final Smash shouldn't be too hard to guess: his Titan form would be a transformation type Final Smash. Perhaps, he would have to be shrunken a little bit, though.
- Death the Kid would have a lot of projectile moves, given he wields two guns.
- Both SAO characters would, unsurprisingly, wield swords. Kirito has two swords and each would have its own proprieties, but overall, he would be a middleweight, mid-speed character. Asuna, having a rapier-like sword, would be akin to Marth in Smash.

Stages would be mostly based on the characters' series. Like Smash Bros., some would feature interactive elements:
- The stage from Attack on Titan would be generically called "City Inside the Walls". Players fight on top of some rooftops with differing heights, having some scattered platforms as well. The walls could be seen in the background and the Colossal Titan could show up at any moment. Once the wall is broken, Titans start to roam around in the background, sometimes attacking the players by crushing them with their huge hands. From time to time, Armin, Mikasa or Levi could appear and slice the Titans down and stop their attack for a while. Broken stage elements would regenerate after some time.
- The Durarara!! stage would be called "Ikebukuro Crossroad" and, as the name implies, would take place in the middle of a crossroad. Several characters from the series would appear in the background. A walk-off stage in which cars could come from the background or from the sides, depending on the traffic lights. Kinda similar to Onett.
- The stage from Assassination Classroom would be named just like the series. Taking place in a classroom, the Class E students would quietly sit in the background. Sometimes, they may try to assassinate one of the players. A lock-on marker would indicate their target before and during the attack.
- Death Note stage: the Shinigami World. A simple stage with no obstacles besides moving or fading platforms. The stage would have a dark atmosphere with several Shinigami seen floating in the background, including Ryuk. Sometimes, some of the dark clouds would open and reveal important scenes from the series (such as Light picking up the Death Note for the first time). This idea is mostly inspired by the Magicant stage in Smash Bros. 3DS.

Items and Assist Trophies would be present as well. Items could range from weapons to pivotal objects in the original stories. Assist characters could include:
- Shinigami-sama (Soul Eater) - Would appear and target a random foe with a Shinigami Chop before leaving. A obscenely powerful meteor smash if it manages to hit a airborne foe.
- Light Yagami (Death Note) - A very rare assist and for a good reason. Should he write a victim's name in the Death Note and it's an instant KO. He would say the target's name out loud while writing the name. He would then maniacally laugh before leaving.
- Lucy (Fairy Tail) - Summons a random Celestial Spirit. Each would have differing effects. For example, Aquarius could spawn a huge torrent of water, whereas Gemini would make a doppelganger of a random foe that lasted for a short amount of time.
- Scar (Fullmetal Alchemist) - Assists the summoner by grabbing a nearby foe and blasting him/her with powerful alchemical powers.
- Envy (Fullmetal Alchemist) - Can either transform in one of the foes, mirroring their moves, or unleash his true form and cause utter destruction. The latter has a rarer chance to happen.
- Excalibur (Soul Eater) - Would give utterly long and nonsensical speeches, sometimes singing his signature song in the process. Rarely, though, he could unleash his weapon form and send both summoner and foes to oblivion. Wouldn't be really helpful, would he?[/collapse]

That's enough rambling for a while, I guess. Well, I'll be off. See ya.
Why not add Karma and Nagisa as part of the Assassination Classroom one, Armin to the Attack on Titan and Judal and Jafar to the Magi?
 
Last edited:
D

Deleted member

Guest
Ehh, that's something I guess? Vaporeon is a weird choice (if that thing is in anyway).
I usually don't pay attention to fan-made Smash games.
Vaporeon is a weird choice indeed. Should've been :150:. :troll:
 

Substitution

Deacon Blues
Joined
Dec 27, 2013
Messages
28,756
Location
Denial
NNID
MisterVideo
What's up? Been a while since I last posted here. Reduced activity and all that. Life keeps me busy.

Speaking of Smash fangames, an idea I had recently was about making a Smash Bros. fangame solely with content from anime/manga/light novel franchises.

I am aware that there are games with a similar premise, but I mean the exact same gameplay as Smash, but switching the Nintendo theme with a general manga/anime theme.

I've even made possible choices for characters and stages.

[collapse="Some ideas"]Characters, ordered by franchise:
Dragon Ball - Goku, Vegeta, Frieza, Cell
Naruto - Naruto, Sasuke, Kakashi
One Piece - Luffy, Roronoa Zoro, Nami
Assassination Classroom - Koro-sensei
Blue Exorcist - Rin Okumura
Durarara!! - Celty Sturluson, Shizuo Heiwajima
Magi - Aladdin, Ali Baba
Soul Eater - Maka Albarn, Black Star, Death the Kid
Sword Art Online - Kirito, Asuna
Attack on Titan - Eren Yaeger
Fullmetal Alchemist - Edward Elric, Alphonse Elric, Roy Mustang
Fairy Tail - Natsu Dragneel, Gray Fullbuster, Erza Scarlet
Nanatsu no Taizai - Meliodas
Rave Master - Haru Glory
Other series that could be represented: Kill la Kill, Code Geass, Madoka Magica, ...
And more. There's a lot to choose from, after all. I picked those characters out of series I know best or at least heard about enough. 30 isn't a bad number, though...

Gameplay notes and ideas:
- Goku and Naruto would be the jack-of-all-stats characters. Both would have chargeable projectiles and a wide variety of close combat abilities. Given they're very well known characters, I feel they would be best for them to be easy to learn, kind of like Mario in Smash. Naruto would be a bit faster, but weaker, whereas Goku would be heavier and stronger.
- Koro-sensei would be the fastest character, kind of like Sonic in Smash.
- Erza and Haru would be stance fighters, involving switching weaponry and armors (Erza) or sword abilities (Haru). Think Shulk, except more fancy.
- Alphonse Elric would be the heaviest fighter. Him and Edward have a lot of potential for unique movesets.
- Eren's Final Smash shouldn't be too hard to guess: his Titan form would be a transformation type Final Smash. Perhaps, he would have to be shrunken a little bit, though.
- Death the Kid would have a lot of projectile moves, given he wields two guns.
- Both SAO characters would, unsurprisingly, wield swords. Kirito has two swords and each would have its own proprieties, but overall, he would be a middleweight, mid-speed character. Asuna, having a rapier-like sword, would be akin to Marth in Smash.

Stages would be mostly based on the characters' series. Like Smash Bros., some would feature interactive elements:
- The stage from Attack on Titan would be generically called "City Inside the Walls". Players fight on top of some rooftops with differing heights, having some scattered platforms as well. The walls could be seen in the background and the Colossal Titan could show up at any moment. Once the wall is broken, Titans start to roam around in the background, sometimes attacking the players by crushing them with their huge hands. From time to time, Armin, Mikasa or Levi could appear and slice the Titans down and stop their attack for a while. Broken stage elements would regenerate after some time.
- The Durarara!! stage would be called "Ikebukuro Crossroad" and, as the name implies, would take place in the middle of a crossroad. Several characters from the series would appear in the background. A walk-off stage in which cars could come from the background or from the sides, depending on the traffic lights. Kinda similar to Onett.
- The stage from Assassination Classroom would be named just like the series. Taking place in a classroom, the Class E students would quietly sit in the background. Sometimes, they may try to assassinate one of the players. A lock-on marker would indicate their target before and during the attack.
- Death Note stage: the Shinigami World. A simple stage with no obstacles besides moving or fading platforms. The stage would have a dark atmosphere with several Shinigami seen floating in the background, including Ryuk. Sometimes, some of the dark clouds would open and reveal important scenes from the series (such as Light picking up the Death Note for the first time). This idea is mostly inspired by the Magicant stage in Smash Bros. 3DS.

Items and Assist Trophies would be present as well. Items could range from weapons to pivotal objects in the original stories. Assist characters could include:
- Shinigami-sama (Soul Eater) - Would appear and target a random foe with a Shinigami Chop before leaving. A obscenely powerful meteor smash if it manages to hit a airborne foe.
- Light Yagami (Death Note) - A very rare assist and for a good reason. Should he write a victim's name in the Death Note and it's an instant KO. He would say the target's name out loud while writing the name. He would then maniacally laugh before leaving.
- Lucy (Fairy Tail) - Summons a random Celestial Spirit. Each would have differing effects. For example, Aquarius could spawn a huge torrent of water, whereas Gemini would make a doppelganger of a random foe that lasted for a short amount of time.
- Scar (Fullmetal Alchemist) - Assists the summoner by grabbing a nearby foe and blasting him/her with powerful alchemical powers.
- Envy (Fullmetal Alchemist) - Can either transform in one of the foes, mirroring their moves, or unleash his true form and cause utter destruction. The latter has a rarer chance to happen.
- Excalibur (Soul Eater) - Would give utterly long and nonsensical speeches, sometimes singing his signature song in the process. Rarely, though, he could unleash his weapon form and send both summoner and foes to oblivion. Wouldn't be really helpful, would he?[/collapse]

That's enough rambling for a while, I guess. Well, I'll be off. See ya.
It's all right, but where's Taro Yamada? You can't have a proper anime fighter without him.
 
Last edited:
D

Deleted member

Guest
What's up? Been a while since I last posted here. Reduced activity and all that. Life keeps me busy.

Speaking of Smash fangames, an idea I had recently was about making a Smash Bros. fangame solely with content from anime/manga/light novel franchises.

I am aware that there are games with a similar premise, but I mean the exact same gameplay as Smash, but switching the Nintendo theme with a general manga/anime theme.

I've even made possible choices for characters and stages.

[collapse="Some ideas"]Characters, ordered by franchise:
Dragon Ball - Goku, Vegeta, Frieza, Cell
Naruto - Naruto, Sasuke, Kakashi
One Piece - Luffy, Roronoa Zoro, Nami
Assassination Classroom - Koro-sensei
Blue Exorcist - Rin Okumura
Durarara!! - Celty Sturluson, Shizuo Heiwajima
Magi - Aladdin, Ali Baba
Soul Eater - Maka Albarn, Black Star, Death the Kid
Sword Art Online - Kirito, Asuna
Attack on Titan - Eren Yaeger
Fullmetal Alchemist - Edward Elric, Alphonse Elric, Roy Mustang
Fairy Tail - Natsu Dragneel, Gray Fullbuster, Erza Scarlet
Nanatsu no Taizai - Meliodas
Rave Master - Haru Glory
Other series that could be represented: Kill la Kill, Code Geass, Madoka Magica, ...
And more. There's a lot to choose from, after all. I picked those characters out of series I know best or at least heard about enough. 30 isn't a bad number, though...

Gameplay notes and ideas:
- Goku and Naruto would be the jack-of-all-stats characters. Both would have chargeable projectiles and a wide variety of close combat abilities. Given they're very well known characters, I feel they would be best for them to be easy to learn, kind of like Mario in Smash. Naruto would be a bit faster, but weaker, whereas Goku would be heavier and stronger.
- Koro-sensei would be the fastest character, kind of like Sonic in Smash.
- Erza and Haru would be stance fighters, involving switching weaponry and armors (Erza) or sword abilities (Haru). Think Shulk, except more fancy.
- Alphonse Elric would be the heaviest fighter. Him and Edward have a lot of potential for unique movesets.
- Eren's Final Smash shouldn't be too hard to guess: his Titan form would be a transformation type Final Smash. Perhaps, he would have to be shrunken a little bit, though.
- Death the Kid would have a lot of projectile moves, given he wields two guns.
- Both SAO characters would, unsurprisingly, wield swords. Kirito has two swords and each would have its own proprieties, but overall, he would be a middleweight, mid-speed character. Asuna, having a rapier-like sword, would be akin to Marth in Smash.

Stages would be mostly based on the characters' series. Like Smash Bros., some would feature interactive elements:
- The stage from Attack on Titan would be generically called "City Inside the Walls". Players fight on top of some rooftops with differing heights, having some scattered platforms as well. The walls could be seen in the background and the Colossal Titan could show up at any moment. Once the wall is broken, Titans start to roam around in the background, sometimes attacking the players by crushing them with their huge hands. From time to time, Armin, Mikasa or Levi could appear and slice the Titans down and stop their attack for a while. Broken stage elements would regenerate after some time.
- The Durarara!! stage would be called "Ikebukuro Crossroad" and, as the name implies, would take place in the middle of a crossroad. Several characters from the series would appear in the background. A walk-off stage in which cars could come from the background or from the sides, depending on the traffic lights. Kinda similar to Onett.
- The stage from Assassination Classroom would be named just like the series. Taking place in a classroom, the Class E students would quietly sit in the background. Sometimes, they may try to assassinate one of the players. A lock-on marker would indicate their target before and during the attack.
- Death Note stage: the Shinigami World. A simple stage with no obstacles besides moving or fading platforms. The stage would have a dark atmosphere with several Shinigami seen floating in the background, including Ryuk. Sometimes, some of the dark clouds would open and reveal important scenes from the series (such as Light picking up the Death Note for the first time). This idea is mostly inspired by the Magicant stage in Smash Bros. 3DS.

Items and Assist Trophies would be present as well. Items could range from weapons to pivotal objects in the original stories. Assist characters could include:
- Shinigami-sama (Soul Eater) - Would appear and target a random foe with a Shinigami Chop before leaving. A obscenely powerful meteor smash if it manages to hit a airborne foe.
- Light Yagami (Death Note) - A very rare assist and for a good reason. Should he write a victim's name in the Death Note and it's an instant KO. He would say the target's name out loud while writing the name. He would then maniacally laugh before leaving.
- Lucy (Fairy Tail) - Summons a random Celestial Spirit. Each would have differing effects. For example, Aquarius could spawn a huge torrent of water, whereas Gemini would make a doppelganger of a random foe that lasted for a short amount of time.
- Scar (Fullmetal Alchemist) - Assists the summoner by grabbing a nearby foe and blasting him/her with powerful alchemical powers.
- Envy (Fullmetal Alchemist) - Can either transform in one of the foes, mirroring their moves, or unleash his true form and cause utter destruction. The latter has a rarer chance to happen.
- Excalibur (Soul Eater) - Would give utterly long and nonsensical speeches, sometimes singing his signature song in the process. Rarely, though, he could unleash his weapon form and send both summoner and foes to oblivion. Wouldn't be really helpful, would he?[/collapse]

That's enough rambling for a while, I guess. Well, I'll be off. See ya.
Not bad. Anime is not my thing, but this would be good for the anime / manga lovers who like playing SSF2.
 
D

Deleted member

Guest


The most adorable devil ever. It kind of bothers me how expensive things like this are.

Why not add Karma and Nagisa as part of the Assassination Classroom one?
How about Homura?






...this is assassination classroom, right?
 
Last edited by a moderator:

Opossum

Thread Title Changer
BRoomer
Joined
Aug 10, 2011
Messages
34,166
Location
This Thread
NNID
OpossumGuy
3DS FC
4742-4911-3431
Switch FC
SW 2859 6322 5208
So anyway, I feel it's appropriate with the thread title, but this is really nice.

@ Digital Hazard Digital Hazard


Needs more "Mother Knows Best" and "Healing Incantation" though. :p
 
Last edited:

Mythra

Photon Edge
Joined
Aug 22, 2014
Messages
27,626
Location
Hel
Switch FC
SW-3407-0751-9511
What's up? Been a while since I last posted here. Reduced activity and all that. Life keeps me busy.

Speaking of Smash fangames, an idea I had recently was about making a Smash Bros. fangame solely with content from anime/manga/light novel franchises.

I am aware that there are games with a similar premise, but I mean the exact same gameplay as Smash, but switching the Nintendo theme with a general manga/anime theme.

I've even made possible choices for characters and stages.

[collapse="Some ideas"]Characters, ordered by franchise:
Dragon Ball - Goku, Vegeta, Frieza, Cell
Naruto - Naruto, Sasuke, Kakashi
One Piece - Luffy, Roronoa Zoro, Nami
Assassination Classroom - Koro-sensei
Blue Exorcist - Rin Okumura
Durarara!! - Celty Sturluson, Shizuo Heiwajima
Magi - Aladdin, Ali Baba
Soul Eater - Maka Albarn, Black Star, Death the Kid
Sword Art Online - Kirito, Asuna
Attack on Titan - Eren Yaeger
Fullmetal Alchemist - Edward Elric, Alphonse Elric, Roy Mustang
Fairy Tail - Natsu Dragneel, Gray Fullbuster, Erza Scarlet
Nanatsu no Taizai - Meliodas
Rave Master - Haru Glory
Other series that could be represented: Kill la Kill, Code Geass, Madoka Magica, ...
And more. There's a lot to choose from, after all. I picked those characters out of series I know best or at least heard about enough. 30 isn't a bad number, though...

Gameplay notes and ideas:
- Goku and Naruto would be the jack-of-all-stats characters. Both would have chargeable projectiles and a wide variety of close combat abilities. Given they're very well known characters, I feel they would be best for them to be easy to learn, kind of like Mario in Smash. Naruto would be a bit faster, but weaker, whereas Goku would be heavier and stronger.
- Koro-sensei would be the fastest character, kind of like Sonic in Smash.
- Erza and Haru would be stance fighters, involving switching weaponry and armors (Erza) or sword abilities (Haru). Think Shulk, except more fancy.
- Alphonse Elric would be the heaviest fighter. Him and Edward have a lot of potential for unique movesets.
- Eren's Final Smash shouldn't be too hard to guess: his Titan form would be a transformation type Final Smash. Perhaps, he would have to be shrunken a little bit, though.
- Death the Kid would have a lot of projectile moves, given he wields two guns.
- Both SAO characters would, unsurprisingly, wield swords. Kirito has two swords and each would have its own proprieties, but overall, he would be a middleweight, mid-speed character. Asuna, having a rapier-like sword, would be akin to Marth in Smash.

Stages would be mostly based on the characters' series. Like Smash Bros., some would feature interactive elements:
- The stage from Attack on Titan would be generically called "City Inside the Walls". Players fight on top of some rooftops with differing heights, having some scattered platforms as well. The walls could be seen in the background and the Colossal Titan could show up at any moment. Once the wall is broken, Titans start to roam around in the background, sometimes attacking the players by crushing them with their huge hands. From time to time, Armin, Mikasa or Levi could appear and slice the Titans down and stop their attack for a while. Broken stage elements would regenerate after some time.
- The Durarara!! stage would be called "Ikebukuro Crossroad" and, as the name implies, would take place in the middle of a crossroad. Several characters from the series would appear in the background. A walk-off stage in which cars could come from the background or from the sides, depending on the traffic lights. Kinda similar to Onett.
- The stage from Assassination Classroom would be named just like the series. Taking place in a classroom, the Class E students would quietly sit in the background. Sometimes, they may try to assassinate one of the players. A lock-on marker would indicate their target before and during the attack.
- Death Note stage: the Shinigami World. A simple stage with no obstacles besides moving or fading platforms. The stage would have a dark atmosphere with several Shinigami seen floating in the background, including Ryuk. Sometimes, some of the dark clouds would open and reveal important scenes from the series (such as Light picking up the Death Note for the first time). This idea is mostly inspired by the Magicant stage in Smash Bros. 3DS.

Items and Assist Trophies would be present as well. Items could range from weapons to pivotal objects in the original stories. Assist characters could include:
- Shinigami-sama (Soul Eater) - Would appear and target a random foe with a Shinigami Chop before leaving. A obscenely powerful meteor smash if it manages to hit a airborne foe.
- Light Yagami (Death Note) - A very rare assist and for a good reason. Should he write a victim's name in the Death Note and it's an instant KO. He would say the target's name out loud while writing the name. He would then maniacally laugh before leaving.
- Lucy (Fairy Tail) - Summons a random Celestial Spirit. Each would have differing effects. For example, Aquarius could spawn a huge torrent of water, whereas Gemini would make a doppelganger of a random foe that lasted for a short amount of time.
- Scar (Fullmetal Alchemist) - Assists the summoner by grabbing a nearby foe and blasting him/her with powerful alchemical powers.
- Envy (Fullmetal Alchemist) - Can either transform in one of the foes, mirroring their moves, or unleash his true form and cause utter destruction. The latter has a rarer chance to happen.
- Excalibur (Soul Eater) - Would give utterly long and nonsensical speeches, sometimes singing his signature song in the process. Rarely, though, he could unleash his weapon form and send both summoner and foes to oblivion. Wouldn't be really helpful, would he?[/collapse]

That's enough rambling for a while, I guess. Well, I'll be off. See ya.
That's a nice roster but you forgot something really important...
WHERE IS....

YOU EXPECTED SAILOR MOON, BUT IT WAS ME, DIO!!
 

ZeldaFan01

Cassie Shore/Shelby Goodkind (Netflix)
Joined
Sep 2, 2014
Messages
1,255
Location
Yeah?
NNID
?
Only a song from Dark Dawn, unfortunately. Isaac isn't even an AT anymore.
Oh!:/ still two songs. I swear thats the only thing in SSB4 that doenst make any sense to me! Isaac, I think you'll agree, doesn't deserve to be cut entirely from the smash series like the other 7 missing ATs. I wonder what will happen
Vaporeon is a weird choice indeed. Should've been :150:. :troll:
Wow, I would think that Vaporeon was a wise choice, I mean we would all be asking the same question anyway if it was another eeveelution.
 
Status
Not open for further replies.
Top Bottom