That's such a specific restraint. Obviously they did it deliberately. I just can't wrap my mind around why they would go out of their way to add that restraint. All it does is take away our freedom to play the game how we chose. Some people want to play with Ridley (/yellow devil / whoever) and some don't. But if you go out of the way to restrain an option you could have given people then the ones forced into the option they didn't want will be unhappy. It just doesn't make sense from a development stand point. Why not cater to everyone if you have the ability?
Welcome to Nintendo, my friend....
Look, I love Nintendo, favorite game company because they make top notch games that don't have ****loads of glitches in them and aren't extremely broken day to day. But god DAMN if they would just LISTEN to US for once. Not the scummy children, us. If they did that, if they TRULY targeted games at BOTH audiences (WHICH THEY TOTALLY COULD EASILY), they would make more money and gain more fans. Why they don't? Because Nintendo is childish and doesn't like to listen to people. Sorry, but someone had to say it...
Before someone says "OH But HAve You SeEN OoT?!" Yes, I am a speedrunner myself and I know that games DO have lots of glitches, skips and whatnot, but I was referring to stuff you would run into without looking for it.
Yeah, the banana is a bit of overkill. He also has that side b that forces you to guess whether to shield or attack.
Idk, I just feel like as a community we can't make up our minds about what we want. There were far more potent and plentiful kill setups and combos in melee, like up throw up air, the ken combo, and sheik's chaingrabs, yet we don't complain about them.
With Melee, those are things in that game that help the top tier characters be top tier. The thing is, in our case there isn't many things like that, it ISN'T considered common. So it's understandable, whether or not you disagree or agree, why they would complain about it.