Okesoke
Smash Apprentice
All the great snakes i saw @ MM didn't camp but F TILTED!!! and mortar walked practically, and all the campy ones kinda sucked. Cort's Snake kicked my Luigi's *** kinda hardcore :/
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Don't forget you can mortar slide (non-contact) straight out of prone position. Also, if you double jump your nair and fast fall it you can auto cancel it. Still, Falco is a tough matchup.I have some trouble with Falco.
Chaingrab 0-40, with a possible spike at the end if you don't DI correctly.
Jab to Shine/FSmash.
Can take out proximity mines with shine.
Laser spam forces you to jump or crouch, limiting approaches. Snake's aerials are too laggy to be used for approaches, and dtilt is predictable since you're crouching and you're obviously setting up for it. Basically have to jump near him, then ftilt/utilt/grab/etc.
pull out a nade after a grab. He can't get more than two throws in a row this way. If he d-throws you again, you'll both eat the 'nade and you can try to add pressure.I have some trouble with Falco.
Chaingrab 0-40, with a possible spike at the end if you don't DI correctly.
Jab to Shine/FSmash.
Can take out proximity mines with shine.
Laser spam forces you to jump or crouch, limiting approaches. Snake's aerials are too laggy to be used for approaches, and dtilt is predictable since you're crouching and you're obviously setting up for it. Basically have to jump near him, then ftilt/utilt/grab/etc.