He has AAA and ftilt combos faster and stronger than yours, they can kill at 100% on the sides of stages like Battlefield and Final Destination.
Mines and grenades are the gayest thing ever, they stop quickdraw approaches (aka grandviper) forcing Ike to walk, run and jump, and thus becoming more predictable. And since Ike has no multihitting moves, Snake can simply dodge your air moves and punish, or see how you eat the explosive.
Snake can set a mine in front of him and nikita camp you, forcing you to approach by air, canceling the missile and counter-attacking you afterwards.
Usmash is lame. I mean, you hit him, but the missile comes down and hits you because Ike's afterlag.
His explosives in general are very strong, and Ike has a problem with projectiles in general.
Snake is the worst matchup for me as Ike so far. He can plant mines, C4, drop grenades, throw short-fused grenades to stop your movement, Nikita camp, is better than Ike in close quarters...
Mines and grenades are the gayest thing ever, they stop quickdraw approaches (aka grandviper) forcing Ike to walk, run and jump, and thus becoming more predictable. And since Ike has no multihitting moves, Snake can simply dodge your air moves and punish, or see how you eat the explosive.
Snake can set a mine in front of him and nikita camp you, forcing you to approach by air, canceling the missile and counter-attacking you afterwards.
Usmash is lame. I mean, you hit him, but the missile comes down and hits you because Ike's afterlag.
His explosives in general are very strong, and Ike has a problem with projectiles in general.
Snake is the worst matchup for me as Ike so far. He can plant mines, C4, drop grenades, throw short-fused grenades to stop your movement, Nikita camp, is better than Ike in close quarters...