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Snake and his grenades

ADHD

Smash Hero
Joined
Feb 18, 2008
Messages
7,194
Location
New Jersey
I've had no problem with this snake player really before until he started spamming grenades(uncooked and cooked.) The thing is, once I hit him with a banana while he is cooking a grenade he trips and the the grenade falls on the floor. I can either: Dash attack pick up the grenade and throw it ASAP, or grab him and throw him and take the grenade blow. It's really bothering me because this is really all I can do against snake--combo him and the grenades are so hard to get around when you need to approach with your bananas. And the grenades are also very hard to get around uncooked a bit when you're far away from snake and you have your bananas close to you... Can you guys help me? Anyone face a snake like this? It's not a crappy one either, he knows what to do besides spamming the grenades XD
 

3transfat

Smash Journeyman
Joined
Apr 11, 2008
Messages
390
Location
Atlanta, GA
Catch his grenades and glide toss them right back at him. I don't think Snake has a glide toss or if he does, it isn't very effective.
But be sure not to overdo it, however. The player will eventually learn the technique.
 

BudaBoy

Smash Cadet
Joined
Jul 12, 2008
Messages
61
I would say keep the pressure no matter what. Even if you have to take a few nades in the face, get right back on him. Eventually you'll get him to slip on a peel before he can get a grenade out, then milk it for all he's worth.

Also, try cooking him with his own weapons. Grenades last 3 seconds before they go off. If you can get him to slip on a peel while he's holding one, start into some simple glide tossing and don't let him move till it blows, at which point start right in on punishing him. This may only work if they shield dropped it and picked back up, because I think otherwise the banana makes him drop it (correct me if I'm wrong, not near my Wii right now).
 

chimpact

Smash Lord
Joined
Mar 11, 2008
Messages
1,300
Location
South Jersey
3DS FC
0361-7166-1377
If you grab a snake that has a grenade in his hand and don't throw him, the grenade will blow up and hit snake and damage you, but you have super armor frames or something because you grabbed him. You can't let snake escape though since obviously you will get hit by it.

And don't make your bananas predictable. Grab him A LOT! Use some peanuts and try not to cartwheel him, you will get blown up by the grenade if he shields you.
 

BudaBoy

Smash Cadet
Joined
Jul 12, 2008
Messages
61
If you grab a snake that has a grenade in his hand and don't throw him, the grenade will blow up and hit snake and damage you, but you have super armor frames or something because you grabbed him. You can't let snake escape though since obviously you will get hit by it.
This is actually determined by port priority. I believe it's one of the few where a higher port (such as port 4) is better (I may be wrong though, can't remember). Anyway, if u just randomly pick up a controller and play a game, there's a 50% chance that you will have super armor when the grenade goes off and a 50% chance that the snake player will. If he plays snake a lot and you didn't make a big deal out of which player # you were, chances are he grabbed a higher port since grenade dropping into a grab is a popular tactic for snake players.
 

chimpact

Smash Lord
Joined
Mar 11, 2008
Messages
1,300
Location
South Jersey
3DS FC
0361-7166-1377
Man that's so gay; I just tested it in training mode and its true. And yea I think its P4>P3>P1>P2. P2 has like no priority.
Unless it's like pokemon with Fire/water/grass.

And I just played a snake player who just spammed grenades and shielded. Well not spam , but used it a lot. I kept glide tossing forward and got hit by them. But when I Glidetossed backwards, I didn't get hit and he would slip on the 2nd banana I had trying to do the mortar slide. Then I ChokeGrabbed him.
 

ADHD

Smash Hero
Joined
Feb 18, 2008
Messages
7,194
Location
New Jersey
Man that's so gay; I just tested it in training mode and its true. And yea I think its P4>P3>P1>P2. P2 has like no priority.
Unless it's like pokemon with Fire/water/grass.

And I just played a snake player who just spammed grenades and shielded. Well not spam , but used it a lot. I kept glide tossing forward and got hit by them. But when I Glidetossed backwards, I didn't get hit and he would slip on the 2nd banana I had trying to do the mortar slide. Then I ChokeGrabbed him.
Yeah its so annoying right? It totally stops you from glidetossing forward
 

pastaboy

Smash Champion
Joined
Oct 21, 2007
Messages
2,231
Location
st catharines, ontario
u can always jump and throw the bananas and when hes on the ground, thats your opening.
i always found snake a good character to keep up ur momentum with, cuz once you get into ur banana game its hard to stop, but when it does, ouch it'l hurt.
 

bludhoundz

Smash Ace
Joined
Aug 2, 2007
Messages
525
Location
New York, NY
Choose controller port 4.

Run past uncooked grenades and then throw Snake toward them, or pick them up and throw them back at him (very useful if you do this right after tripping him with a banana).

Jump over cooked ones and approach from the air.

Get close to him but out of range of his tilts. That way his grenades go too far when tossed (he can only shield drop them, in which case throw bananas at his shield or grab him).
 

ADHD

Smash Hero
Joined
Feb 18, 2008
Messages
7,194
Location
New Jersey
This matchup is like 70-30 unless you can SH fair snake out of a trip, anyone know?

The grenade makes it impossible to grab and throw him after he trips if its on the ground, or else you take a nade to the face.

You cannot dash attack into aerial or other stuff because it will explode, and if you dash attack pickup the grenade you can't do anything to follow up
 

bludhoundz

Smash Ace
Joined
Aug 2, 2007
Messages
525
Location
New York, NY
Try hitting Snake's legs with Uair after a dash attack, and not touching the grenade. This might not work but my instincts tell me it's possible.
 

BudaBoy

Smash Cadet
Joined
Jul 12, 2008
Messages
61
Also, make sure to take advantage of his vulnerability during his up-B. The moment he has to resort to it get out there and dair him or monkey flip him (not sure if the monkey flip will grab him while he is using cypher) before he gets close enough to the stage to let go and air dodge.

And never must we forget the good ol' grab him out of his cypher at the edge and wait for him to break free. Then wave bye-bye.
 

ADHD

Smash Hero
Joined
Feb 18, 2008
Messages
7,194
Location
New Jersey
Also, make sure to take advantage of his vulnerability during his up-B. The moment he has to resort to it get out there and dair him or monkey flip him (not sure if the monkey flip will grab him while he is using cypher) before he gets close enough to the stage to let go and air dodge.

And never must we forget the good ol' grab him out of his cypher at the edge and wait for him to break free. Then wave bye-bye.
Not really he can down B explode himself back up if he is out of KO range from it. Good snakes will recover from above the stage unless they absolutely HAVE to
 

BudaBoy

Smash Cadet
Joined
Jul 12, 2008
Messages
61
Not really he can down B explode himself back up if he is out of KO range from it. Good snakes will recover from above the stage unless they absolutely HAVE to
Very true about the recovering up high (it's intelligent, therefore all good snake players do it) but low recoveries happen and the double down b is far from a reliable way to get a second up b. Not only do pro snake players often have there c4 already out on the stage (which prevents them from blowing themselves up) since it's a great offensive tool, but it's a limited % range where they can do it without killing themselves, assuming they are using their first up-b to gain height and the second to move horisontally above the stage. If the first cypher leaves them down low where they attempt to c4 themselves, then they're are punishable the entire time and you should be out there. When's an easier time to get a dair off than after an explosion from their c4?

Point is if they're cyphering off-stage with in range of your moves, you should be off-stage too.
 

BudaBoy

Smash Cadet
Joined
Jul 12, 2008
Messages
61
whenever I try to dair him, he doesn't get spiked. maybe I'm not timing it right.
I know some moves break snake out of his cypher while others don't, but every time I've dair'ed him with diddy it spiked him. Maybe there's other factors to it than just strength of the move. Also, I just confirmed that the monkey flip does break him out of cypher, so that's also a very legitimate approach.
 

BudaBoy

Smash Cadet
Joined
Jul 12, 2008
Messages
61
Don't stale your dair if its not hitting him out >.> (it doesn't work for me if I use it 4-5 times recently before trying to dair him)
Only moves that connect with your opponent go on the stale list, so unless your spiking you opponent on stage a lot, diddy's dair shouldn't get very stale. Also, the stale list is only like 9 or so moves long so chances are if u get a spike off, it will be pretty fresh by the next time you attempt it (assuming you haven't died since, in which case it will definately be fresh).
 
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