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SmashCAP 3: Typing Discussion

Terywj [태리]

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[SmashCAP 3]
Start date: 5/15/10
End date: --/--/--

Concept: The Zook Concept

Concept assessment - More-or-less a sweeper-esque Pokemon, who can handle Blissey. Or at least be able to work around typical special sponges. Someone already suggested part Fighting-type to get STAB on Vacuum Wave to get around things, so you can further on that idea or come up with something new.

Now we're into the typing. A quick remark: should SmashCAP 3 be ??? type, then Wonder Guard cannot be its ability.
Also, should ??? be the typing, then the allowing of new moves to be created when we reach the movepool stage will be set.

Remember to follow all global forum rules! My own two cents will come later.

-Terywj
 

Fuelbi

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Also PIPA and CISPA
I would say part fighting type as said in the op, plus that could KO blissey if we put in a fighting move

I'm having trouble deciding if the next type should be ice (or maybe dragon) so that we can deal with those pesky dragon types like Salamence or maybe a fire type so that scizor won't be too much of a hastle if someone brings him out.

Those are my 2 cents on this
 

ss118

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I say a fighting would be really good as well: it's unusual for a special attacker other than Lucario, and he has better things to do generally. I don't think the usual fliers would be a problem, since SR + Lack of intimidate would make this incredibly hard to wall regardless. But there are counters, such as Shuckle in SS, or even we could create things such as Sp. defensive gyarados to be forced out(which it already gets it's use).
 

UltiMario

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If fighting is the type of choice, I recommend either Fighting/Grass or Fighting/Rock, assuming Wonderguard comes into play.

Fighting/Grass takes care of Calderan and Lilibelle well, while Fighting/Rock has the most weaknesses of any Fighting/X combination with weaknesses to Steel, Ground, Psychic, Water, Grass, and Fighting.
 

Terywj [태리]

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Fighting / Grass and Fighting / Ice have been my favorite ideas, whereas one provides a Stealth Rock resist and the latter is weak to it, Fighting / Ice has better coverage. STAB Ice Beam for Gliscor / Dragon0types is also beneficial.

Barring Wonder Guard paired alongside either.

-Terywj
 

M.K

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Why not Fighting / Flying for the first time? It could be like....some type of Judo Toucan or something...

Taste the Rainbow, Blissey
 

mood4food77

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fighting/ice isn't weak to SR, it's neutral

i like fighting/ice

hits dark, dragon, flying ice, grass, ground, normal, rock, and steel for SE damage and only surskit, tentacruel, qwilfish, starmie, slowbro, and slowking resists the combo, which basically means Starmie and Tentacruel could be possible counters

so i'm agreeing with fighting/ice
 

Tacel

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I'd say either fighting or fire.
Fire because mods are red and fire is red and ownage is red.
 

Terywj [태리]

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My submission - Fighting / Ice

Offense (Both types)
Super Effective - Normal, Ice, Rock, Steel, Dark, Dragon, Flying, Grass, Ground
Not Very Effective - Bug, Flying, Psychic, Poison, Fire, Ice, Steel, Water
Immune - Ghost

Defense (Both types)
Weaknesses - Psychic, Flying, Steel, Fighting, Fire
Resistances - Bug, Dark, Ice
Immunities - N/A
*- Takes neutral damage from Stealth Rock

The most pressing concern is the weakness to Steel, meaning Scizor can switch-in and Bullet Punch the life out of SmashCAP 3. However, paired with a strong movepool, a mixed set with Fire Punch could force Scizor into some mindgames. Also, utilizing a strong Special Attack score, and preying on Scizor's weak Special Defense stat with a STAB Fighting-type move can also help out SmashCAP 3.

Offensively SmashCAP 3 is no pushover - being able to score supereffective hits 9 different types, including Dragon, Steel, and Flying. SmashCAP 3 will be able to threaten Pokemon like Salamence, Tyranitar, Gliscor, Flygon, and Breloom. Also, if we orient SmashCAP 3 to that of a special attack, preying on these Pokemon's weaker Special Defense stat will also benefit it.

-Terywj
 

Riddle

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Fighting Dark for sure. Great neutral coverage (onlt Heracross and Toxicroak resist both), great moves (Vacuum Wave, Aura Sphere, Dark Pulse) it resists Stealth Rock, beats ghost types easily (who are immune to vacuum wave) and can beat up on psychic types as well.

EDIT: Bullet Punch weak is VERY bad.
 

XACE-K

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Why not Fighting / Flying for the first time? It could be like....some type of Judo Toucan or something...
Or Captain Falcon whose actually a falcon. For my type ideas:

Fighting/Dark or Ice - Both seem like interesting ideas.
??? - Also interesting to possibly work with.
Fire - Because of what TAL said.
 

Circa

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Which gives us all the more reason to use Wonder Guard.

So you'll NEED that bullet punch to take it down.
We're not making Zook a Wonderguard Pokemon. It's unoriginal to the point where trying to be clever with it really can't even make it moderately amazing. It's not fitting for Zook.

Like I told Tery on AIM, give me a couple days to get all my stuff together and I'll have something. I don't know if you guys will agree with it, but I don't really care anyway. It's just an idea I had for something else that never came to fruition, and Terywj just happened to remind me of it with something he said. So...yeah. Not expecting much, but I think it's still worth mentioning.
 

JOE!

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so, it has to be wondergaurd?

make it an elec type

only ground can hurt it


....then give it magnet rise :p
 

Riddle

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No it does not have to be wonderguard. Wonderguard is dumb.

Writer Kupo said:
We're not making Zook a Wonderguard Pokemon. It's unoriginal to the point where trying to be clever with it really can't even make it moderately amazing. It's not fitting for Zook.

Like I told Tery on AIM, give me a couple days to get all my stuff together and I'll have something. I don't know if you guys will agree with it, but I don't really care anyway. It's just an idea I had for something else that never came to fruition, and Terywj just happened to remind me of it with something he said. So...yeah. Not expecting much, but I think it's still worth mentioning.
 

JOE!

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ok then...what is the idea behind the Zook pokemon?

if it's supposed to be amazing.....then Fighting/Dragon is the way to go :p

ONLY ghost/steel would give it trouble if we dont give it scrappy or something else to detect ghosts
 

JOE!

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Still, the point is valid that only 1 type combination can effectivley stand up to it's offensive prowess.
 

Riddle

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Dragon/Fightl is COMPLETELY unresisted in Pokemon. Ghost/Steel is useless to even mention.

Fighting Ghost is unresisted as well even though Ghost/Normal is completely immune to it...
 

JOE!

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fight/dragon is better that dragon/steel in the fact that fighting would give it access to better moves, along with better coverage, IMO.

So even thought dragon/steel may be 100% unresited, giving up 1 non-resisting matchup in turn for over-all better offense via more useful STAB and SE-ness...fair trade.
 

Riddle

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Where did you get Dragon/Steel? We are talking about Fighting/Ghost...

And Dragon/Steel is resisted by like every steel type in the game
 

JOE!

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Where did you get Dragon/Steel? We are talking about Fighting/Ghost...

And Dragon/Steel is resisted by like every steel type in the game
VVVVVV

Dragon Steel is COMPLETELY unresisted in Pokemon. Ghost/Steel is useless to even mention.

Fighting Ghost is unresisted as well even though Ghost/Normal is completely immune to it...
I didnt count ghost/fight as there is a type that is immune to it, where as Dragon/Fight's worst is a resist if it cant hit the ghost portion.

Also, im tired as hell :p
 

UltiMario

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That was obviously a typo.

I didn't even catch it because I knew what you guys were talking about.

Also, seriously, NO DRAGON. The last two SmashCAPs were overpowered enough as is.
 

Riddle

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VVVVVV



I didnt count ghost/fight as there is a type that is immune to it, where as Dragon/Fight's worst is a resist if it cant hit the ghost portion.

Also, im tired as hell :p
Yeah that one was supposed to be Dragon/fight, sorry.

My point is that Ghost/fight and Dragon/Fight, PRACTICALLY, have nothing that resist both. THEORETICALLY, they do.
 

Wave⁂

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Guys, if you're going to give Zook perfect coverage, its stats are going to have to be in the 80-100 range. It'll just be a Flygon clone, probably with better stats and a bigger movepool.
 

JOE!

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Yeah that one was supposed to be Dragon/fight, sorry.

My point is that Ghost/fight and Dragon/Fight, PRACTICALLY, have nothing that resist both. THEORETICALLY, they do.
indeed

however, dragon/fight can beat it's "counter" slightly easier than ghost/fight can
 
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