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SmashBoards Creates: A newcomer from each series and company (Job #5: Yoshi)

Perkilator

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This thread is somewhat simple. Submit a newcomer from each series and company represented as of Ultimate. This can be a complete unique character or an Echo of an existing character.

Job #5: Submit a Yoshi newcomer

  • Mario: King Boo
  • Donkey Kong: Dixie Kong
  • Zelda: Skull Kid (+ Ganondorf overhaul)
  • Metroid: Raven Beak
  • Yoshi
  • Kirby
  • Star Fox
  • Pokémon
  • EarthBound / MOTHER
  • F-ZERO
  • Fire Emblem
  • Kid Icarus
  • Wario
  • Metal Gear
  • Sonic
  • Pikmin
  • Animal Crossing
  • Mega Man
  • Punch-Out!!
  • PAC-MAN
  • Xenoblade Chronicles
  • Street Fighter
  • Final Fantasy
  • Bayonetta
  • Splatoon
  • Castlevania
  • Persona
  • Dragon Quest
  • Banjo-Kazooie
  • Fatal Fury
  • ARMS
  • Minecraft
  • Tekken
  • Kingdom Hearts
  • Mii
  • Nintendo
  • Konami
  • Sega
  • Capcom
  • Namco
  • Square Enix
  • Atlus
  • Rare
  • Microsoft
  • SNK
 
Last edited:

nirvanafan

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How do you outdo Piranha Plant in terms of surprise picks that push creativity

Block Stack


Stack of an iconic part of the series. Can perhaps utilize some of the abilities they hold that other fighters dont.
 

Northsouthmap

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Job 1: Captain Toad
1683333249184.jpeg

Captain Toad is a specific Toad from the Mario series who first appeared in Super Mario Galaxy. Since then, he has got his own spinoff game. He can't jump due to his backpack, but can use the Propeller Mushroom instead.
 

Northsouthmap

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Ok, it's been a month since this thread has been updated, so is this project discontinued or what?
 

Northsouthmap

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Funky Kong

Would be an echo fighter of Donkey Kong, with some attacks with his surfboard.
 

nirvanafan

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Pauline


Gonna go with a classic character who saw a relatively recent resurgance.
 

Perkilator

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Dixie: 9
Funky Kong: 4​
Pauline: 5​

CHALLENGER APPROACHING: Dixie Kong Tags In!

Job #3: Submit a Zelda newcomer

The catch here is that the newcomer can't be another version of Link, Zelda, or Ganondorf. However, you can also submit a rework for one of:
  • Link
  • Young Link
  • Toon Link
  • Zelda
  • Sheik
  • Ganondorf
 

nirvanafan

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Old Man


Particularly from BotW, serves as a guide to the Sheikah slate & shown using a Axe in Hyrule Warriors so the moveset would be based around those 2 things. Final Smash could involve the mild spoiler after the BotW tutorial.
 

TCT~Phantom

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TCT~Phantom
1686924784969.png


Demon King Ganondorf

I personally think there is a lot of validity to keeping the Falcondorf moveset. While it might not be as canonically faithful, it would be a shame to make several people sad by hard reworking Ganondorf proper. As such, I am taking Tears of the Kingdom Ganondorf and making him into his own, canonically accurate self.

The main style of this moveset is going to be a crushing warlock with a strong emphasis on swordplay. A focus on powerful strokes that break through your opponent's guard. He will be no stranger to magic, still using it a good bit within his moveset.

Jab: This is one of the few moves the Ganon's will share. A short range armthrust cloaked in dark energy. This time, a reflective property has been thrown onto it.
Forward Tilt: Ganon Stabs his sword forward
Up Tilt: Ganon waves is hand as three dark orbs appear above him. When the move is complete, the weakened orbs will fly forward to cause minimal damage and no knockback.
Down Tilt: Ganon clenches his fist as a geyser of dark energy appears in front of him and erupts.
Dash Attack: Ganon leaps forward and slams his sword down in an arching fashion.

Neutral Air: Ganon does a small slice in front of him.
Forward Air: I actually really like the normal Falcondorf fair, so I am keeping it this moveset
Back Air: Ganon does a massive overhead swing, hitting behind him with crushing force and turning him around.
Up Air: Ganon swipes with his hand above him, cloaked in dark energy
Down Air: Ganon summons an orb of dark energy to fly downwards. The orb itself starts as a hitbox, and continues to be one after it starts to travel downwards

Forward Smash: Ganon cloaks himself in dark energy and rushes forward a bit, similar to Wolf's Brawl F Smash.
Up Smash: Ganon lets our a mighty yell as a tornado of dark energy surrounds.
Down Smash: Ganon stabs the ground, causing dark energy to rise up around him in waves

Neutral B: Dead Man's Volley. Ganon sends a slow moving orb of energy forward. It can be hit back, but the Demon King can hit it back just as easily. The projectile moves very slowly and is mainly used as an additional tool to let the Demon King get in and deal damage.
Side B: Flame Choke. This is one of the small few moves that Ganon is sharing with his Falcondorf counterpart. Given that it does have canonical roots, I think that is fair
Up B: Demonic Desent. Ganon leaps into the air surrounded by dark energy. Should the player press the button again, Ganon will charge towards the ground. This can be angled up to a -45% angle. When Ganon crashes down, there is a large explosion of darm energy
Down B: Demon Rush: Ganon does a backflip before rushing forward at the enemy. The trajectory is similar to Wizard's Dropkick from Smash 4. It can cross up Shields and help in his recovery, but it a committal action.

Final Smash: I am not going to spoil Tears of the Kingdom for anyone in this ^)^
 

Northsouthmap

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Skull Kid
1687040057699.jpeg

Popular character requested for Smash, but added as an assist trophy. We need more villains and non-triforce Zelda reps.
 

Zinith

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All the other big Yoshi candidates are covered, might as well submit him



Ironically all 3 characters got revivals this year. The "Yoshi has no relevant characters" talk never seemed so dated :yoshi:
 
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