8-peacock-8
Smash Hero
Paper Mario and Toad for me also. (MAYBE Waluigi)
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Never played Warioware and have no desire to play it lol.No WarioWare reps?
I am dissapoint.
It's the definition of fun volboundNever played Warioware and have no desire to play it lol.
Okay! Time for me to post my moveset. It'll kinda be a combination of all the movesets I've seen and personal ideas.
Nuetral Special: Fireball
Pressing B starts him charging and after he has charged he will glow slightly. For each level of charging he is able to produce another fireball(max 3.)that moves at a slightly different angle then the next time the b button is pressed. If you quickly press b twice you will shoot one fireball. Each fireball does 8% damage so a fully charged shot will do 24% damage and a semi charged will do 16%. The fireballs move horizontally and are about the same size as Samus's uncharged charge shot. When used it has a slight lag but moves much faster and has more range than mario's fireball. After being in the air they will plop down leaving a burning spot on the ground(2-3 secs)that does slight damage to whoever walks over it.You can dodge roll out of charging.
Side Special: Bill launcher
Bowser Jr. pulls out a personalized version of the bill blaster made into a rocket launcher. He shoots a single bullet bill that travels straight in the direction he's facing. The bullet bill act exactly like it did in the SSE. They have the same speed, health and atk strength and if hit and their health isn't completely depleated they will flinch but then continue on their trajectory. The one difference is that if reflected they don't go back to their normal flight direction and if reflected too many times or hits a wall it will explode. A hit from this does 15% damage and only 1 bb can be on screen at a time. Has the same lag as Snake's rocket launcher.
Down Special: Paint Trap
He pulls out his paintbrush and spins it in a circle as he drags it on the ground(cannot be used in the air). What is left is a puddle of paint 2 character lengths in size. The puddles stays for 5 seconds and you can have a maximum of 2 on screen at the same time. The puddles come out randomly in 3 colors.
Red- does fire damage to whoever steps on the puddle and last the entire 5 secs
Blue- shoots out a geisure to whoever steps on the puddle and shoots the opponent upward. This does 10% damage and has KO potential at high damage but the puddle will vanish after 1 use.
Green- traps the opponent in a guck that holds them for 2 seconds(excluding counter) in place. Opponents cannot use attacks while stuck.
Up Special: Koopa Clown Car
Junior pulls out the koopa clown car in a puff of smoke and rides it for 2 seconds and does a somersault out of it with the car vanishing in another smoke puff. He can ram opponents with it if they hit the front part of the car doing very minimal damage. Likewise opponents can destory his clown car it they attack it while in use.
I like this, but I feel he'd be overly good against item characters and bad against others. One way to balance out his matchups a little is to allow him to spawn items himself- for example, make it so that he can create throwable coins by lifting them off opponents. That way, his versatile item gameplay can be put to use in every match.For fun her's my Nabbit Moveset:
Stats
Midweight character with decent speed and has similar traction as luigi
He can crawl, wall jump and cling to walls.
Neutral B - Nab Grab
his hand reaches forward then comes back. hitting an item it grabs it and Nabbit now hold the Item. if it hits. If it hits an opponent it will deal a low amount of damage, and steal whatever item the opponent is holding if any. if holding an item it only deals damage
Side B - Mushroom Snatch:
Nabbit Dashes at high speed similar to fox's side special, but keep momentum. Like Nab Grab it also make Nabbit pick up items or steal from opponent.
If already holding an item when hitting one he drops the one he holding and pick up the new one.
Based on mario kart mushrooms
Up B - Gliding bag
Nabbit uses his bag similar to how the Cape item is used in Super Mario World. it give little vertical ditance. but starts a glide.
Down B - Boo Burglar
Turn invisible for about ten seconds, but it has 30 seconds cooldown.
If Nab Grab is used while invisible it will shoot out a boo instead of his hand. The boo is visible, but have higher power and knockback than a normal Nab Grab.
Based on Boos from Mario Kart
Final Smash - Unstoppable Thief
Nabbit Turn Temporary Invincible, And gain higher speed and strength.
His A attacks are quick and weak. He uses his bag as a weapon for his smash attacks. Has few attacks good at K.O.-ing. In general he's more of a hit and run character. His item stealing make him good for battles where items are on and against item using opponents (Link's bomb, Diddy's banana, etc.)
I really like that coin idea. I think I'll add that effect to the Neutral B.I like this, but I feel he'd be overly good against item characters and bad against others. One way to balance out his matchups a little is to allow him to spawn items himself- for example, make it so that he can create throwable coins by lifting them off opponents. That way, his versatile item gameplay can be put to use in every match.
Compared to when he's against itemless people.I really like that coin idea. I think I'll add that effect to the Neutral B.
When you overly good do you mean overpowered (in need of a nerf) or do you just mean compared to when he's against people without items.
Thanks for the feedback on it.Compared to when he's against itemless people.
De nada.Thanks for the feedback on it.
I question Bowser Jr's iconicness and importance to Nintendo as a whole. While he's definitely become a major player in the Mario series over the last few years, I still feel he's overshadowed by Bowser and the Koopalings. Toad's and Paper Mario's iconicness to Nintendo can't really be debated with the role Toad has played throughout the Mario series history (especially in the earlier titles) and the immense popularity of the Paper Mario series. For that reason I rule Bowser Jr. out as my ideal choice.
In terms of movesets I feel Paper Mario has much greater potential than Toad. There's nothing stopping Toad from having a great moveset if they're creative enough, but I think Paper Mario can do a lot more. Also if PM's being made of paper is use to his used to its fullest potential in his moveset and mechanics then he could be an extremely unique character literally unlike any other.
>not in MK7 (most recent spin off)It isn't just the recent platformers, Bowser Jr. is also in all the party/sports games now so he is pretty much everywhere in Mario since his appearance in Sunshine.
He is definitely big in the Mario franchise.
I'm pretty sure he's in NSMBU.>not in MK7 (most recent spin off)
>not in NSMBU (most recent game)
hurp a derp. (I guess the same could really be said for the other characters, like waluigi, paper mario and geno)
oh.I'm pretty sure he's in NSMBU.
I think you got them all. except some mario parties, some winter games, Fortune street Wii, and paper mario sticker star.Bowser Jr. is in:
Mario Golf: Toadstool Tour
Super Mario Strikers
Mario Kart Wii
Mario Kart: Double Dash
Mario Kart 3DS
Mario Sport Series
Both Mario Baseball games
Mario Power Tennis
Mario & Sonic London Olympics (I believe he is in them)
As well as Platformers:
Super Mario Sunshine
Super Mario Galaxy
Super Mario Galaxy 2
New Super Mario Bros
New Super Mario Bros Wii
New Super Mario Bros Wii U
Am I leaving any out?
That is a lot of games and he has a major role in all of those platformers.
WA.This thread is not forgotten. I'll try and get back on topic sometime tonight. Right now we have Toad, Junior, Paper Mario, and Nabbit up for candidacy.
I'll gather the movesets and we can look through them, and pick your favorite fighter for Smash4!