StaffofSmashing
Smash Lord
- Joined
- Jul 5, 2013
- Messages
- 1,100
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- When you're not looking, I'm there.
- NNID
- Lolu83
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- 1590-5734-6768
Dragoon buff confirmed.
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oh it did hmmmI remember in the direct the time limit seemed to appear on the top screen.
yes i agree it will go when she teleports then reappear when she is done sakurai would not do this to zelda players.I don't think this is a Zelda-style targeting system, people. I'm pretty sure it's just a visual cue. I don't think you'll be able to "lock on" to an opponent to make attacking them easier.
Except that Sakurai has confirmed that that area is the namespace.im pretty sure the stock will be shown in those shaded rectangles above each charcters damage in the screen shots we got today on the bottom screen below where its says P1 P2 P3 P4
innitExcept that Sakurai has confirmed that that area is the namespace.
Buddy, this is on the 3DS. I'm sure no one's going to trying to use advanced tactics or actual competitive play on the casual version of Smash.What a huge nerf to characters that can mind-game or teleport.
This is also a buff to characters who need such a targeting system. Characters like Link and Ike could definitely use this to their advantage against Zelda, Sheik, Pikachu and Fox, due to their rather fast recoveries. This makes them outright predictable now and could land them in a bad spot within the metagame, as the targeting system can be used as a technique.
Samus on the other hand...Look at all that damage Link took. Link confirmed for lowest tier again.
YEAH! And coins will!... Wait, I forgot... no one plays coin battle.I'm thinking Stocks and the like will appear just above the characters' names on the bottom screen. While the time will probably appear on the top screen still.
Not necessarily, it probably only affects the character when they are visible.What a huge nerf to characters that can mind-game or teleport.
This is also a buff to characters who need such a targeting system. Characters like Link and Ike could definitely use this to their advantage against Zelda, Sheik, Pikachu and Fox, due to their rather fast recoveries. This makes them outright predictable now and could land them in a bad spot within the metagame, as the targeting system can be used as a technique.
Totally forgot about the shield.... no i'm curious. And it's not just about how the shield will work but i'm more interesting in if it will look different from brawl. Why am i more interesting in looks over mechanics.... idkCool but I want to know about the shield? Sakurai has not given any intel
If you still have trouble using both screens for DS titles at this point, there's really little hope for you.The downside now being you have to take your eyes away from the action to check percentages.
SmashTV confirmed.wheres the timer or stock or rules will it be on the bottom screen or top hhmmm...
In the Direct, the Timer shows up on the top screen.Yeah, still confused on where the stocks and timer are going to show up...
In the Direct, the Timer shows up on the top screen.
As for stock and such, there is an overlay at the top of the character art slots, and black bar below them that could display it.
Your name will appear in the area above the accumulated damage.
That is most likely for the Wii U version. If it is on the 3DS version, then what most likely will happen, is that the targeting/marking system will be off automatically.Makes "relentlessly targeting an individual" a bannable offense,
adds an option to easily target an individual.
It's a very common occurrence in Japanese fighting games that utilize character portraits to the left and right of the action.It'd be cute if the characters on the character display flinch when they take damage or flinch when they lose a stock, kinda like Kingdom Hearts, for those of you who have ever played a game of the series.
Also, Link confirmed low tier ._____.