6: [SpecialHi]
Script:{
WHOLE_HIT(Unknown=0x2)
Asynchronous_Timer(Frames=6)
Set_bit(Unknown=0x21000011)
WHOLE_HIT(Unknown=0x0)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=18, Angle=0x5A, KBG=0x50, FKB=0x0, BKB=0x48, Size=14, Z=0, Y=14, X=-8, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=18, Angle=0x5A, KBG=0x50, FKB=0x0, BKB=0x48, Size=14, Z=0, Y=14, X=12, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Synchronous_Timer(Frames=1)
Set_bit(Unknown=0x21000010)
unk_B89F681C(unknown=0x0, unknown=0x1)
Synchronous_Timer(Frames=1)
Set_bit(Unknown=0x2100000F)
unk_B89F681C(unknown=0x0, unknown=0x1)
Remove_All_Hitboxes()
Set_Loop(Iterations=4)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x5A, KBG=0x80, FKB=0x0, BKB=0x50, Size=14, Z=0, Y=14, X=-8, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=7, Angle=0x5A, KBG=0x80, FKB=0x0, BKB=0x50, Size=14, Z=0, Y=14, X=12, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Synchronous_Timer(Frames=4)
Goto(Unknown=-52)
Set_Loop(Iterations=4)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x46, KBG=0x40, FKB=0x0, BKB=0x50, Size=14, Z=0, Y=14, X=-8, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Unknown=0x1, Unknown=0xD)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=4, Angle=0x46, KBG=0x40, FKB=0x0, BKB=0x50, Size=14, Z=0, Y=14, X=12, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x0, SFXType=0x1, Ground/Air=0x3, Direct/Indirect=0x1, Unknown=0x1, Unknown=0xD)
Synchronous_Timer(Frames=4)
Goto(Unknown=-52)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=51)
Clear_bit(Unknown=0x21000011)
Clear_bit(Unknown=0x21000010)
unk_B89F681C(unknown=0x1, unknown=0x1)
Set_bit(Unknown=0x2100000D)
Asynchronous_Timer(Frames=82)
Clear_bit(Unknown=0x2100000F)
unk_B89F681C(unknown=0x1, unknown=0x1)
Script_End()
}
9: [AttackS4]
Script:{
Asynchronous_Timer(Frames=4)
Set_bit(Unknown=0x2100001B)
Asynchronous_Timer(Frames=29)
Hitbox(ID=0x0, Part=0x0, Bone=0x13, Damage=36, Angle=0x2D, KBG=0x70, FKB=0x0, BKB=0x20, Size=17, Z=13, Y=3, X=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0xD, Damage=30, Angle=0x2D, KBG=0x70, FKB=0x0, BKB=0x20, Size=20, Z=6.08, Y=-3.47, X=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=30, Angle=0x2D, KBG=0x70, FKB=0x0, BKB=0x20, Size=15, Z=0, Y=15, X=10, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=13)
Remove_All_Hitboxes()
Script_End()
}
B: [AttackHi3]
Script:{
Asynchronous_Timer(Frames=7)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=18, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x30, Size=15, Z=6.97, Y=-0.15, X=0.66, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=17, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x30, Size=12, Z=7.96, Y=-0.75, X=-0.17, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0xF, Damage=16, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x30, Size=12, Z=0, Y=0, X=0, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x3, Damage=15, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x30, Size=17, Z=10.76, Y=-5.31, X=4, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x4, Part=0x0, Bone=0x0, Damage=14, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x30, Size=15, Z=0, Y=10, X=0, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=6)
Remove_All_Hitboxes()
Script_End()
}
C: [CatchAttack]
Script:{
Asynchronous_Timer(Frames=9)
Hitbox(ID=0x0, Part=0x0, Bone=0x13, Damage=7, Angle=0x50, KBG=0x64, FKB=0x1E, BKB=0x0, Size=16.8, Z=5.6, Y=0, X=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Script_End()
}
E: [SpecialLwLanding]
Script:{
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=20, Angle=0x4C, KBG=0x50, FKB=0x0, BKB=0x40, Size=50, Z=0, Y=6, X=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x5, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x2, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
}
11: [SpecialAirHi]
Script:{
Asynchronous_Timer(Frames=6)
Set_bit(Unknown=0x21000011)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=15, Angle=0x5A, KBG=0x40, FKB=0x0, BKB=0x50, Size=22, Z=0, Y=22, X=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x6, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Asynchronous_Timer(Frames=7)
Set_bit(Unknown=0x21000010)
Asynchronous_Timer(Frames=8)
Set_bit(Unknown=0x2100000F)
Remove_All_Hitboxes()
unk_0F39EC70(Unknown=0x1)
Set_Loop(Iterations=5)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=6, Angle=0x5A, KBG=0x14, FKB=0x0, BKB=0x34, Size=20, Z=0, Y=22, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Goto(Unknown=-28)
Set_Loop(Iterations=5)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=3, Angle=0x5A, KBG=0x14, FKB=0x0, BKB=0x34, Size=18, Z=0, Y=22, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0xD)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Goto(Unknown=-28)
unk_0F39EC70(Unknown=0x2)
Asynchronous_Timer(Frames=51)
Clear_bit(Unknown=0x21000011)
Clear_bit(Unknown=0x21000010)
Set_bit(Unknown=0x2100000D)
Asynchronous_Timer(Frames=81)
Clear_bit(Unknown=0x2100000F)
Script_End()
}
12: [Attack12]
Script:{
Asynchronous_Timer(Frames=10)
Hitbox(ID=0x0, Part=0x0, Bone=0x17, Damage=11, Angle=0x169, KBG=0x64, FKB=0x0, BKB=0x30, Size=10, Z=5.97, Y=-0.13, X=-0.57, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x16, Damage=11, Angle=0x169, KBG=0x64, FKB=0x0, BKB=0x30, Size=10, Z=7.96, Y=-0.75, X=0.17, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x15, Damage=11, Angle=0x169, KBG=0x64, FKB=0x0, BKB=0x30, Size=10, Z=4, Y=0.12, X=-0.01, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0xD, Damage=11, Angle=0x169, KBG=0x64, FKB=0x0, BKB=0x30, Size=15, Z=2.58, Y=4.52, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x4, Part=0x0, Bone=0x7, Damage=11, Angle=0x169, KBG=0x64, FKB=0x0, BKB=0x30, Size=8, Z=-6, Y=0, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Script_End()
}
13: [AttackAirHi]
Script:{
Asynchronous_Timer(Frames=10)
Set_bit(Unknown=0x2100000D)
Asynchronous_Timer(Frames=22)
Hitbox(ID=0x0, Part=0x0, Bone=0x13, Damage=28, Angle=0x55, KBG=0x58, FKB=0x0, BKB=0x3C, Size=14, Z=0, Y=6, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x13, Damage=28, Angle=0x55, KBG=0x58, FKB=0x0, BKB=0x3C, Size=14, Z=0, Y=-7, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0xD, Damage=28, Angle=0x55, KBG=0x58, FKB=0x0, BKB=0x3C, Size=14, Z=0, Y=0, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=40)
Clear_bit(Unknown=0x2100000D)
Script_End()
}
14: [ThrowHi]
Script:{
Throw_Specifier(ID=0x0, Bone=0x0, Damage=14, Angle=0x46, KBG=0x70, WKB=0x0, BKB=0x30, Effect?=0x0, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x2, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x0, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x0, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Asynchronous_Timer(Frames=15)
unk_96114CFC(unknown=0x0, unknown=0x1)
Asynchronous_Timer(Frames=17)
Set_Loop(Iterations=8)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x1, Damage=2, Angle=0x0, KBG=0x64, FKB=0x0, BKB=0x0, Size=13, Z=0, Y=20, X=1.6, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x7, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x3, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Goto(Unknown=-45)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
unk_96114CFC(unknown=0x0, unknown=0x0)
Script_End()
}
16: [AttackS3Lw]
Script:{
Asynchronous_Timer(Frames=12)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=18, Z=6.97, Y=-0.15, X=0.66, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=16, Z=0, Y=-0.75, X=-0.17, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x3, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=18, Z=10.76, Y=-5.31, X=4, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Script_End()
}
19: [AttackAirN]
Script:{
Asynchronous_Timer(Frames=5)
unk_96114CFC(unknown=0x0, unknown=0x1)
External_Subroutine(Unknown=0x1D0E7886)
Synchronous_Timer(Frames=1)
Set_bit(Unknown=0x2100000D)
Hitbox(ID=0x0, Part=0x0, Bone=0xD, Damage=20, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x20, Size=20, Z=2.48, Y=-3.72, X=0, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x7, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x3, Damage=20, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x20, Size=18, Z=-5.36, Y=-1.82, X=0, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x7, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x12, Damage=20, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x20, Size=16, Z=4, Y=-6, X=0, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x7, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=22)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=37)
unk_96114CFC(unknown=0x0, unknown=0x0)
unk_CEDC237E(Unknown=0x0)
Synchronous_Timer(Frames=1)
Clear_bit(Unknown=0x2100000D)
Script_End()
}
1A: [AttackAirF]
Script:{
Asynchronous_Timer(Frames=8)
Set_bit(Unknown=0x2100000D)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=20, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=15, Z=6.97, Y=-0.15, X=0.66, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=20, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=12, Z=7.96, Y=-0.75, X=-0.17, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0xF, Damage=20, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=12, Z=0, Y=0, X=0, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x3, Damage=20, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=6, Z=10.76, Y=-5.31, X=4, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=31)
Clear_bit(Unknown=0x2100000D)
Script_End()
}
1C: [AttackLw4]
Script:{
Asynchronous_Timer(Frames=5)
Set_bit(Unknown=0x2100001B)
Asynchronous_Timer(Frames=15)
unk_96114CFC(unknown=0x0, unknown=0x1)
External_Subroutine(Unknown=0x1D0E7886)
Set_Loop(Iterations=7)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x96, KBG=0x34, FKB=0x0, BKB=0x28, Size=13, Z=0, Y=10, X=-26, Effect=0x4, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=4, Angle=0x96, KBG=0x34, FKB=0x0, BKB=0x28, Size=13, Z=0, Y=10, X=26, Effect=0x4, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=4, Angle=0xBE, KBG=0x34, FKB=0x0, BKB=0x28, Size=13, Z=0, Y=25, X=-15, Effect=0x4, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=4, Angle=0xBE, KBG=0x34, FKB=0x0, BKB=0x28, Size=13, Z=0, Y=25, X=15, Effect=0x4, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x4, Part=0x0, Bone=0x0, Damage=4, Angle=0xBE, KBG=0x34, FKB=0x0, BKB=0x28, Size=18, Z=0, Y=10, X=0, Effect=0x4, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Goto(Unknown=-130)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=15, Angle=0x5A, KBG=0x84, FKB=0x0, BKB=0x20, Size=30, Z=0, Y=11.2, X=0, Effect=0x4, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=5)
unk_96114CFC(unknown=0x0, unknown=0x0)
unk_CEDC237E(Unknown=0x0)
Script_End()
}
1D: [AttackAirB]
Script:{
Asynchronous_Timer(Frames=10)
Set_bit(Unknown=0x2100000D)
Hitbox(ID=0x0, Part=0x0, Bone=0xC, Damage=24, Angle=0x18, KBG=0x58, FKB=0x0, BKB=0x20, Size=28, Z=3.54, Y=-3.7, X=0, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x7, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=45)
Clear_bit(Unknown=0x2100000D)
Script_End()
}
23: [AttackS3]
Script:{
Asynchronous_Timer(Frames=12)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=18, Z=6.97, Y=-0.15, X=0.66, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=16, Z=0, Y=-0.75, X=-0.17, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x3, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=18, Z=10.76, Y=-5.31, X=4, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Script_End()
}
24: [SpecialLw]
Script:{
Asynchronous_Timer(Frames=11)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x5A, KBG=0x64, FKB=0x64, BKB=0x0, Size=11, Z=0, Y=10, X=29, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x2)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Set_bit(Unknown=0x2100000D)
Asynchronous_Timer(Frames=38)
Set_bit(Unknown=0x2100000D)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=30, Angle=0x4C, KBG=0x58, FKB=0x0, BKB=0x20, Size=18, Z=0, Y=10, X=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x2, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0)
Script_End()
}
26: [SpecialSLanding]
Script:{
Throw_Specifier(ID=0x0, Bone=0x0, Damage=30, Angle=0x3C, KBG=0x3C, WKB=0x0, BKB=0x50, Effect?=0x0, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x2, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x2)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=10, Angle=0x46, KBG=0x20, WKB=0x0, BKB=0x20, Effect?=0x0, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x2, SFX?=0x2, airground=0x3, Unknown=0x0, Unknown=0x0, Type?=0x2)
Asynchronous_Timer(Frames=14)
Set_bit(Unknown=0x2100000D)
Script_End()
}
29: [SpecialAirLw]
Script:{
Asynchronous_Timer(Frames=32)
Set_bit(Unknown=0x2100000D)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=30, Angle=0x4C, KBG=0x58, FKB=0x0, BKB=0x20, Size=18, Z=0, Y=10, X=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x2, Unknown=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x0, Unknown=0x1, Unknown=0x0, Unknown=0x0, Unknown=0x0)
Script_End()
}
2A: [Attack11]
Script:{
Asynchronous_Timer(Frames=8)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=7, Angle=0x53, KBG=0x64, FKB=0x14, BKB=0x0, Size=10, Z=5.97, Y=-0.13, X=0.56, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=7, Angle=0x53, KBG=0x64, FKB=0x14, BKB=0x0, Size=10, Z=7.96, Y=-0.75, X=-0.17, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0xF, Damage=7, Angle=0x53, KBG=0x64, FKB=0x14, BKB=0x0, Size=10, Z=4, Y=0.12, X=0.01, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0xD, Damage=7, Angle=0x53, KBG=0x64, FKB=0x14, BKB=0x0, Size=15, Z=2.58, Y=4.52, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x4, Part=0x0, Bone=0x7, Damage=7, Angle=0x53, KBG=0x64, FKB=0x14, BKB=0x0, Size=8, Z=-6, Y=0, X=0, Effect=0x2, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Script_End()
}
2B: [AttackDash]
Script:{
Asynchronous_Timer(Frames=11)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=18, Angle=0x50, KBG=0x28, FKB=0x0, BKB=0x70, Size=15, Z=0, Y=14, X=33, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=18, Angle=0x50, KBG=0x28, FKB=0x0, BKB=0x70, Size=15, Z=0, Y=14, X=15, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=4)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=14, Angle=0x50, KBG=0x28, FKB=0x0, BKB=0x50, Size=15, Z=0, Y=14, X=33, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=14, Angle=0x50, KBG=0x28, FKB=0x0, BKB=0x50, Size=15, Z=0, Y=14, X=15, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x28, Size=21, Z=0, Y=14, X=30, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=10, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x28, Size=21, Z=0, Y=14, X=15, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=10, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x28, Size=21, Z=0, Y=14, X=0, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=10, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x28, Size=21, Z=0, Y=14, X=-15, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x3, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Script_End()
}
2D: [LandingAirLw]
Script:{
unk_B89F681C(unknown=0x0, unknown=0x1)
unk_96114CFC(unknown=0x0, unknown=0x1)
External_Subroutine(Unknown=0x1D0E7886)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=20, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x40, Size=20, Z=0, Y=10, X=-20, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=20, Angle=0x50, KBG=0x58, FKB=0x0, BKB=0x40, Size=20, Z=0, Y=10, X=20, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=20)
unk_96114CFC(unknown=0x0, unknown=0x0)
unk_CEDC237E(Unknown=0x0)
Script_End()
}
30: [AttackHi4]
Script:{
Asynchronous_Timer(Frames=2)
Set_bit(Unknown=0x2100001B)
Asynchronous_Timer(Frames=17)
Hitbox(ID=0x0, Part=0x0, Bone=0xD, Damage=32, Angle=0x5A, KBG=0x50, FKB=0x0, BKB=0x20, Size=30, Z=-3.95, Y=-5.69, X=0, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=7)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=31)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=18, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x40, Size=20, Z=0, Y=15, X=40, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=18, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x40, Size=20, Z=0, Y=15, X=20, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=18, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x40, Size=20, Z=0, Y=15, X=0, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=18, Angle=0x4A, KBG=0x50, FKB=0x0, BKB=0x40, Size=20, Z=0, Y=15, X=-20, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x1, ShieldDamage=0x14, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x1, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Script_End()
}
35: [ThrowB]
Script:{
Throw_Specifier(ID=0x0, Bone=0x0, Damage=20, Angle=0x2D, KBG=0x48, WKB=0x0, BKB=0x3C, Effect?=0x13, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x2, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x13, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x0, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Asynchronous_Timer(Frames=19)
REVERSE_LR()
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Script_End()
}
36: [ThrowF]
Script:{
Throw_Specifier(ID=0x0, Bone=0x0, Damage=20, Angle=0x2D, KBG=0x48, WKB=0x0, BKB=0x3C, Effect?=0x5, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x2, SFX?=0x8, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x5, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x0, SFX?=0x8, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Asynchronous_Timer(Frames=36)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Script_End()
}
37: [AttackS3Hi]
Script:{
Asynchronous_Timer(Frames=12)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=18, Z=6.97, Y=-0.15, X=0.66, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=16, Z=0, Y=-0.75, X=-0.17, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x3, Damage=18, Angle=0x169, KBG=0x58, FKB=0x0, BKB=0x30, Size=18, Z=10.76, Y=-5.31, X=4, Effect=0x13, Trip=0.5, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xF, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Script_End()
}
38: [ThrowLw]
Script:{
Throw_Specifier(ID=0x0, Bone=0x0, Damage=2, Angle=0x32, KBG=0x64, WKB=0x0, BKB=0x64, Effect?=0x0, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x2, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WKB=0x0, BKB=0x28, Effect?=0x0, Unknown=0x3F800000, Unknown=0, Unknown=1, Unknown=0x0, SFX?=0x2, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x0)
Asynchronous_Timer(Frames=45)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=28, Angle=0x0, KBG=0x64, FKB=0x0, BKB=0x0, Size=15, Z=0, Y=0, X=50, Effect=0xB, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=28, Angle=0x0, KBG=0x64, FKB=0x0, BKB=0x0, Size=15, Z=0, Y=0, X=35, Effect=0xB, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=28, Angle=0x0, KBG=0x64, FKB=0x0, BKB=0x0, Size=15, Z=0, Y=0, X=10, Effect=0xB, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=28, Angle=0x0, KBG=0x64, FKB=0x0, BKB=0x0, Size=15, Z=0, Y=0, X=-5, Effect=0xB, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=2)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=66)
Script_End()
}
3B: [AttackAirLw]
Script:{
Asynchronous_Timer(Frames=14)
unk_96114CFC(unknown=0x0, unknown=0x1)
External_Subroutine(Unknown=0x1D0E7886)
Set_bit(Unknown=0x2100000D)
Set_Loop(Iterations=9)
Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x50, KBG=0x64, FKB=0xA, BKB=0x0, Size=24, Z=0, Y=8, X=0, Effect=0x3, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x0, SFXType=0x2, Ground/Air=0x7, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Synchronous_Timer(Frames=1)
Goto(Unknown=-30)
Asynchronous_Timer(Frames=50)
unk_96114CFC(unknown=0x0, unknown=0x0)
unk_CEDC237E(Unknown=0x0)
Asynchronous_Timer(Frames=70)
Clear_bit(Unknown=0x2100000D)
Script_End()
}
3C: [AttackLw3]
Script:{
Asynchronous_Timer(Frames=14)
Hitbox(ID=0x0, Part=0x0, Bone=0x17, Damage=14, Angle=0x10E, KBG=0x64, FKB=0x64, BKB=0x0, Size=13, Z=6.97, Y=-0.15, X=-0.66, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x16, Damage=14, Angle=0x10E, KBG=0x64, FKB=0x64, BKB=0x0, Size=12, Z=7.96, Y=-0.75, X=0.17, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0x15, Damage=14, Angle=0x10E, KBG=0x64, FKB=0x64, BKB=0x0, Size=12, Z=0, Y=0, X=0, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=14, Angle=0x10E, KBG=0x64, FKB=0x64, BKB=0x0, Size=12, Z=0, Y=10, X=10, Effect=0xB, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0xA, SFXType=0x1, Ground/Air=0x2, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=27)
Hitbox(ID=0x0, Part=0x0, Bone=0x11, Damage=21, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x40, Size=13, Z=6.97, Y=-0.15, X=0.66, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x10, Damage=21, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x40, Size=12, Z=7.96, Y=-0.75, X=-0.17, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x2, Part=0x0, Bone=0xF, Damage=21, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x40, Size=12, Z=0, Y=0, X=0, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=21, Angle=0x169, KBG=0x50, FKB=0x0, BKB=0x40, Size=12, Z=0, Y=10, X=10, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Unknown=0x0, ShieldDamage=0x5, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Synchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Script_End()
}
3E: [CliffAttackQuick]
Script:{
WHOLE_HIT(Unknown=0x2)
Asynchronous_Timer(Frames=5)
unk_96114CFC(unknown=0x0, unknown=0x1)
Asynchronous_Timer(Frames=8)
Hitbox(ID=0x0, Part=0x0, Bone=0xD, Damage=18, Angle=0x169, KBG=0x64, FKB=0x70, BKB=0x0, Size=22, Z=2.48, Y=-3.72, X=0, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x1, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Hitbox(ID=0x1, Part=0x0, Bone=0x3, Damage=18, Angle=0x169, KBG=0x64, FKB=0x70, BKB=0x0, Size=20, Z=-5.36, Y=-1.82, X=0, Effect=0x13, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Unknown=0x0, ShieldDamage=0x1, SFXType=0x2, Ground/Air=0x8, Direct/Indirect=0x3, Unknown=0x1, Unknown=0x0)
Asynchronous_Timer(Frames=36)
Remove_All_Hitboxes()
unk_96114CFC(unknown=0x0, unknown=0x0)
WHOLE_HIT(Unknown=0x0)
Script_End()
}