Rebellion Combo A -> Rebellion Combo B (Jab) - His standard 3-hit series, which can be modified depending on how long you space each hit
Prop Shredder (Side Tilt) - He spins Rebellion like a buzz-saw. It can lead into short hop aerial combos, or air-juggling with Ebony & Ivory
Cold Shower (Down Tilt) - He staggers an opponent at their feet. Acts as an OTG if opponent fails to tech the ground properly, leading to followups like
Prop Shredder
Clay Pigeon (Up Tilt) - Fires shots upwards diagonally with Ebony & Ivory, meant to stagger an opponent in the air to follow up with air combos like
Aerial Rave
Stinger -> Million Stab (Dash) - Dante lunges forward covering a huge amount of distance to make up for his slow running speed. He can convert
Stinger into
Million Stab on shield to make his dash approach safe. The conversion also works if
Stinger catches the opponent, nache
Crossed Swords (Side Smash) - Dante uses Agni & Rudra
to perform a cross slash in front of them
Million Carats (Down Smash) - Dante uses Cerberus to cast a wall of crystals around him from below the ground
Jam Session (Up Smash) - Dante strums Nevan and electrocutes his opponent with a pillar of purple lightning
Draw -> Straight (Neutral B) - Dante uses Gilgamesh to blitz back a bit. You can input the command again to lunge forward for a quick punch
PF422: Grief (Side B) - Dante transforms Pandora into a boomerang spinning three-bladed razor which circles in place before returning. It behaves like a fusion between the Links' boomerangs and the Belmonts' crosses
Pin-Up -> Ecstasy (Down B) - Dante uses Lucifer to fire five small demonic swords that remain in place. They can be grabbed out of the air and thrown at opponents. If Dante uses this move while Lucifer's blades are still present, he can trigger an explosion with Ecstasy (for context, he throws a rose which can cause the swords to ignite)
High Time -> Aerial Rave (Up B) - A subversion of Climhazzard. Dante's version of the move has him slash four times at the peak of his recovery
Gun Attack (Neutral Air) - Dante uses his shotgun which fires at a 45 degree arc downward. Its sweet spot is directly in front of the gun, dealing the most knock-back similar to Mega Man's Neutral Air
Sky Dance (Forward Air) - Dante pulls out Agni & Rudra again to dice his opponent. It can be cancelled out of the first two hits, but can be tapped in mid-air to continuously slash at the opponent
Splash (Back Air) - Dante summons Lucifer's blades again, only this time, they don't remain when they're summoned. They cause an explosion instead
Helm Breaker (Down Air) - Dante drops down with his sword, similar to Cloud's Climhazzard and Ike's Aether on its path down
Alastor (Up Air) - Dante slashes upward in an arc with the namesake sword, causing an electric effect when striking
Grab - Dante gut-punches the opponent repeatedly when mashing A
Forward Slash (Forward Throw) - Dante slices the opponent in a crescent arc
Back Slash (Back Throw) - Dante trips up the opponent around him and does a backhanded horizontal slice
Wild Stomp (Down Throw) - Dante beats down his opponent and fires at them while they sit helplessly beneath his feet
Acid Rain (Up Throw) - Dante fires a deadly shower of laser needles that rain back down
Jackpot!! (Final Smash) - Dante catches his opponent in a Vortex with his Devil Trigger. When caught, Vergil shows up to slash the opponent with Dante, only to finish it off with Ebony & Ivory (as referenced in the end of Arkham's fight and Project X Zone 2).
And of course, his main gameplay gimmick is the Stylish combo system. His introduction would open the floodgates for taunting online again, as his taunts would serve a
practical purpose to his move set.