Dr. James Rustles
Daxinator
- Joined
- Mar 24, 2008
- Messages
- 4,019
You can deduce what stages are banned by the ruleset check and the deviations list.All good stuff, I think the one thing I'd like added is stage banned, it's VERY useful to know.
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You can deduce what stages are banned by the ruleset check and the deviations list.All good stuff, I think the one thing I'd like added is stage banned, it's VERY useful to know.
Well put Jack. But from the way things are going, it doesn't look like much of a software package for the TOs. It looks like its going to just be a spreadsheet that someone will have the privileges of doing all the grunt work. I stated earlier that I wish for it to be a system in the hands of the TOs to collect the data. But hey.I approve of the concept, and think it will be plenty iterated upon before release. Also hope to see that full software package talked about earlier; many TO's at least have an internet connection at events, so it'd be nice to have a software package that can upload to the database directly.
The thing I'm still iffy on is the "no free tournaments" thing. Here's why. I get what OS is saying about "junk data" concerns, but I don't think it's actually junk data. First of all, if our concern is people not playing their absolute best all the time, why are we collecting data for anything less than Top 32 / 16 / 8? Anything less than that is below the top echelon of gameplay, anyway. If the only thing we're concerned about is absolute top play, then only collect absolute top data. If we want to collect the rest of a paid tournament, we should be fine collecting other non-optimal combat data, too. Sure, you could say that collecting some junk data doesn't necessitate collecting all junk data, but then again, we also know that far fewer low tier characters are played in paid-events. Low-tier events can be held for a fee, but they get less entrants.
I honestly think that the concern about players not doing their best is overstated, and by ignoring those players and events, we potentially lock ourselves out of data that, while less valuable than optimally collected top play data, is still useful to at least some of the community. If the database is built properly, it'd be trivial to separate the data when viewing it, so why not support the collection of it? If someone has a use for it, they can use it. And, it sends a good message to those players that we at least care enough to consider them.
I approve of the concept, and think it will be plenty iterated upon before release. Also hope to see that full software package talked about earlier; many TO's at least have an internet connection at events, so it'd be nice to have a software package that can upload to the database directly.
The thing I'm still iffy on is the "no free tournaments" thing. Here's why. I get what OS is saying about "junk data" concerns, but I don't think it's actually junk data. First of all, if our concern is people not playing their absolute best all the time, why are we collecting data for anything less than Top 32 / 16 / 8? Anything less than that is below the top echelon of gameplay, anyway. If the only thing we're concerned about is absolute top play, then only collect absolute top data. If we want to collect the rest of a paid tournament, we should be fine collecting other non-optimal combat data, too. Sure, you could say that collecting some junk data doesn't necessitate collecting all junk data, but then again, we also know that far fewer low tier characters are played in paid-events. Low-tier events can be held for a fee, but they get less entrants.
I honestly think that the concern about players not doing their best is overstated, and by ignoring those players and events, we potentially lock ourselves out of data that, while less valuable than optimally collected top play data, is still useful to at least some of the community. If the database is built properly, it'd be trivial to separate the data when viewing it, so why not support the collection of it? If someone has a use for it, they can use it. And, it sends a good message to those players that we at least care enough to consider them.
We can filter the data if the spreadsheets all came from a tournament that would list its location, specific ruleset, entry fee, etc. Filters aren't hard to apply.Since we're collecting rounds and automatically player placements, we'd be able to filter easily to top 32, top 16, top 8, etc., to determine what trends are occurring. Do top tiers really help? We can see by filtering the data in this way. With free tournaments and smashfests we can't filter the data.
Do you have anything to show for it yet? Surely you've compiled the the thing at least once.All good stuff, I think the one thing I'd like added is stage banned, it's VERY useful to know.
And it'd be cool to keep track of everything else you mentioned to, and probably possible.
I've been around saying I'd do this for months, been working on the system itself for months too, just figured it's about time to lay my claim XD
Do you have anything to show for it yet? Surely you've compiled the the thing at least once.
Do you have anything to show for it yet? Surely you've compiled the the thing at least once.
You're right, I don't: In sensible programming, the development cycle is always: 1. Write most of the code first, 2. No real modularity, so you have to unit test in stupid bulk and 3. Go so far with step 2 you give it a first run near completion.I don't think you know how programming works.
Just to make sure this is answered, I can easily make the system keep data from every single Smash game. I already was planning on doing so, so expect us to be able to keep data from all these events.So just a quick observation, where do Melee and 64 fit into this research? It would make sense to take the entire smash community into account.
I'm not trolling when I ask this:
What if the most prominent TOs and players just don't care about the data and just roll with what they like? Apparently we had data for brawl, but it didn't do diddly.
I'm not trolling when I ask this:
What if the most prominent TOs and players just don't care about the data and just roll with what they like? Apparently we had data for brawl, but it didn't do diddly.
Well I was thinking that the TO would print the slips for the tourney and hand them to the players for each match they play. The player fills the slip out and hands it to the TO in order to get their results put in to the bracket (that way we're likely to get them filled out). TO collects all the slips and after the tourney sends Capps or whoever else the information via email or PM on the forums. You can accept mail if you wanna but that'd be slower.
Like I mentioned in my earlier post. You will meet much less resistance if you let TOs know why the data is useful for them as well. For example collecting data on stages lets a TO make more localized decisions on what the community wants as a stage list. This helps prevent rule debates during event announcement threads. Also compiling a list of game lengths would give us an average duration. TOs could use this then as a better approximation of tournament duration. Another way to reduce resistance is to make it as easy as possible to collect.
That would be awesome, a small logo they could add to events to show they were using the system wouldn't hurt either.I don't know who you'd talk to about this, but maybe there could be some official TO status or banner you could get if you follow the project and submit slips for x period of time. That would give people some incentive to becoming TO's and follow the project. Do TO's still get blue names/banners?
Database Talk
Sorry for the double post, but my programmer has asked how you would like data presented. Any ideas from people?
Uh, hm. I figured it would just be presented as requested if it was ever needed, but having monthly reports and stuff would be cool too. I have no idea how it'd be best to show it off though. Anyone else?
I just asked a local Huntsville, AL organization to look into it. Waiting for a response. Glad to see you guys are still trying this.Alright, bringing this thread back as while the boards have been down me and my group have been putting tons of work into a database and site to work with. We're hoping soon we can manage to get something online to work with and find a few TOs willing to test this out, any takers?
I just asked a local Huntsville, AL organization to look into it. Waiting for a response. Glad to see you guys are still trying this.