TKOWL
Smash Apprentice
I know that this website has had an article from two years ago with a similar topic, but that was mostly a public perception and entire franchise rundown's influence on Smash and others that brought their influence into Smash. With this thread, however, I want to do more of a bullet-point list per franchise of specifically what bled into them from their appearance in Smash, instead of all the throwbacks Smash puts into the core of its design. Feel free to point out other examples so I can add to this lists. Any franchises not included below I have absolutely no idea or can't think of any Smash references in their games.
Mario
Donkey Kong
The Legend of Zelda
Metroid
Yoshi
Kirby
Star Fox
Pokemon
F-Zero
Fire Emblem
Game & Watch
Kid Icarus
Wario
Pikmin
Animal Crossing
Mega Man
Bayonetta
Mario
- Luigi’s shy and odd personality traits are first seen in the original Super Smash Bros.
- Thwomp’s first current 3D appearance not in its 64 form is a trophy in Melee
- Bowser Jr’s Junior Clown Car became more of a core to Bowser Jr’s spin-off appearances after Smash 4, with its kart appearance in Mario Kart 8 Deluxe being properly recolored for the Koopalings based on their clown cars in Smash
- Green Missile appears in Mario Sports Mix
- Giga Bowser was planned to appear in Skylanders SuperChargers, but replaced with Molten Bowser
Donkey Kong
- Diddy Kong's use of his Peanut Popgun and Rocketbarrel Pack in the retro Donkey Kong Country series greatly resembles their use in Brawl
The Legend of Zelda
- I am absolutely sure there's Smash-related references in the series but I for the life of me can't think of any
Metroid
- Samus gets dragged around by Ridley into the walls of Pyrosphere in their fight in Other M, mirroring the cutscene from Subspace
- Samus' first 3D appearance was in Smash 64 and very well may have influenced the rest of her 3D designs
Yoshi
- Many Smash Bros-related designs for characters are used for Yoshi's amiibo costume swaps in Yoshi's Woolly World
Kirby
- Smash became an ability in Amazing Mirror, Dream Collection, and Planet Robobot
- Galaxia Darkness, Meta Knight’s final smash, became an order point attack in Planet Robobot
- Master and Crazy Hand are bosses in Amazing Mirror
- The Melee remixes of Green Greens and Fountain of Dreams appear rearranged in Air Ride and other future games
- King Dedede’s Jet Hammer was integrated into the main series after Super Star Ultra
- Mach Tornado, in a heavily modified form, became an order point attack in Super Star Ultra
- Shuttle Loop becomes a standard attack for playable Meta Knight starting with Return to Dream Land
- Meta Knight’s cuff links and emblem appear as part of his design starting with Planet Robobot
Star Fox
- Fox's appearance in Smash greatly influenced his design in Star Fox Zero
Pokemon
- The animation for Aura Storm arguably became one of Mega Lucario's attacks while in burst mode, which appears as a giant laser
- The water blades used in Greninja's up smash appear whenever Ash-Greninja uses physical attacks in Generation 7
- A Greninja was distributed in Japan during Smash 4's release that had its special moves from the game
F-Zero
- The Falcon Punch appears in the finale of the F-Zero anime
Fire Emblem
- Fire Emblem Awakening features a set of DLC missions named "Smash Brethren" that involves the Fire Emblem characters that appear in Melee and Brawl
- In Fire Emblem Fates, during the first encounter with Robin (via the Robin amiibo), he references Super Smash Bros., talking about how he was "in the middle of a battle" and questions whether he was "launching the other fighters" or if they were "they launching me". In the Japanese version, he words it a bit differently, using the word "blow" instead of "launch". Lucina does this too in her first encounter via the Lucina amiibo, but only in the NoA version
- One of Marth's combos in Fire Emblem Warriors is based off Dancing Blade
Game & Watch
- Appearances of Mr. Game & Watch such as in Warioware: Touched, Donkey Kong Country Returns, and more are now consistently his design from Melee
Kid Icarus
- Pit, Palutena, and the Centurion's designs in Kid Icarus Uprisng are directly inspired from Brawl
- Super Smash Bros. is directly mentioned during Uprising's tutorials
Wario
- Wario's character select portrait from Brawl is directly drawn over in the microgame "On Strike" from Warioware Gold
- Wario's victoy theme was turned into the music track "Stonecarving City" in Wario Land: Shake It!, which was released after Brawl
Pikmin
- Olimar's spacesuits now feature buttons and more detailing, first seen in Brawl
Animal Crossing
- If a Villager amiibo is tapped into Animal Crossing: New Leaf, Wisp will tell the player that this villager is "too legendary" to be summoned to the town
Mega Man
- Mega Man's design from Smash greatly influenced the design for the character in Megaman 11
Bayonetta
- When tapping a Bayonetta amiibo into the Switch version of Bayonetta 2, Rodin will comment how a present arrived from "that fight club of yours"
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