°UÇK
Smash Journeyman
"Perrin Kaplan: What did I just say to someone downstairs… I’m not calling it a delay. I’m calling it a Smash Bros. Perfection Program." Perrin Kaplan, Head of Nintendo of America in an interview with Wired Network.
No, I'm not starting to nag you about the delay! I think the same way as most of you do, the game is going to get better and it will be worth the wait. There is no way around it anyway.
But the more I thought about this the more I grew concerned about a certain aspect of the game: bugs, glitches, gimmicks, eastereggs and such.
The game is finished and could be played so far, what Sakurai and his team does right now is debugging and testing. Since this is going to be THE GAME! it must be perfect.
But is this really so?
Of course, nobody wants a buggy game especially when it comes to system stability. Remember "missingno" in the first pokemon installment?
Nonetheless, it were those glitches that gave ssbm it's extra spice IMO. And I don't mean wavedashing, I mean "real" glitches. Yes blackhole, same-color, SWD and friends, I'm pointing at you.
Thats something I'm really looking forward in the upcoming smash, all those bugs in the game. No matter if they are just geeky or even applicateable into gameplay. HECK, there is so much potential for "failures": maybe speedrunning the subspace through walls. Todays dojo update is totally perfect for homemade glitches à la "Create your own bug", Ko-op-stuff... AND THERE WILL BE GLITCHES.
I made this thread to stress out a little that Nintendo right now puts very much effort in getting rid of those. Getting rid of hazards to gameplay is good but they are trying to hunt them all down.
Minor glitches played a important role in smash (discuss!), this will most likely be not the case for ssbb.
Bug-free-game= good game?
Will bugs defenitly decrease the quality of the game?
What do you guys think about this? please comment
No, I'm not starting to nag you about the delay! I think the same way as most of you do, the game is going to get better and it will be worth the wait. There is no way around it anyway.
But the more I thought about this the more I grew concerned about a certain aspect of the game: bugs, glitches, gimmicks, eastereggs and such.
The game is finished and could be played so far, what Sakurai and his team does right now is debugging and testing. Since this is going to be THE GAME! it must be perfect.
But is this really so?
Of course, nobody wants a buggy game especially when it comes to system stability. Remember "missingno" in the first pokemon installment?
Nonetheless, it were those glitches that gave ssbm it's extra spice IMO. And I don't mean wavedashing, I mean "real" glitches. Yes blackhole, same-color, SWD and friends, I'm pointing at you.
Thats something I'm really looking forward in the upcoming smash, all those bugs in the game. No matter if they are just geeky or even applicateable into gameplay. HECK, there is so much potential for "failures": maybe speedrunning the subspace through walls. Todays dojo update is totally perfect for homemade glitches à la "Create your own bug", Ko-op-stuff... AND THERE WILL BE GLITCHES.
I made this thread to stress out a little that Nintendo right now puts very much effort in getting rid of those. Getting rid of hazards to gameplay is good but they are trying to hunt them all down.
Minor glitches played a important role in smash (discuss!), this will most likely be not the case for ssbb.
Bug-free-game= good game?
Will bugs defenitly decrease the quality of the game?
What do you guys think about this? please comment