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FixederoniThat and No Opa-Opa
I too am angry.
But not my baby Billy HatcherIt has NiGHTS an Reala tho.
Don't forget Football Manager. That is not even a game character, but a self-insert.All these memorable sega characters,like the guy who appears on the front cover of CoH 2 and one avatar of the devs of total war rome.
And how to forget the best SEGA character ever? Dreamcast Memory Unit!All these memorable sega characters,like the guy who appears on the front cover of CoH 2 and one avatar of the devs of total war rome.
I may get to try the 3DS version some day. Not right now, as I'm too lazy. I like the 360 version better, but I'll see what I can do to test this one.So I was searching for a 3DS game to take a small break from Smash and my eyes went on to the only 3rd party game I posses for the system:
Yep, I remember when I was still a fan and wanted to play Generations. I was a moron who didn't knew how to download anything at the time so I didn't download the PC version, but when I found this one, I immediately bought it. And now I'll write my opinion on it, why? Because I'm bored as ****.
We know portable versions almost never live up to their home versions, while I haven't played the PC/PS3/XB360 version, I watched gameplays of it and this is definetely one of those many examples.
The controls:
The stages:
- Classic Sonic definitely feels like his Genesis counterpart... that is until he learns the Homing Attack. While it definitely makes some things easier, the point of Classic Sonic is bringing the genesis playstyle as much as they can. I'm pretty much nitpicking, but I think it should've been better if it was optional.
- Modern Sonic instead of having the 3D to 2.5D gameplay, is exclusively in 2.5D Rush/portable Colors gameplay, which is fine, but the 3DS can make more than that.
So yeah, I think Classic Sonic stages have a better structure than Modern Sonic.
- Green Hill: Classic Sonic's version is a recreation of the 1st act in the 1st Sonic game. It's very short, but a nice nod. Modern Sonic is pretty much "boost, Boost, BOOST!", but I think it's not bad to get adjusted to the controls.
- Casino Night: Likewise with Classic Sonic this is a recreation of Casino Night Act 1 from Sonic 2. Again, a nice nod, but sometimes I can be annoyed by the pinball and coin machines, still a decent level of exploration. Modern Sonic has many boost sections and the gimmicks are actually taken more advantage of with him.
- Mushroom Hill: Recreation of the original with Classic Sonic again. Nice nod again, this one is where I enjoy the graphical upgrade the most. Modern Sonic has various loops, but the environment at times can be rather bland. Still the rail section at the end was pretty awesome.
- Emerald Coast: ... why was this stage picked again? Don't get me wrong, I like the original version and the killer whale sequence in Adventure is iconic, but I don't see it as "anniversary game" material. Oh well, Classic Sonic has more exploration but sometimes the scenery can be rather bland. With Modern Sonic there's much more straight paths, so not much to do besides the whale sequence at the end.
- Radical Highway: BORING AND ANNOYING. Both for Classic and Modern It's the most platform heavy stage, so it's not easy to go fast without either going into something or falling into the various large pits. There are straight paths, but they are long and bland. The most worthwhile thing here is the NiGHTS cameo in the background. Also minor nitpick, but Sonic wasn't ever here besides Adventure 2 opening cutscene, it was Shadow stage, so I don't see why it's here.
- Water Palace: One of my fav stages, Classic Sonic requires to do some puzzles here while this is the stage that forces Modern Sonic to boost much less. The water sections aren't really annoying to me, I rarely take myself that much time to get out before the drown counter starts.
- Tropical Resort: In both versions of this stage the Wisps make a comeback, Classic Sonic gets to use the Red Burst Wisps while Modern Sonic gets the Cyan Laser Wisps. Compared to the original, this stage is much longer for Classic relying a lot in exploration and avoiding death traps, while with Modern there's also deadly traps and is one of the stages where boost is required the most.
The special stages:
The rival battles:
- Special Stages here are unlocked a stage is cleared with both Classic and Modern Sonic. Think of Sonic Heroes special stages, only much more easier and with a better control. After completing each a Chaos Emerald is collected, which are required to get to the Time Eater.
So yeah, the rivals have been reduced to races only. I can understand Metal, his first appearance has his boss fight as a race, but truly while I do enjoy Silver's race, they could've done better.
- Metal Sonic: A race to the finish. I like it, Metal can pull some tricks, but I don't get why they reused Casino Night instead of of remaking Stardust Speedway.
- Shadow: Another race... on Radical Highway. This one's boring, Shadow is faster than and can perform Chaos Control, but it's not a challenge.
- Silver: And another race... on Tropical Resort. Silver can teleport to near you and occasionally use PSI to throw boxes at you. This is my favorite of those battles, Silver can prove more difficult than Shadow and while the stage is reused and (I can't believe I'm gonna say this) I think a Soleanna recreation would have made more sense, it's the less bland out of the others.
The bosses:
In simple words, they could've done better with the bosses.
- Big Arm: Easiest Eggman boss fight ever. Being downgraded to a first boss for this machine in no excuse to be so easy to defeat. However, the theme is definetely badass.
- Biolizard: Long and tedious. At least that "floating to reach it's core while avoiding poisonous bubbles" is less annoying compared to the original.
- Egg Emperor: Just avoid the missiles and boost as much as you can. It could've been better. By the way, can someone explain me how is it that this is the boss of the Modern Era here but Seaside Hill is part of the Dreamcast Era in the home console version?
- Time Eater: This battle is actually pretty good. It's not hard, but it's satisfying. Besides, from I've seen in the home console version Sonic's friends annoy him to no end pointing the obvious repeatdly.
The music:
Time Attack:
- It's Sonic the Hedgehog. Every game in the series has good music... well, almost every game *glares at Sonic Chronicles*. This is no exception, the remixes are very good, specially Modern's Emerald Coast.
The missions:
- It's just that, a Time Attack. Not much to say.
The collectibles:
- There are a total of 96 missions, most of them are the typical "collect this, get to the goal before this time, defeat this number of enemies, etc." kind of thing. It adds some replay value, but they aren't the big deal.
Despite that they could have been get in a better way, the collectibles are fun and I enjoy looking at them.
- After completing a mission one is rewarded with a collectible:
- Events: Those are the cutscenes of the game, they're unlocked by the story mode rather than missions.
- Sound: Those are various songs from previous games, ranging from main themes to stages music.
- Art: Various illustrations and official arts.
- Models: Pretty much trophies of various Sonic characters.
Multiplayer:
Overall:
- There's both local and online multiplayer. They're pretty much the same thing: Race to the finish. It's very basic, but I actually have no problem with it.
*Huff* ... God, I pretty much did an entire review... I have too much free time. Oh well, now if you excuse me, I'll download the PC version. I'm not a Sonic fan anymore, but truly this game just woke my curiosity to play the home console version again.
- This game... it's not a bad game. There are more positive things than negative, it can be enjoyed, it doesn't has a pretentious story like early 2000s Sonic games, but considering it's an anniversary title, much more could've been done taking in mind the capabilities of the system. If you ask me, I'll give it a 7/10. An average game, pretty much only recommended to fans of the franchise (and even so taking in mind this fanbase it's arguable).
I played as Team FortressDon't forget Football Manager. That is not even a game character, but a self-insert.
I played as him on the free trial, though.
Bruh,you are taking this on the personal wayAnd how to forget the best SEGA character ever? Dreamcast Memory Unit!
I thought you just didn't like Sonic Gen?I may get to try the 3DS version some day. Not right now, as I'm too lazy. I like the 360 version better, but I'll see what I can do to test this one.
I like Colors better overall, but I don't see Generations as a bad game. Maybe it was the purchase of the console itself (the 360) that made me "hate it", because I always viewed it as a waste of money, and it was exactly that.I thought you just didn't like Sonic Gen?
The Music in Sonic Gen is what made me like then.... then I saw Chemical Plant Zone and was soldI like Colors better overall, but I don't see Generations as a bad game. Maybe it was the purchase of the console itself (the 360) that made me "hate it", because I always viewed it as a waste of money, and it was exactly that.
Sonic music is always good. Can't figure out which stage I enjoyed the most, however...The Music in Sonic Gen is what made me like then.... then I saw Chemical Plant Zone and was sold
Sonic Riders: Zero Gravity was pretty good imoRacing Transformed is still a better game than, you know, the other **** tier games Sonic has?
I didn't see anything wrong with it either. I think the game was pretty goodOnly Sonic game I've ever played is Unleashed.
I rather enjoy the werehog combat, actually.
But no playable Ristar.It has NiGHTS an Reala tho.
I don't mind it. I enjoyed playing the Wii version; I never got to complete the 360 one, sadly. Daytime stages were loads of fun, though.Only Sonic game I've ever played is Unleashed.
I rather enjoy the werehog combat, actually.
I likedI don't mind it. I enjoyed playing the Wii version; I never got to complete the 360 one, sadly. Daytime stages were loads of fun, though.
Zero Gravity's music was coolSonic Riders: Zero Gravity was pretty good imo
Hetalia. Most of my friends lost interest but I still love it'sup guys. How's it going?
Any of you ever fall in love with something to the point of it never leaving your head, but you kind of wish it would leave your head for a little while but it refuses to?
So much that it becomes an obsession for you? Yes, too many times.Any of you ever fall in love with something to the point of it never leaving your head, but you kind of wish it would leave your head for a little while but it refuses to?
Not necessarily. It's fine as a different take on Sonic's gameplay, but the core of his games aren't all about just running fast.The daytime levels were what Sonic games should have been, honestly.
Umm, well.....of course not!'sup guys. How's it going?
Any of you ever fall in love with something to the point of it never leaving your head, but you kind of wish it would leave your head for a little while but it refuses to?
Steven Universe in a nutshell for me.
A big band needs to play this live soonAlso, as often as you heard this music, I still think it's a pretty darn good theme on it's own:
If the core of his games isn't about running fast, why is he still called Sonic????Not necessarily. It's fine as a different take on Sonic's gameplay, but the core of his games aren't all about just running fast.
That'd be unbelievable levels of awesomeness.A big band needs to play this live soon
Actually, Transformed is the fourth instalment. Before All-Stars Racing, there was SEGA Superstars (which revolved around minigames based on SEGA characters) and SEGA Superstars Tennis.I wonder if sonic all-stars will ever get a third installment,probally not.
Because he's had that name for years and "Speedy" doesn't sound as nice.If the core of his games isn't about running fast, why is he still called Sonic????
not perfect but it was goodWe talking about Sonic Unleashed?
That game was PERFECT!!! I bet I almost died laughing at the Amy Rose cutscenes it had, but what was even more perfect about it was the level music.