Time to roll out the "Rip Out Your Hair" team, based on one that's worked quite well in online battles.
- Klefki
- Light Clay held; Prankster
- Reflect
- Light Screen
- Thunder Wave
- Foul Play
The keystone in the team. Klefki sets up a lot of what makes this team work, as detailed below.
- Ursaring
- Flame Orb held; Guts
- Facade
- Earthquake
- Shadow Claw
- Protect
Protects the first turn. Orb activates. Guts activates, negating the burn's attack lowering and instead adding half to its attack. Facade's power doubles in power due to the burn, and gets STAB. Due to Klefki setting up screens and a Thunder Wave, Ursaring's bad-ish speed is negated, and it rips the foe a new one. Screens aid its defense. Basically can hit anything for at least neutral, and it shreds them like paper.
- Castform
- Damp Rock held; Forecast
- Weather Ball
- Thunder
- Rain Dance
- Hurricane
A really frail Special Sweeper. That's where Klefki's screens come in. Damp Rock extends Rain's length, while the screens keep Castform alive. Klefki's Thunder Wave gives Castform more speed. Weather Ball becomes a 100 damage STAB Water attack. Thunder and Hurricane become 100% accurate. Prepare for a storm in the forecast.
- Qwilfish
- Black Sludge held; Swift Swim
- Poison Jab
- Spikes
- Waterfall
- Destiny Bond
Qwilfish likes Castform's rain. First thing it'll do is lay down Spikes. It's able to absorb a surprising amount of hits and dish some nice damage, and its longevity is aided by the Black Sludge. When things are going south? Destiny Bond.
- Gengar
- Life Orb held; Levitate
- Sludge Bomb
- Shadow Ball
- Dazzling Gleam
- Calm Mind
Just when you thought things couldn't get worse, you get a high powered Special Sweeper. Hits lots of things hard thanks to the Life Orb and Calm Mind. Plus, it has several immunities due to typing and Levitate.
- Crustle
- White Herb held; Sturdy
- Shell Smash
- X-Scissor
- Stone Edge
- Earthquake
Part of the duo of clean-up crew with Gengar. Basically meant to kill anything left alive. Shell Smash + White Herb is a deadly combo, combined with some really powerful moves from Crustle. Sturdy is an added annoyance.
So basically my Champion Team is made to make the challenger's experience as needlessly difficult as possible while using Pokemon that either look innocuous, or have reputations for being bad/gimmicky/underpowered, in a sort of expect-the-unexpected set.
Also so everyone will hate me.