- Joined
- May 3, 2009
- Messages
- 7,190
Thank you so much Toomai!!
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I think I've figured out what "F23" is.I don't know what F23 is, but it's related to horizontal airspeed somehow because it's one of the hooks for Glider/Antiglide equipment.
I think the big difference is that, while Mario and Dr. Mario have the exact same air speed values, the jumps themselves are different. If you just run off stage with both characters, they'll move the exact same way, but when you factor in jumps, Mario travels both further and more quickly.That makes the most sense.
Okay, so horizontal aerial friction.I think I've figured out what "F23" is.
Basically, it's the degree to which characters continue their momentum once you've let go of the control stick, or natural resistance against momentum. The higher the value is, the more quickly a character will decelerate in the air without any additional input.
I hope I picked the right set to call the playable ones then.The characters with "???" as their names in the chart are most likely the Fighting Mii Team enemies. They seem to share similar stats with the playable character variations.
Given how all his moveset damage is multiplied by 1.12, this is probably unfortunately the case.There are probably other modifiers that affect Dr. Mario only.
I died reading that part. Giga Mac is faster than Wario-Man in the air, but doesn't look like he'll reach max speed even on Palutena's Campsite before reaching the blastline.Hello.
ID|Char|Air Accel?|Air Deccel?|Airspeed|F23|Gravity?|Fall Speed?|Vert Friction?|Fastfall Speed?
52|Wario-Man|0.3|0.04|1.69|0.08|0.1071|2.2|0.006|3.08
53|Giga Mac| 0.04 |0.01| 1.7|0.015|0.12|2.2|0.0075|3.52